by Rainier on Feb. 17, 2009 @ 7:34 a.m. PST | Filed under
News
Tom Clancy's EndWar is a next-gen strategy game, set on the battlefields of WWIII, that pushes the envelope of technology, showcasing unprecedented AI, graphics, physics and animations.
by Rainier on Feb. 4, 2009 @ 9:00 a.m. PST | Filed under
News
amBX delivers a full "sensory surround experience" by equipping game developers with a tool box to use light, color, sound and even air flow through enabled devices.
by Rainier on Oct. 22, 2008 @ 1:04 a.m. PDT | Filed under
News
amBX delivers a full ‘sensory surround experience’ by equipping game developers with a tool box to use light, color, sound and even air flow through enabled devices. amBX announced a successful spin-out from the Philips Technology Incubator through the formation of amBX UK Limited.
by Rainier on July 28, 2008 @ 9:37 a.m. PDT | Filed under
News
Multiwinia will combine elements of Darwinia, with the addition of multiplayer support which will enable both co-op and competitive battles between massive Darwinian armies.
by Rainier on June 26, 2008 @ 5:00 a.m. PDT | Filed under
News
Ship Simulator 2008 puts players at the helm of some of the most varied and detailed ships to be found at sea. Feel the wind on your face, the rumbling of the engines below, and the impact of oncoming thunderstorms with amBX.
by Rainier on June 16, 2008 @ 8:44 a.m. PDT | Filed under
News
Set in 2012, Tom Clancy's H.A.W.X (high-altitude warfare) is the first air combat game in the Tom Clancy’s universe, featuring cutting-edge technology, devastating firepower, and intense dogfights. Soon, flying at Mach 3 becomes a right, not a privilege.
by Rainier on May 2, 2008 @ 9:00 a.m. PDT | Filed under
News
Philips announced an amBX license agreement with Texas-based Gamecock Media Group to amBX-enable Legendary and Velvet Assassin.
by Rainier on Jan. 7, 2008 @ 9:48 a.m. PST | Filed under
News
Philips today announced an alliance with Ubisoft to amBX-enable Brothers in Arms Hell's Highway and Far Cry 2. The agreement will also see an amBX patch being released for the original Far Cry. Further patches for existing Ubisoft games will also be released with the amBX-enabling of additional titles to be announced later.
by Rainier on Nov. 20, 2007 @ 1:26 p.m. PST | Filed under
News
Philips announced that it has made an agreement with id Software to provide an amBX-enabled Mod for Raven Software's sci-fi FPS Quake 4. amBX allows developers to use light, color, sound, rumble and even air flow through enabled devices to create a full sensory surround experience.
by Rainier on Nov. 15, 2007 @ 2:32 p.m. PST | Filed under
News
Codemasters announced that it is adding amBX support to its action adventure Overlord (tomorrow) and later this year Clive Barker’s Jericho, by means of an update patch. amBX allows developers to use light, color, sound, rumble and even air flow through enabled devices to create a full sensory surround experience.
by Rainier on Oct. 9, 2007 @ 1:32 p.m. PDT | Filed under
News
Featuring hot graphics, 32 player races, a whole host of online community features, vehicle upgrades and tournaments, Project Torque is an MMORG that embodies the essence of competition, alongside the fun of casual gaming. Racers are able to tune and modify their cars and then show off to everyone on the track.
by Rainier on Sept. 4, 2007 @ 4:18 p.m. PDT | Filed under
News
DEFCON is an online, competitive, multiplayer strategy game based around the theme of global thermonuclear war. 30 of the best UK DEFCON players competed on Saturday 1st Sept. for the championship, as well as a jackpot of prizes worth up to £10,000, including a 50” Philips plasma screen TV.
by Rainier on July 25, 2007 @ 6:26 a.m. PDT | Filed under
News
Six new developer (Gearbox Software, Zombie, Riot Games, Brain in a Jar, Invictus Games and Instinct Technology) have licensed Philips' amBX platform, expanding the 'sensory surround experience’ by using light, color, sound and even air flow through enabled devices.
by Rainier on July 11, 2007 @ 6:42 a.m. PDT | Filed under
News
Philips and Codemasters today unveiled an agreement to amBX-enable five more PC games (in addition to the earlier announced TOCA Race Driver 3), including Overlord, Clive Barker's Jericho, Turning Point: Fall of Liberty, Rise of the Argonauts and Operation Flashpoint 2.
by Rainier on Jan. 9, 2007 @ 2:21 a.m. PST | Filed under
News
ISI is developing an updated version of its rFactor racing game, featuring BMW Sauber F1 race cars and 6 new Grand Prix-inspired replica circuits, for Intel optimized for Intel Core 2 Extreme processor technology. Today Philips teamed up with both companies to amBX-enable rFactor Special Edition 2006 and add an unprecedented levels of raceway realism.
by Rainier on Dec. 15, 2006 @ 9:13 a.m. PST | Filed under
News
Gas Powered Games' 3D RTS Supreme Commander is set to become the first RTS game to receive the amBX ‘ambient experiences’ treatment, allowing the delivery amazing light, wind, explosion and rumble effects across the huge gameplay landscape and vast array of vehicles, vessels and aircraft.
by Rainier on Dec. 12, 2006 @ 5:17 p.m. PST | Filed under
News
Philips announced that it has reached agreements with Codemasters (TOCA Race Driver 3) and Introversion (DEFCON and Darwinia) to amBX-enable their upcoming games utilizing a special scripting language that will redefine the experience of playing games by extending the game world out of the screen and into the real world.
by Rainier on Dec. 1, 2006 @ 7:02 a.m. PST | Filed under
News
Introversion Software announced that it was teaming up with Philips to produce an amBX version of DEFCON. In time, the company also hopes to amBX enable their two previous critically acclaimed titles: Darwinia and Uplink.
by Rainier on March 20, 2006 @ 5:17 p.m. PST | Filed under
News
Philips amBX announced that it has signed agreements with Revolution Software and Sumo Digital to use its new Ambient Intelligent technology. Philips' amBX will provide gamers with the ability to use light, colour, sound, heat and even airflow in the real world during gameplay.