by Rainier on Feb. 11, 2010 @ 11:45 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Adam Pavlacka on Feb. 9, 2010 @ 6:11 a.m. PST | Filed under
Interviews
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 6, 2010 @ 12:26 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Feb. 5, 2010 @ 7:05 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. EA lead designer David Goldfarb
revealed earlier today that "Is Gold!" indicating Bad Company 2 on track for its March 2nd launch, but later on in the day his msg mysteriously disappeared again (thanks
Blues).
by Rainier on Jan. 31, 2010 @ 6:27 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Adam Pavlacka on Jan. 29, 2010 @ 12:30 a.m. PST | Filed under
Previews
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Jan. 28, 2010 @ 11:19 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Jan. 25, 2010 @ 11:14 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Jan. 19, 2010 @ 6:24 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Jan. 18, 2010 @ 12:46 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. EA is now
accepting signups for the PC beta test, go sign up for the forum and your confirmation will include the actual application.
by Rainier on Jan. 11, 2010 @ 1:23 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. EA has
released info revealing what it has changed from the
PS3 beta last year for the PC specific beta
commencing soon.
by Rainier on Jan. 8, 2010 @ 10:08 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. The PC multiplayer beta will run from Jan 28 - Feb 25th, and feature the Port Valdez, Rush mode, 32 players.
by Rainier on Jan. 7, 2010 @ 12:00 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Jan. 4, 2010 @ 6:38 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Dec. 18, 2009 @ 12:37 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Dec. 16, 2009 @ 8:51 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Dec. 2, 2009 @ 7:38 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Nov. 26, 2009 @ 3:06 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
Originally planned for Dec., plans have changed and it is now pushed until 2010, albeit with increased capabilities.
by Rainier on Nov. 11, 2009 @ 8:05 p.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. DICE is asking
input from the community to help make an achievement to be included in BC2.
by Rainier on Nov. 8, 2009 @ 5:53 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Nov. 5, 2009 @ 9:23 a.m. PST | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Oct. 29, 2009 @ 6:15 a.m. PDT | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Oct. 20, 2009 @ 4:08 a.m. PDT | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. Taking advantage of
the ruckus Activision is causing with Modern Warfare 2,
DICE has stated that dedicated servers for Bad Company 2 are a given.
by Rainier on Sept. 23, 2009 @ 4:12 a.m. PDT | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.
by Rainier on Aug. 26, 2009 @ 5:12 p.m. PDT | Filed under
News
The Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game.