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'Soldner: Secret Wars' (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
'Korg DS-10' (NDS) - Facts, Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
'Guitar Hero III: Legends of Rock' (ALL) - Features , Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
'MX vs ATV Untamed' (NDS/PSP/PS2/Wii/PS3/X360) Announced
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th
MX vs ATV Untamed is bringing Rainbow Studio's Rhythm Racing physics engine to the Xbox 360, PS3, Wii and Nintendo DS for the first time as players battle to own the off-road. Rainbow's physics have been supercharged with all-new improvements for next-gen action, featuring throttle based power-slides, near upside down whips and new scrubs at full speed, giving players more control than ever before while keeping the smooth, authentic feel not found in any other racing game. Players will compete in new event types, race with all-new vehicles and experience the ultimate X-Cross career mode, where they must master all
'Section 8' (X360/PC) - Facts, Features & Artwork
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - EIEIO 08
'Alan Wake' (X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
'Alan Wake' (X360/PC) - 10 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
'Buzz! Quiz TV' (PS3) - 10 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th
'Ghost Wars' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'PowerUp Forever' (PS3/X360) Announced - Features, Facts & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
Get the PowerUp Forever [PS3/X360] Trailer off WP (57mb)
In PowerUp Forever you have to grow to survive - and to grow you must destroy! Hunt and defeat enemy Guardians to harvest their glowing energy cores, gaining power to grow your ship and expand your weaponry. As you evolve you attract the attentions of ever-larger enemies, and your fight for survival goes on.
Key Features:
- Procedurally Generated Environments: Never experience the same game twice as all of the enemy types and locations are procedurally generated
- Innovative Growth Mechanic: Adds a unique twist to the shooter genre and offers fun, exciting gameplay
- Power Up your
'Prince of Persia' (PS3/X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Prince Of Persia [ALL] Trailer off WP (45mb)
Led by the all-star team that created the previous Prince of Persia Sands of Time trilogy, Prince of Persia has been in development for over three years. The video game opens an entirely new chapter in the Prince of Persia universe in addition to introducing a fresh Illustrative art style, evolved combat system, open world structure and dynamic AI – most notably in the form of the Prince's powerful ally Elika. Prince of Persia is scheduled to release Holiday 2008 for the Xbox 360, the PS3 and PC.
'Tekken: Dark Resurrection' (PSP) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
TEKKEN: Dark Resurrection arrives on the PSP, bringing one of the most explosive fighting games to the handheld platform.
New characters Lili and Dragunov join the classic cast such as Jin, Heihachi, Paul and Law in the battle to be crowned King of the Iron Fist Tournament. An all-new intro movie lets you dive into the midst of the world of TEKKEN, this time with ad-hoc multiplayer mode to fight against friends as well as more items to customize your favorite characters. Now you can fight anytime, anywhere – are you ready?
'Rygar: The Battle of Argus' (Wii) - New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Rygar: The Battle of Argus [Wii] Trailer off WP (10/15/20mb)
Grab your “Diskarmor” and swing into action on the Wii™ as the legendary warrior, Rygar! Immerse yourself in Greco-Roman mythology as you journey through the sundered Island of Argus. Intuitive use of the Wii Remote allows you to deftly and effectively control the use of the powerful Diskarmor to destroy enemies and maneuver on, around, over, and under obstacles to save Princess Harmonia!
'Armed Assault' - Features, Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Armed Assault Trailer off WP (20mb)
Twelve missions campaign takes place on the fictional island of Sahrani which is divided into two countries; the northern one is ruled by a postsocialistic regime whilst the southern system is
based on democratic principles. The story begins when political conflicts between these two countries escalate into open war.
Features :
- Step into the most realistic military simulation available to gamers, created with
NDS Preview - 'Princess Debut'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Rhythm/Dancing
Publisher: Natsume
Developer: Cave
Release Date: September 30, 2008
Natsume's Harvest Moon titles are fun for many reasons, and one major amusing aspect is the awesome farming simulations. As any experienced Harvest Moon fan knows, though, creating a successful farm is only a small part of the equation. Much of your time in Harvest Moon will be spent making friends or charming a beau in order to earn the best possible ending, and many of the recent titles have been more focused on that than the actual farming. As far as these things go,
'Warfare' - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Get the Warfare E3 2005 Trailer off WP (60mb)
Iraq’s conquered, oilfields are under control…But is this a victory the Americans have been fighting for? Is there any stability in the region now?
Saudi Arabia is a powerful USA ally in the east. The knot of disconnect at the cooperating Americans and the Royal family grew big and tight. There were times when it was possible to buy loyalty for oil-dollars. But this can’t work long. Different interests, intrigues and struggle for life, they all caused a new war. Comparing the war in Iraq with the new one we see the
'Rock of Pariahs' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Four teenagers are real experts at getting into trouble, thus it's no surprise that their idea to start a rock band is followed by lots of misunderstandings, especially with a local mafia boss who wants his money back. And here starts the crazy chasing action, full of blowing up cars, loaded guns and angry mafiosos.
'Damnation' (PS3/X360/PC) - 7 New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Get the Damnation [PS3/X360/PC] Trailer off WP (90mb)
Evolving the shooter genre with its unique and exhilarating combination of fluid action and combat, Damnation will feature huge, open environments, frenetic combat, daredevil acrobatics and high-octane vehicle-based stunts. Presenting players with an intense test of reflexes, quick thinking and rapid-fire conflict, Damnation will feature vast, breathtaking landscapes, each covering miles of distance and thousands of vertical feet.
Billed as a 'shooter gone vertical' and visually inspired by iconic elements of American history, these massive streaming landscapes will form the battlegrounds for a post-industrial conflict between humanity and an unstoppable arms
'Pac-Man World Rally' (PSP/NGC/PS/PC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
In Pac-Man World Rally, players can race through a variety of environments from Pac-Man World as Pac-Man, Pac Jr. and other beloved characters from past Namco classics. In one of the fastest and most exciting kart racing games ever, players will race for the win or fight it out in colorful Battle Arenas with special weapons, power ups and variety Pac-Man powers.
PC
'Castlevania Judgment' (Wii) - 11 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Castlevania Judgment is a roving fighting game utilising heroes and villains from the Castlevania universe. The fighting game has been designed specifically for the Wii, and uses the Wii Remote and Nunchuk controllers to offer a stunning level of control over the central heroes. Taking centre stage within a series of 3D locations inspired by previous Castlevania games, the controllers are used to slash, stab and employ a series of attacks against the assorted minions of Dracula.
'Star Wolves 2' - 16 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006
'Hellgate: London' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
Hellgate: London is the first original title from premier developer Flagship Studios, whose team hails from such blockbusters as the Diablo, StarCraft, and WarCraft series. Set in the near future, Hellgate: London introduces a world devastated by a demon invasion. Players are thrust into a desolate city scorched by hellfire where the survivors meld science and sorcery to gain a foothold against the minions of darkness and save the bloodline of humanity. Hellgate: London combines the depth of Role-Playing Games with the action of First-Person titles, while offering infinite replayability and an individualized gaming experience through dynamically created levels, monsters,
'Mobile Ops: The One Year War' (X360) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
In the future, Rebel space colonies launch a brutal war for independence with a series of orbital strikes against the Earth. War is reinvented as advanced ECM renders long range sensors and communications virtually useless. In this chaos, a frightening new weapon, the mobile suit, is born. Agile, heavily armed and armored and optimized for short range combat with melee attacks and a wide array of weapons, the Mobile Suit is the ultimate instrument in this new age of warfare. Rediscover the thrill of mechanized warfare as you are thrown into battle as a soldier on the front lines of
'Warhammer: Mark of Chaos' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
Faithful to the Warhammer license, Warhammer: Mark of Chaos puts the focus squarely on the battlefield with a real-time combat system that gives the player unprecedented customization and control of his army.
An epic battle rages following a brutal Chaos invasion, where four fully playable armies (Empire, Chaos, Skaven, and High Elves) as well as additional controllable races (Orcs, Dwarfs, Vampires, and Goblins) clash on a massive battlefield.
Features:
- Warhammer: Mark of Chaos is about WAR, focusing on the armies and battles while de-emphasizing






































































