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'New Super Mario Bros.' (NDS) Gets Release Date
by Rainier on Feb. 21, 2006 @ 2:44 p.m. PST | Filed under News
'New Super Mario Bros' (NDS) - Screens & Trailer
by Rainier on Feb. 13, 2006 @ 2:28 a.m. PST | Filed under News
NDS Review - 'Mario & Luigi: Partners in Time'
by Hugh McHarg on Feb. 13, 2006 @ 12:26 a.m. PST | Filed under Reviews
'Dance Dance Revolution: Mario Mix' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Boogie down with Mario in his own dance party!
- Players shake their things to more than 25 dance-flavored songs, from classic Nintendo themes to familiar favorites. With five difficulty levels, dancers of all abilities will be able to get into the groove.
- Have fun getting in shape! The special "Workout" feature tracks the calories burned while playing.
'Mario & Sonic at the Olympic Games' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1
Two of the biggest icons in the entertainment industry, Mario and Sonic, are joining forces to star in Mario & Sonic at the Olympic Games. Developed exclusively for the Wii and the NDS, this momentous agreement marks the first time these two renowned stars have appeared together in a game.
Featuring an all-star cast of characters from the amazing worlds of both Mario and Sonic, players will be able to compete as or against a range of familiar characters including Mario, Sonic, Luigi, Knuckles, Yoshi, Tails and more. Innovative usage of the Wii and DS control systems to maneuver your favorite
Wii Preview - 'New Super Mario Bros.'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: Platformer
Publisher: Nintendo
Developer: Nintendo
Release: Q4 2009
Nintendo came out of E3 2009 much stronger than they did in 2008. They started off our booth tour with their big announcement of New Super Mario Bros. Wii, and I got to squeeze in some play time with the game.
If you've played the DS version of New Super Mario Bros., most everything is going to be familiar, including major elements of Super Mario Bros. 3 from the NES era, new and entertaining power-ups, and a fair supply of secrets to keep things interesting for a good, long
'Mario Party 7' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
The entire Mario gang is back for the seventh installment of the incredibly popular Mario Party franchise. Players everywhere will set their controllers to fun as they run, jump, swim and fly through more than 80 new mini-games. But this party's about to get a lot bigger...because EIGHT people will now be able to battle each other at one time. The microphone peripheral from Mario Party 6 also makes a grand return – and with the new Mic Grand Prix mode, there will be plenty of voice-over madness for everyone. The addition of two new playable characters, Dry Bones and
'Super Mario Strikers' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
Nintendo's foray into sports titles continues with Super Mario Strikers, a new soccer game that's unlike anything ever to hit the pitch. Whether players are freezing their opponents with an ice-cold shell, unleashing a spiny shell on their hapless opponents or making entire teams flee in terror with a roving Chain Chomp, they're sure to see something new around every corner kick. Super Mario Strikers features all the favorite characters from the Nintendo universe, as well as four-person multiplayer action that will have players and their friends cheering all night long. Get ready for the world cup of gaming.
'Mario & Sonic at the Olympic Games' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
Get the Mario & Sonic at the Olympic Games [NDS/Wii] Trailer off WP (8mb)
Two of the biggest icons in the entertainment industry, Mario and Sonic, are joining forces to star in Mario & Sonic at the Olympic Games. Developed exclusively for the Wii and the NDS, this momentous agreement marks the first time these two renowned stars have appeared together in a game.
Featuring an all-star cast of characters from the amazing worlds of both Mario and Sonic, players will be able to compete as or against a range of familiar characters including Mario, Sonic, Luigi, Knuckles, Yoshi, Tails and
'New Super Mario Bros.' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
The first new 2-D Mario platformer since Super Mario World has arrived. Boasting incredible 3-D graphics to accompany classic 2-D game play, this fast-paced adventure will have Mario fans cheering as they make their way over fields, under water, through castles and into the air. New and familiar enemies are everywhere, not to mention mind-blowing challenges made possible by the dual screens of the Nintendo DS. Not only that, but players can link wirelessly with a friend to play as Mario and Luigi in multiplayer mode.
Mario Pinball (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Mario Golf: Advance Tour (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
'Mario Hoops 3-on-3' (NDS) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
It's a whole new ball game as Mario rocks the rim on the Nintendo DS.
- Get that magic touch. There are plenty of basketball games out there, but none with the hands-on control of Mario Hoops 3-on-3. Players use the touch screen to get their game on as they execute tricky dribbles, special passes and sweet shots – all with strokes and taps of the stylus.
- Players choose their teams of three characters from the Mario universe and hit the parquet. Power-ups like Red Shells and Bob-ombs can turn the tide as they chase down coins – they will affect
'Mario vs. Donkey Kong 2: March of the Minis' (NDS) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
- In the original Mario vs. Donkey Kong, Mario was trying to find all the Mini Marios ... but this time, it's up to them to save the day. Players use the stylus and the touch screen to guide Mini Marios through mind-boggling, obstacle-filled levels.
- Mario vs. Donkey Kong 2 allows players to create their own maps with a new level editor. Once a map is created, players can send it across the world via Nintendo Wi-Fi Connection. Players also can use Nintendo Wi-Fi Connection to download maps created by others, check out a player-ranking system and access special bonuses.
'New Super Mario Bros' (NDS) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
Twenty years after Nintendo's biggest franchise was born, the Mario Bros. return in a dazzling, all-new platformer sure to set players' fingers twitching. Fans from Mario's classic days will see their dreams answered in this return to the Mushroom Kingdom, while a new generation of Mario players will learn what true platforming greatness means.
- Jump, bounce and power-up through visually stunning side-scrolling worlds filled with Mushroom Kingdom madness. Mushrooms make Mario ultra-tiny or ultrahuge, and new items like the Blue Shell (which transforms Mario into a spinning shell that wipes out enemies) will keep players on their toes.
- The worlds
'Super Mario Galaxy' (Wii) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
The ultimate Nintendo hero is taking the ultimate step … out into space. Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy.
- Shake, tilt and point! Mario takes advantage of all the unique aspects of the Wii Remote and Nunchuk controller, unleashing new moves as players shake the controller and even point at and drag items with the pointer.
- Mario essentially defined the 3-D platforming genre with Super Mario 64, and this game proves once again that he is king. Players perform mind-bending, lowgravity jumps across wild alien
'Super Paper Mario' (NGC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
The newest chapter of the Paper Mario story isn't just out of this world … it's out of this dimension.
- What at first glance appears to be a 2-D sidescroller ripped straight from the pages of the Paper Mario universe soon turns into a 3-D action-adventure that defies all video game logic. Fusing 2-D and 3-D perspectives, not to mention
Super Mario 64x4 (DS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
'Super Mario Galaxy' (Wii) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2
Become Mario as he traverses a galaxy of gravities, traveling in and out of gravitational fields by blasting from planet to planet. Players experience dizzying perspective shifts as they run upside down through wild alien worlds that need to be seen to be believed.
The ultimate Nintendo hero is taking the ultimate step … out into space. Join Mario™ as he ushers in a new era of video games, defying gravity across all the planets in the galaxy.
- Shake, tilt and point! Mario takes advantage of all the unique aspects of the Wii Remote and Nunchuk controller, unleashing new moves as players
'Mario & Luigi 2' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
And you thought their last adventure was insane? In this sequel to Mario & Luigi: Superstar Saga, the brothers travel back in time to retrieve Princess Peach, only to come face to face with baby versions of themselves, the princess and Bowser. Teaming up with their young selves will soon send Mario and Luigi on a quest of lunatic proportions as players must control both the adult AND baby versions of the Mushroom Kingdom heroes. Players use the top screen to study the land, keep track of the pair of brothers not under their control or maximize combo moves in