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Page 1 of 4 1234Next ›Last »

Take-Two Sells Off Private Division To Undisclosed 3rd Party

by Rainier on Nov. 6, 2024 @ 1:50 p.m. PST | Filed under News

Take-Two Interactive has sold its “Tales of the Shire” developer Private Division.

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Take-Two Allegedly Closing Development Studios Intercept Games And Roll7 As Part Of Restructuring

by Rainier on May 1, 2024 @ 3:03 p.m. PDT | Filed under News

As part of a restructuring effort, Take-Two Interactive is reportedly closing two of its development studios: Rollerdrome and OlliOlli developer Roll7 and Kerbal Space Program 2 developer Intercept Games.

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Embracer Group Sells Off Gearbox Entertainment To Take-Two Interactive

by Rainier on March 27, 2024 @ 10:17 p.m. PDT | Filed under News

Embracer Group has entered into an agreement with Take-Two Interactive Software to divest Gearbox Entertainment for a consideration of $460 million.

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Take-Two Interactive Software Acquires Mobile Games Developer/Publisher Zynga

by Rainier on May 23, 2022 @ 8:51 a.m. PDT | Filed under News

Take-Two Interactive Software announced the completion of its combination with Zynga Inc., known for FarmVille and dozens of other mobile titles.

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Take-Two Acquires Mobile Game Developer/Publisher Zynga For $12.7 Billion

by Rainier on Jan. 10, 2022 @ 8:27 a.m. PST | Filed under News

Take-Two Interactive and Zynga announced that they have entered into a definitive agreement, under which Take-Two will acquire all of the outstanding shares of Zynga in a cash and stock transaction.

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Take-Two Delays Two Core Titles, 'Grand Theft Auto V' Sells 150 Million Units

by Rainier on Aug. 2, 2021 @ 2:33 p.m. PDT | Filed under News

Take-Two Interactive releases it's latest (First Quarter 2022) financial results, revealing better than expected results with $152 million in net income.

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Take-Two Interactive Software Acquires Facial/Mo-Cap Studio Dynamixyz

by Rainier on July 1, 2021 @ 9:34 a.m. PDT | Filed under News

Take-Two Interactive Software announced that it has acquired mo-cap and video-based facial animation creator Dynamixyz.

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Take-Two Interactive Acquires Mobile Games Developer Nordeus

by Rainier on June 2, 2021 @ 8:40 a.m. PDT | Filed under News

Take-Two Interactive Software announced that it has acquired privately-held Nordeus for up to $378 million.

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Take-Two Officially Drops Its Codemasters Acquisition Bid

by Rainier on Jan. 13, 2021 @ 10:56 a.m. PST | Filed under News

Take-Two Interactive announced that following the earlier announcement by the Board of Codemasters that it had withdrawn its recommendation of its offer to acquire Codemasters, Take-Two has lapsed its offer.

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Electronic Arts Swoops In to Steal Codemasters Away From Take-Two

by Rainier on Dec. 14, 2020 @ 12:00 a.m. PST | Filed under News

Last month Take-Two and Codemasters issued a joint statement regarding the acquisition of the UK-based publisher/developer, but Electronic Arts has now offered 6 times more $ and Codemasters only has eyes for the new offer.

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Take-Two Interactive Software Acquires Codemasters

by Rainier on Nov. 10, 2020 @ 8:15 a.m. PST | Filed under News

Last week Take-Two confirmed it made a proposal to acquire UK-based game publisher and developer Codemasters, and this week that offer has been accepted, paving the road for the acquisition.

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Take-Two Confirms It Is Interested In Acquiring Codemasters And Has Made an Offer

by Rainier on Nov. 6, 2020 @ 11:12 a.m. PST | Filed under News

Take-Two Interactive Software confirmed an announcement made by the Board of Codemasters that the Company has made a proposal to acquire the entire issued share capital of the UK-based game publisher and developer.

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Take-Two Extends NBA Licensing Agreement

by Rainier on Jan. 15, 2019 @ 3:06 p.m. PST | Filed under News

The National Basketball Association (NBA), National Basketball Players Association (NBPA) and Take-Two Interactive announced a significant, multiyear global partnership extension.

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Take-Two Launches Indie Publishing Label, Private Division

by Rainier on Dec. 14, 2017 @ 8:03 a.m. PST | Filed under News

Take-Two Interactive Software announced the formation of Private Division, a new publishing label comprised of proven games industry veterans that is dedicated to bringing titles from top independent developers to market

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Take-Two Acquires 'Kerbal Space Program' IP

by Rainier on May 31, 2017 @ 8:58 a.m. PDT | Filed under News

Create your own spacecraft, launch it into space to explore the galaxy, and visit a vast amount of planets; assuming you can get it off the ground!

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Take-Two Revenue Grows As 'Red Dead Redemption' (ALL) Sells 8 Million Units

by Rainier on Dec. 16, 2010 @ 4:15 p.m. PST | Filed under News

Take-Two announced financial results for the three and twelve months ended October 31, 201, revealing net revenue growth of 65% year-over-year, driven by Civilization V, Mafia II, and Red Dead Redemption which to date has sold nearly 8 million copies.
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Take-Two Q3 2010 Financials Reveals 'L.A. Noire' (ALL) Delayed Again

by Rainier on Sept. 2, 2010 @ 3:40 p.m. PDT | Filed under News

Take-Two announced financial results for its third quarter ended July 31, 2010, showing a massive net revenue increase (from last year's $94.9 million to $354.1 million this quarter) mainly due to strong Red Dead Redemption sales, which has now sold a whopping 6.9 million copies. Less positive news for L.A. Noire fans, as the title has once more been delayed, now expected first half of 2011.
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Take-Two's Financials Reveals More Borderlands DLC, Red Dead And Mafia II Delay, Dates

by Rainier on March 3, 2010 @ 2:11 p.m. PST | Filed under News

Take-Two's Q1 2010 financial result reveals increased net revenue, driven by by Borderlands, NBA 2K10, GTA IV, GTA: Episodes from Liberty City and Carnival Games, while its net loss is down compared to last year. L.A. Noire, Mafia II, Max Payne 3 and Sid Meier’s Civilization V are all planned for release in the Q4, but one of those could get delayed, while Red Dead Redemption has been pushed (May 18/21, US/Europe), and Mafia II somewhere between Aug. 1 - Oct. 31, 2010.
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Take-Two Sells Its Jack of All Games Distribution Business

by Rainier on Dec. 21, 2009 @ 2:45 p.m. PST | Filed under News

Take-Two Interactive has signed a definitive asset purchase agreement to sell its Jack of All Games distribution business to SYNNEX Corporation.
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Former Take-Two CEO Joins Southpeak Board of Directors

by Rainier on Aug. 3, 2009 @ 3:08 p.m. PDT | Filed under News

SouthPeak Interactive announced that Paul Eibeler, former Take Two and Microsoft executive, has joined its Board of Directors.
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Take-Two Q2 2009 Financial Result Reveals Bioshock 2 Date, Delays

by Rainier on May 26, 2009 @ 3:00 p.m. PDT | Filed under News

Take Two released its Q2 2009 results revealing that net revenue for Q2 2009 dropped from last year's $539.8 million (release period of GTA IV) to $229.7 million, driven by GTA IV DLC, MLB 2K9, GTA IV and GTA: Chinatown Wars (NDS), while last year's $98.2 million income dwindled to a $10.1 million net loss. More importantly Take-Two revealed it will be delaying Mafia II and Red Dead Redemption until the second half of fiscal 2010 (Nov. 1, 2009 - Apr. 30, 2010) to allow more development time, while BioShock 2 is tentatively scheduled for Oct. 30 in Europe and Nov. 3, 2009 in North America.
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Take-Two Sues 3D Realms for 'Duke Nukem Forever' Code, 3DR Denies $30M Buyout

by Judy on May 16, 2009 @ 12:21 p.m. PDT | Filed under News

Hot on the heels of 3D Realms' sudden shutdown last week, Take-Two has sued 3D Realms for failing to deliver Duke Nukem Forever. The associated case documents reveal that Take-Two is suing for the source code and has filed a restraining order to ensure that the code and assets remain secure and "unharmed" before the case goes to trial. Scott Miller, co-founder of 3D Realms, has shot down the rumor that Take-Two offered to buy the Duke Nukem IP for the reported $30 million.

Take-Two Financials Reveal Losses, 'GTA IV' Sales Numbers, DLC Window

by Rainier on March 10, 2009 @ 4:12 p.m. PDT | Filed under News

Net revenue for Q1 was $256.8 million, compared to last year's $240.4 million, driven by Grand Theft Auto IV, Carnival Games, NBA 2K9 and Midnight Club: Los Angeles. Net loss, however, rose from last year's $38 million to $50.4 million, due to higher marketing, legal, and research and development expenses. So far, GTA IV has sold 13 million units, while the next installment in the X360-exclusive DLC is expected before Oct. 31, 2009.
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Take-Two Signs New Long-Term Agreements with Rockstar Games

by Rainier on Dec. 17, 2008 @ 4:57 p.m. PST | Filed under News

Take-Two has signed a new incentive compensation program for its Rockstar Games label based on a profit sharing arrangement, and at the same time has entered into new long-term employment agreements with the creative team of its wholly-owned Rockstar Games publishing label until Jan. 31, 2012.
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Take-Two Wants to Stay Independent, No Mergers in Sight

by Rainier on Oct. 2, 2008 @ 5:07 a.m. PDT | Filed under News

Following discussions with various interested parties over the last five months, Take-Two’s Board of Directors has determined that it is in the best interests of stockholders to continue operating and building Take-Two as an independent company.
Read More
Page 1 of 4 1234Next ›Last »
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