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Page 6 of 10 « First‹ Prev12345678910Next ›Last »

'Prince of Persia Prodigy' (ALL) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Get the Prince Of Persia Prodigy [ALL] Trailer off WP (165mb)

Led by the all-star team that created the previous Prince of Persia Sands of Time trilogy, Prince of Persia has been in development for over three years. The video game opens an entirely new chapter in the Prince of Persia universe in addition to introducing a fresh Illustrative art style, evolved combat system, open world structure and dynamic AI – most notably in the form of the Prince's powerful ally Elika. Prince of Persia is scheduled to release Holiday 2008 for the Xbox 360, the PS3 and

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PS3/X360/PC Preview - 'Prince of Persia Prodigy'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Adventure
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: Q4 2008

As a kid, one of my favorite games was the PC classic, Prince of Persia. It was a crushingly hard and deeply unforgiving game that nonetheless manages to be addicting enough that I memorized every pixel of it. A variety of sequels have ranged from fun to terrible, but few could ever match the enjoyment of the original Prince of Persia. When they announced Prince of Persia: Sands of Time, I wasn't expecting much and found myself blown away by some of the finest action-puzzle gameplay

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'Prince of Persia: Kindred Blades' (NGC/PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

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'Prince of Persia' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Prince Of Persia [ALL] Trailer off WP (45mb)

Led by the all-star team that created the previous Prince of Persia Sands of Time trilogy, Prince of Persia has been in development for over three years. The video game opens an entirely new chapter in the Prince of Persia universe in addition to introducing a fresh Illustrative art style, evolved combat system, open world structure and dynamic AI – most notably in the form of the Prince's powerful ally Elika. Prince of Persia is scheduled to release Holiday 2008 for the Xbox 360, the PS3 and PC.

Read More

'Prince of Persia Revelation' (PSP) - 11 New Screens

by Rainier on Dec. 17, 2005 @ 6:29 a.m. PST | Filed under News

Prince of Persia Revelation, developed by Pipeworks, builds on last year's console success, Prince of Persia Warrior Within, and features original content such as additional puzzles, new maps and redesigned levels.
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'Prince of Persia The Two Thrones' (NGC/PS2/Xbox/PC) Now in Stores

by Rainier on Dec. 1, 2005 @ 10:26 a.m. PST | Filed under News

Ubisoft announced today that Prince of Persia The Two Thrones is available in stores for all platforms. PoP The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more.
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'Prince of Persia The Two Thrones' (NGC/PS2/Xbox/PC) - Screens & Trailer

by Rainier on Nov. 25, 2005 @ 4:31 a.m. PST | Filed under News

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more.
Read More

'Prince of Persia The Two Thrones' (NGC/PS2/Xbox/PC) Goes Gold

by Rainier on Nov. 23, 2005 @ 11:01 a.m. PST | Filed under News

Ubisoft announced that Prince of Persia The Two Thrones has gone gold. Pre-order the PS2 and Xbox versions of PoP The Two Thrones and get the official PoP trilogy soundtrack for free. The soundtrack includes music from The Sands of Time, Warrior Within, and The Two Thrones, along with a color artbook pamphlet and bonus downloads.
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'Prince of Persia The Two Thrones' (NGC/PS2/Xbox/PC) Comic Book ?

by Rainier on Nov. 19, 2005 @ 4:10 p.m. PST | Filed under News

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more. Some new screens in comic book format, or maybe just an extra for collectors edition?
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'Prince of Persia The Two Thrones' (NGC/PS2/Xbox/PC) Official Website

by Rainier on Nov. 11, 2005 @ 3:39 a.m. PST | Filed under News

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more. Ubisoft has launched the official PoP TTT website, offering the latest news, media, discussion forums, wallpapers, blogs, music, and the latest info on storyline, characters and game features.
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'Prince of Persia The Two Thrones' (NGC/PS2/Xbox/PC) - 30 New Screens

by Rainier on Nov. 6, 2005 @ 6:02 a.m. PST | Filed under News

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more.

UPDATE: Apologies for the missing screens, fixed!
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'Prince of Persia The Two Thrones' (PS2/Xbox/PC) Developer Q&A #4

by Rainier on Nov. 5, 2005 @ 1:28 a.m. PST | Filed under Interviews

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more. Ubisoft answers a few quick questions about the puzzles & platforming ...
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'Prince of Persia Revelation' (PSP) - Screens

by Rainier on Nov. 4, 2005 @ 4:36 p.m. PST | Filed under News

Prince of Persia Revelation, developed by Pipeworks, builds on last year's console success, Prince of Persia Warrior Within, and features original content such as additional puzzles, new maps and redesigned levels.
Read More

'Prince of Persia The Two Thrones' (NGC/PS2/Xbox/PC) - 5 New Screens

by Rainier on Nov. 4, 2005 @ 4:23 a.m. PST | Filed under News

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more.
Read More

'Prince of Persia The Two Thrones' (ALL) Gets Release Date

by Rainier on Nov. 3, 2005 @ 11:27 a.m. PST | Filed under News

Ubisoft announced today that December 1, 2005 is the official North American launch date for PoP The Two Thrones. Reserve the PS2 and Xbox versions of The Two Thrones and get the official Prince of Persia trilogy soundtrack for free, including music from The Sands of Time, Warrior Within, and The Two Thrones, along with a color artbook pamphlet and bonus downloads including an exclusive code to unlock a hidden sword in the game. This special preorder is available now at EB Games, GameStop, and Game Crazy.
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'Prince of Persia' (PSP) Now Called 'Prince of Persia Revelations'

by Rainier on Nov. 2, 2005 @ 3:36 a.m. PST | Filed under News

Back in September Ubisoft announced a Prince of Persia title was in the works for the PSP, and today its final name has been revealed. Prince of Persia Revelation, developed by Pipeworks, builds on last year's console success, Prince of Persia Warrior Within, and features original content such as additional puzzles, new maps and redesigned levels.
Read More

'Prince of Persia The Two Thrones' (PS2/Xbox/PC) - 9 New Screens

by Rainier on Oct. 30, 2005 @ 1:47 a.m. PST | Filed under News

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more.
Read More

'Battles of Prince of Persia' (NDS) - Screens

by Rainier on Oct. 26, 2005 @ 10:00 p.m. PDT | Filed under News

Battles of Prince of Persia is a card based action game situated between Sands of Time and Warrior Within. Scheduled for released this holiday season, Battles of Prince of Persia will have you command units and troops by means of a Tactics interface, and controls fights by means of a card based battle system utilizing specific rules.
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'Prince of Persia The Two Thrones' (PS2/Xbox/PC) Developer Q&A #3

by Rainier on Oct. 22, 2005 @ 1:21 a.m. PDT | Filed under Interviews

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more. With such favorite elements and major improvements, PoP The Two Thrones is poised to take the action-adventure gaming experience to a new level. Ubisoft answers a few quick questions about the chariot racing ...
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'Prince of Persia The Two Thrones' (PS2/Xbox/PC) - 8 New Screens

by Rainier on Oct. 19, 2005 @ 3:36 p.m. PDT | Filed under News

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more. With such favorite elements and major improvements, PoP The Two Thrones is poised to take the action-adventure gaming experience to a new level.
Read More

'Prince of Persia The Two Thrones' (PS2/Xbox/PC) - 5 New Screens

by Rainier on Oct. 14, 2005 @ 6:08 p.m. PDT | Filed under News

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more. With such favorite elements and major improvements, PoP The Two Thrones is poised to take the action-adventure gaming experience to a new level.
Read More

'Prince of Persia The Two Thrones' (PS2/Xbox/PC) - 12 New Screens

by Rainier on Oct. 12, 2005 @ 10:08 a.m. PDT | Filed under News

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more. With such favorite elements and major improvements, PoP The Two Thrones is poised to take the action-adventure gaming experience to a new level.
Read More

'Prince of Persia The Two Thrones' (PS2/Xbox/PC) Developer Interview

by Rainier on Oct. 6, 2005 @ 1:40 a.m. PDT | Filed under Interviews

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more. Today we serve up a Q&A with lead AI and gameplay Matthew Clarke and animation director Wade Konowalchuk
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'Prince of Persia The Two Thrones' (PS2/Xbox/PC) - Screens & Trailer

by Rainier on Oct. 4, 2005 @ 3:28 a.m. PDT | Filed under News

Prince of Persia The Two Thrones takes the best features from The Sands of Time and Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, outdoor Babylon environment, chariot combat and more. With such favorite elements and major improvements, PoP The Two Thrones is poised to take the action-adventure gaming experience to a new level.
Read More

'Prince of Persia' (PSP) Announced - Screens

by Rainier on Sept. 27, 2005 @ 4:49 a.m. PDT | Filed under News

Today Ubisoft announced a Prince of Persia title in the works for the PSP. Developed by Pipeworks, the game builds on last year's console success, Prince of Persia Warrior Within, and features original content such as additional puzzles, new maps and redesigned levels. The game is scheduled to ship December 2005.
Read More
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