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'Evil Dead Regeneration' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Tak: The Great Juju Challenge' (GBA/NGC/PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Megaman Battle Network 5: Double Team' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Resident Evil Outbreak File #2' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Beat Down: Fists of Vengeance' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Earth 2160' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Heart of Empire: Rome' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Midway Arcade Treasures 3' (NGC/PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Unreal Tournament 2007' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Blitz: The League' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Call of Cthulhu: Dark Corners of the Earth' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Jack Walters was a highly revered police detective before his encounter with the Mythos changed his life. After his first encounter with the Mythos he was diagnosed with severe amnesia and schizophrenia and was committed to an asylum. Several years later his faculties returned and he was discharged. Fuelled by a burning desire to discover more about the dark secrets of the universe and the mysteries of his own past, he set himself up as a private detective in which he only took cases with a Mythos connection. Desperate for answers he takes a new case involving stories of strange
E3 Convention Center Sneak Peek Pictures
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005
SpellForce: The Breath of Winter (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
SpellForce: The Order of Dawn offers a new Single Player Campaign with over 40 hours of gameplay, giving to our fans another episode from our RPS Franchise SpellForce filled with a number of new and original features, like the Co-operative Multiplayer "Free Mode," where you can join your allies in battling in one of the many maps offered by the campaign.
'Marvel: Ultimate Alliance' (ALL) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Marvel: Ultimate Alliance (ALL) Trailer off WP (22mb)
Marvel: Ultimate Alliance is an all-new action/RPG where players create their Marvel dream team from the largest roster of Super Heroes ever in an epic quest that will determine the fate of Earth and the Marvel universe. For decades, Earth’s Super Heroes have opposed evil in their own cities, and on their own terms. But now, Dr. Doom and a newly reformed Masters of Evil – the greatest collection of Super Villains ever assembled – have plans for world domination, and the heroes must band together to defeat them. Playing
Wildlife Park: Wild Creatures (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
The Wildlife Park AddOn "Wild Creatures", appearing in spring 2004, will transfer you into a world of amazingly exotic and wild animals from the present - and from the past! The new research centers and genetic labs offer you the possibility to breed back endangered animals and even extinct species, as well as different kinds of plants.
Sherlock Holmes: The Silver Earring (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Fire Captain: Bay Area Inferno (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Fire Captain ignites the 3D Real-Time Strategy genre with the fire and rescue scene. Players are challenged to keep their cool as they manage a squad of elite firefighters in a variety of fast-paced, unpredictable, and explosive emergency scenarios. Set in and around a metropolitan city along the U.S. west coast, fire chiefs command fire squads and vehicles to extinguish flames and save victims in five single player campaigns with increasingly complex missions based on real-life events and three multiplayer modes.
Tribes: Vengeance (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
PC Preview - 'Tribes: Vengeance'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Action
Publisher: Vivendi
Developer: Irrational Games
Release Date: November 23, 2004
Back in 1998 (yes THAT long ago) a certain developer called Dynamix came into the market with StarSiege Tribes, which literally took the online community by storm. Many to date still credit the original StarSiege: Tribes as the title that made the move from regular deathmatch online action into the more organized cooperative, or an early version of team-based gameplay. A few years later, 2001 to be exact, Dynamix put their not-so-finished touches on Tribes 2, which was received with mixed feelings, not due
'GoldenLand: Cold Heaven' (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
Victory of the Temple of Great Heroes’ apprentice over Chernobog broke balance between Light and Dark forces in high spheres that led to devastating cataclysm. Powerful explosion has destroyed Chernobog’s castle, hidden in the crater of The Blacksmith of Ages volcano, and the main character has found himself on a little island not far from snowy Alberia. A long way to home started, but the Great Equilibrium must be
'Tony Hawk's Project 8' (PS2/Xbox/PS3/X360) - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Tony Hawk’s Project 8 (PS2/Xbox/PS3/X360) Trailer off WP (71mb)
Reengineered from the ground up for Sony and Microsoft’s next-generation consoles, Tony Hawk’s Project 8 immerses players in the definitive skateboarding experience using ultra-realistic graphics, enhanced physics and extremely responsive controls that simulate the feeling of skating with every trick and bail. The game challenges players to experience the intensity and pressure of skating against some of the world’s top pros in true to life competitions as they aim to become the #1 skater and establish their town as a skateboard destination. Delivering continuous skating action in a free-roaming








































































































































































































































































