by Rainier on Nov. 21, 2006 @ 1:54 a.m. PST | Filed under
News
The Battle for Middle-earth II: The Rise of the Witch-king enhances every existing feature and offering players the chance to command the rise of evil in Middle-earth while experiencing the epic battles that took place before those depicted in the films.
by Rainier on Nov. 15, 2006 @ 12:02 p.m. PST | Filed under
News
The Battle for Middle-earth II: The Rise of the Witch-king enhances every existing feature and offering players the chance to command the rise of evil in Middle-earth while experiencing the epic battles that took place before those depicted in the films.
by Rainier on Nov. 13, 2006 @ 6:52 a.m. PST | Filed under
News
The Battle for Middle-earth II: The Rise of the Witch-king enhances every existing feature and offering players the chance to command the rise of evil in Middle-earth while experiencing the epic battles that took place before those depicted in the films.
by Rainier on Oct. 23, 2006 @ 4:03 a.m. PDT | Filed under
News
The Battle for Middle-earth II: The Rise of the Witch-king enhances every existing feature and offering players the chance to command the rise of evil in Middle-earth while experiencing the epic battles that took place before those depicted in the films.
by Rainier on Oct. 21, 2006 @ 8:28 a.m. PDT | Filed under
News
The Battle for Middle-earth II: The Rise of the Witch-king enhances every existing feature and offering players the chance to command the rise of evil in Middle-earth while experiencing the epic battles that took place before those depicted in the films.
by Rainier on Oct. 18, 2006 @ 1:01 p.m. PDT | Filed under
News
The Battle for Middle-earth II: The Rise of the Witch-king enhances every existing feature and offering players the chance to command the rise of evil in Middle-earth while experiencing the epic battles that took place before those depicted in the films.
by Rainier on Oct. 9, 2006 @ 11:06 a.m. PDT | Filed under
News
The Battle for Middle-earth II: The Rise of the Witch-king enhances every existing feature and offering players the chance to command the rise of evil in Middle-earth while experiencing the epic battles that took place before those depicted in the films.
by Rainier on Oct. 3, 2006 @ 7:20 p.m. PDT | Filed under
News
EA has released yet another patch for its 3D RTS The Battle for Middle-Earth 2, bringing your retail game to v1.06 patch and fixing an issue with the online lobby.
by Rainier on Sept. 23, 2006 @ 1:42 p.m. PDT | Filed under
News
EA has released mod tools for The Battle for Middle-Earth 2 allowing the community to create and mod their own content. This updated SDK brings it in line with the latest update patch and includes 3DS Max 7 Autodesk plugin, a W3D Viewer, an Asset Cache Builder, as well as documentation and tutorials to get you started (
thanks 3DGamers).
by Rainier on Sept. 19, 2006 @ 5:56 p.m. PDT | Filed under
News
As promised, EA has released The Battle for Middle-Earth 2 v1.05 patch addressing a crash, a few multiplayer desync issues, as well as modifying the Palantir button order on several units.
by Rainier on Sept. 19, 2006 @ 1:38 a.m. PDT | Filed under
News
EA has released the first patch for the Xbox 360 version of Battle For Middle-Earth 2. The v1.01 patch is available through Xbox Live, and addresses a few technical issues, the most notable being the multiplayer issue regarding users disconnecting during multiplayer matches and not receiving a loss for foul play.
by Rainier on Sept. 6, 2006 @ 11:01 a.m. PDT | Filed under
News
A message in the
community chat forum reveals that a BFME v1.05 patch has been submitted for final testing and is expected in the next 2 weeks. The new patch adds massive balance changes, and EA has revealed partial details on fixes for the, so far, underwhelming Mordor side. Read more for partial fix list ...
by Rainier on Aug. 1, 2006 @ 2:29 a.m. PDT | Filed under
News
EA announced today that it has released three new maps (Weathertop, Argonath, and Umbar) for its recently released RTS Battle For Middle-Earth 2, available on Xbox Live Marketplace. Play as any of the six factions in single-player skirmish and any of the five multiplayer modes.
by Rainier on July 27, 2006 @ 9:12 a.m. PDT | Filed under
News
EA officially announced The Battle for Middle-earth II: The Rise of the Witch-king, enhancing every existing feature and offering players the chance to command the rise of evil in Middle-earth while experiencing the epic battles that took place before those depicted in the films.
by Rainier on July 25, 2006 @ 3:45 a.m. PDT | Filed under
News
At Comic-con
an EA representative revealed that, not surprisingly, an add-on for the PC edition of Battle for Middle-earth 2 is in the works. The Rise of the Witch-king is set prior to the War of the Ring, and will feature new armor, buildings, and of course units. While it seems that not too many graphical changes have been made, new powers showed off summoning an ice wolf walking on two legs. More details should follow later this week...
by Andrew Hayward on July 25, 2006 @ 2:14 a.m. PDT | Filed under
Reviews
BFME 2 takes part in the North where a battle is raging between Sauron's forces vs. elves and dwarves. It will be possible to create/customize your own hero, apart from known figures such as Arwen, and become more powerful as you progress in the game. While BFME was all land-based, the sequel will also take the action on the sea, naval battles included.
by Judy on July 13, 2006 @ 6:22 p.m. PDT | Filed under
News
Xbox Live Marketplace is now featuring a playable demo of EA's real-time strategy, The Battle for Middle-earth II. The demo features an introductory level; the first mission from the single-player evil campaign, which allows you to play as a Goblin or Elf; and a multiplayer map. Simply sign in to Xbox LIVE from the Xbox Dashboard to download the free demo.
by Rainier on July 13, 2006 @ 5:55 p.m. PDT | Filed under
News
EA has released mod tools for The Battle for Middle-Earth 2 allowing the community to create and mod their own content. This package includes 3DS Max 7 Autodesk plugin, a W3D Viewer, an Asset Cache Builder, as well as documentation and tutorials to get you started.
by Rainier on June 30, 2006 @ 2:52 a.m. PDT | Filed under
News
Boasting a new and innovative console-specific control scheme that allows novice players to enjoy the game’s signature strategy gameplay while giving expert strategy players the flexibility needed to engage in deeply complex battles. The Battle for Middle-earth II for the X360 will hit store shelves July 7.
by Rainier on May 31, 2006 @ 6:09 p.m. PDT | Filed under
News
As promised, EA has released The Battle for Middle-Earth 2 v1.04 patch addressing a crash, a few multiplayer desync issues, as well as modifying the Palantir button order on several units.
by Rainier on May 24, 2006 @ 8:49 a.m. PDT | Filed under
News
BFME 2 takes part in the North where a battle is raging between Sauron's forces vs. elves and dwarves. It will be possible to create/customize your own hero, apart from known figures such as Arwin, and become more powerful as you progress in the game. While BFME was all land-based, the sequel will also take the action on the sea, naval battles included.
by Rainier on May 5, 2006 @ 8:06 p.m. PDT | Filed under
News
BFME 2 takes part in the North where a battle is raging between Sauron's forces vs. elves and dwarves. It will be possible to create/customize your own hero, apart from known figures such as Arwin, and become more powerful as you progress in the game. While BFME was all land based, the sequel will also take the action on the sea, naval battles included.
by Rainier on May 2, 2006 @ 2:47 a.m. PDT | Filed under
News
BFME 2 takes part in the North where a battle is raging between Sauron's forces vs. elves and dwarves. It will be possible to create/customize your own hero, apart from known figures such as Arwin, and become more powerful as you progress in the game. While BFME was all land based, the sequel will also take the action on the sea, naval battles included.
by Rainier on April 25, 2006 @ 6:48 p.m. PDT | Filed under
News
As promised, EA has released The Battle for Middle-earth 2 v1.03 patch which includes numerous technical fixes, increased de-sync fixes, extensive balance changes, and the addition of five brand new multiplayer maps - all new locations to BFME 2, and one of which is the return of a popular BFME 1 multiplayer map, Fords of Isen.
by Rainier on April 23, 2006 @ 2:35 p.m. PDT | Filed under
News
The Battle for Middle-earth 2 v1.03 patch is scheduled on April 25, and will include numerous technical fixes, increased de-sync fixes, extensive balance changes, and the addition of five brand new multiplayer maps - all new locations to BFME 2, and one of which is the return of a popular BFME 1 multiplayer map, Fords of Isen. Read more for balance details ...