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Page 6 of 11 « First‹ Prev1234567891011Next ›Last »

'Dragon Ball Z: Burst Limit' (PS3/X360) - 9 New Screens

by Rainier on Aug. 18, 2008 @ 1:30 a.m. PDT | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Burst Limit is similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and has online multiplayer, is cut scene-driven and supports 16:9.
Read More

PS3 Review - 'Dragon Ball Z: Burst Limit'

by Mark Melnychuk on July 31, 2008 @ 2:28 a.m. PDT | Filed under Reviews

Dragon Ball Z: Burst Limit sends the series flying into the future with a high-energy flourish. The game boasts graphics and visual effects only possible on the advanced next-gen hardware, while the online gameplay adds a much sought after dimension.
Read More

Xbox 360 Review - 'Dragon Ball Z: Burst Limit'

by Brad Hilderbrand on July 10, 2008 @ 5:42 a.m. PDT | Filed under Reviews

Dragon Ball Z: Burst Limit is the next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

'Dragon Ball Z: Burst Limit' (PS3/X360) - 70 New Screens & Trailer

by Rainier on May 29, 2008 @ 5:21 a.m. PDT | Filed under News

Dragon Ball Z: Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

'Dragon Ball Z: Burst Limit' (PS3/X360) Playable Characters Revealed

by Rainier on May 26, 2008 @ 11:10 a.m. PDT | Filed under News

Dragon Ball Z: Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

'Dragon Ball Z: Burst Limit' (PS3/X360) Demo on Xbox Live

by Rainier on May 15, 2008 @ 4:48 a.m. PDT | Filed under News

Dragon Ball Z: Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9. Play through two battles from the Saiyan Saga in this demo.
Read More

'Dragon Ball Z: Burst Limit' (PS3/X360) - 43 New Screens

by Rainier on May 14, 2008 @ 9:28 a.m. PDT | Filed under News

Dragon Ball Z: Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

'Dragon Ball Z: Burst Limit' (PS3/X360) - Screens & Trailer

by Rainier on April 30, 2008 @ 4:02 a.m. PDT | Filed under News

Dragon Ball Z: Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

PS3/X360 Preview - 'Dragon Ball Z: Burst Limit'

by Brad Hilderbrand on April 7, 2008 @ 6:38 a.m. PDT | Filed under Previews

Dragon Ball Z: Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

'Dragon Ball Z Burst Limit' (PS3/X360) - 27 Screens

by Rainier on April 1, 2008 @ 5:20 a.m. PDT | Filed under News

Dragon Ball Z Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

'Dragon Ball Z Burst Limit' (PS3/X360) - 36 Screens

by Rainier on Feb. 29, 2008 @ 6:46 a.m. PST | Filed under News

Dragon Ball Z Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

'Dragon Ball Z Burst Limit' (PS3/X360) - 6 Screens

by Rainier on Feb. 28, 2008 @ 3:05 a.m. PST | Filed under News

Dragon Ball Z Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

'Dragon Ball Z Burst Limit' (PS3/X360) - 6 New Screens

by Rainier on Feb. 13, 2008 @ 9:03 a.m. PST | Filed under News

Dragon Ball Z Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

'Dragon Ball Z Burst Limit' (PS3/X360) - 90 New Screens

by Rainier on Feb. 8, 2008 @ 5:02 p.m. PST | Filed under News

Dragon Ball Z Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

'Dragon Ball Z Burst Limit' (PS3/X360) Officially Announced - Screens

by Rainier on Jan. 16, 2008 @ 9:28 a.m. PST | Filed under News

Revealed last year, Dragon Ball Z Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

Wii Review - 'Dragonball Z Budokai Tenkaichi 3'

by Aaron "Istanbul" Swersky on Jan. 3, 2008 @ 2:01 a.m. PST | Filed under Reviews

DBZ: Budokai Tenkaichi 3 delivers an extreme 3D fighting experience, improving upon last year's game with over 150 playable characters, enhanced fighting techniques, beautifully refined effects and shading techniques, making each character's effects more realistic, and over 20 battle stages.
Read More

'Dragon Ball Z Burst Limit' (PS3/X360) - Screens & Trailer

by Rainier on Dec. 26, 2007 @ 3:23 a.m. PST | Filed under News

Dragon Ball Z Burst Limit is Namco Bandai's next title in the DBZ franchise. Burst Limit will be similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and have online multiplayer, be cut-scene driven and support 16/9.
Read More

PS2 Review - 'Dragonball Z Budokai Tenkaichi 3'

by Matthew Szlapka on Dec. 18, 2007 @ 12:21 a.m. PST | Filed under Reviews

DBZ: Budokai Tenkaichi 3 delivers an extreme 3D fighting experience, improving upon last year's game with over 150 playable characters, enhanced fighting techniques, beautifully refined effects and shading techniques, making each character's effects more realistic, and over 20 battle stages.
Read More

'Dragon Ball Z Burst Limit' (PS3/X360) - Screens

by Rainier on Dec. 17, 2007 @ 6:37 a.m. PST | Filed under News

Burst Limit is similar to the DBZ: Budokai Tenkaichi series (published by Atari in Europe and North America) and has online multiplayer, is cut scene-driven and supports 16:9.
Read More

'Dragon Ball Z Burst Limit' (PS3/X360) Revealed

by Rainier on Dec. 13, 2007 @ 10:01 a.m. PST | Filed under News

The latest issue of Japanese magazine V-Jump reveals that Namco Bandai is working on a next-gen title in the Dragon Ball Z franchise. The new title will be similar to the DBZ: Budokai Tenkaichi series, published by Atari in Europe/North America, will have online multiplayer, cut-scenes driven, and support 16/9. More details to follow shortly ...

Atari Settles 'Dragonball Z' (ALL) Dispute With FUNimation

by Rainier on Dec. 10, 2007 @ 2:19 p.m. PST | Filed under News

Atari announced that it settled its previously reported Dragonball Z dispute with FUNimation Productions Ltd., and under the terms of the agreement will pay FUNimation $3.5 million.
Read More

'Dragon Ball Z: Budokai Tenkaichi 3' (PS2/Wii) - 15 New Screens & Trailer

by Rainier on Nov. 9, 2007 @ 11:19 a.m. PST | Filed under News

DBZ: Budokai Tenkaichi 3 delivers an extreme 3D fighting experience, improving upon last year's game with over 150 playable characters, enhanced fighting techniques, beautifully refined effects and shading techniques, making each character's effects more realistic, and over 20 battle stages.
Read More

PS2/Wii Preview - 'Dragon Ball Z: Budokai Tenkaichi 3'

by Geson Hatchett on Nov. 3, 2007 @ 9:50 a.m. PDT | Filed under Previews

DBZ: Budokai Tenkaichi 3 delivers an extreme 3D fighting experience, improving upon last year's game with over 150 playable characters, enhanced fighting techniques, beautifully refined effects and shading techniques, making each character's effects more realistic, and over 20 battle stages.
Read More

'Dragon Ball Z: Budokai Tenkaichi 3' (PS2/Wii) Goes Gold

by Rainier on Oct. 30, 2007 @ 6:37 a.m. PDT | Filed under News

DBZ: Budokai Tenkaichi 3 delivers an extreme 3D fighting experience, improving upon last year's game with over 150 playable characters, enhanced fighting techniques, beautifully refined effects and shading techniques, making each character's effects more realistic, and over 20 battle stages.
Read More

'Dragon Ball Z: Budokai Tenkaichi 3' (PS2/Wii) - 9 New Screens

by Rainier on Oct. 29, 2007 @ 11:29 a.m. PDT | Filed under News

DBZ: Budokai Tenkaichi 3 delivers an extreme 3D fighting experience, improving upon last year's game with over 150 playable characters, enhanced fighting techniques, beautifully refined effects and shading techniques, making each character's effects more realistic, and over 20 battle stages.
Read More
Page 6 of 11 « First‹ Prev1234567891011Next ›Last »
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