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Xbox Review - 'The Chronicles of Narnia'
by Hugh McHarg on Jan. 9, 2006 @ 12:28 a.m. PST | Filed under Reviews
'Sonic Adventure DX' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Xbox Live Arcade Preview - 'Bionic Commando Rearmed'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Platformer
Publisher: Capcom
Developer: Grin
Release Date: Q3 2008
Bionic Commando: Rearmed is an enhanced remake of the Capcom classic from 1988. Former employees who worked on the original game are serving as consultants for this remake, so the level design remains largely faithful to the source material, from the numbered world map to the level layouts.
You play as Nathan "Rad" Spencer, and you must go behind enemy lines to rescue commando "Super Joe," who had been tasked with stopping the "The Albatross," an evil plan to take over the world. You move through the levels,
NDS Preview - 'Chronicles of Mystery: Curse of the Ancient Temple'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Genre: Adventure
Publisher: City Interactive
Developer: City Interactive
Release: Sept. 2009
City Interactive is a relatively new publisher, especially in North America. While they have been doing PC games since 2002, this is the first year that they've started on consoles with a few games for the Nintendo platforms. Among the games that they demoed at E3 was a DS iteration of their recently established adventure game series, Chronicles of Mystery. The game showed off just enough to potentially be a fun romp through a genre that has earned its resurrection on the Nintendo platforms.
Chronicles of Mystery: Curse
'Bionic Commando' (PS3/X360/PC) - 10 New Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Bionic Commando [ALL] Trailer off WP (105mb)
Taking its inspiration from its 8-bit namesake released on the Nintendo Entertainment System back in 1988, Bionic Commando features Nathan Spencer (voiced by former lead singer of Faith No More, Mike Patton), a government operative who represents the ultimate fusion of man and machine. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served.
Three years later, on the day he is due to be executed for his supposed crimes, an experimental weapon detonates in Ascension City,
'Warhammer Online: Age of Reckoning' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2008

With two crafting abilities (Apothecary and Talisman Making) and four supporting gathering skills (Cultivating, Magical Salvaging, Scavenging and Butchering), the MMORPG incorporates an innovative crafting system to aid players in their fights on the battlefield's of WAR.
"Crafting is a beloved MMORPG element for many players, however, it can often feel like an unnecessary addition to the game," said Mark Jacobs, general manager of EA Mythic and WAR's lead game designer. "The crafting system I've envisioned for WAR is innovative, fun and doesn't require hours and hours of grinding materials, items or recipes in order to succeed. It is
'Tales of Symphonia: Dawn of the New World' (Wii) - 16 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Editors' Day 2008
Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters.
Advancing the combination of story, characters and real-time battles that made Tales of Symphonia one
'Crystal Chronicles: My Life As A King' (Wii) - Facts, Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

Final Fantasy Crystal Chronicles: My Life as a King, the latest entry from Square Enix, takes a legendary franchise and launches it into the realm of simulation gaming. Available only on the Wii Shop Channel as a WiiWare download, this new chapter in the Final Fantasy Crystal Chronicles saga challenges players to rebuild a kingdom and lead its young king on a path of discovery. Bristling with mystery and intrigue, this all-new adventure is set to captivate and charm gamers of all ages.
According to legend, a deserted town now serves as the lifeless reminder of a once powerful
'Sonic Chronicles: The Dark Brotherhood' (NDS) - Facts, Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008

Sonic and his friends have banded together with leading RPG developer BioWare (Mass Effect, Star Wars: Knights of the Old Republic) to create a stylish blend of strategy and speed for Sonic’s first RPG, Sonic Chronicles: The Dark Brotherhood™. Exclusively for the Nintendo DS, Sonic Chronicles mixes a rich story, hand-painted visuals, fast-paced team combat, and wireless collectible trading into a uniquely compelling adventure.
Players will customize their party and characters, choosing from Sonic, Tails, Amy Rose, Knuckles, Shadow, Rouge, and more, and prepare to defeat a menacing new enemy. Rhythmically tapping and dragging with the stylus in Sonic-style
'Castlevania: The Dracula X Chronicles' (PSP) - Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2
Get the Castlevania: The Dracula X Chronicles [PSP] Trailer off WP (8mb)
Complete with unlockable versions of the original localized PC Engine version of Rondo of Blood and the classic Castlevania: Symphony of the Night, Castlevania: The Dracula X Chronicles sets a new standard for side scrolling action on the PSP system.
Taking place in 1792, Castlevania: The Dracula X Chronicles follows Richter Belmont as he battles to return Dracula to the oblivion from which he came. Having seen his beloved Annette kidnapped by Dracula, Richter must wield the legendary Vampire Killer whip and fight through the corrupted countryside to Dracula’s
'Resident Evil: The Umbrella Chronicles' (Wii) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

Resident Evil: The Umbrella Chronicles is a brand new game in the Resident Evil franchise, with familiar locales from the entire series, created specifically for the unique characteristics of the Wii hardware. This action/shooter hybrid reveals the back story behind the fall of the Umbrella Corporation by exploring locations from Resident Evil 0, 1, 2 and 3 as well as new never-before-seen locations, such as Umbrella's stronghold. Resident Evil: The Umbrella Chronicles combines first-person, light-gun style combat with interactive pathways, multiple weapons and new enemies to create an entirely new Resident Evil experience that could only be delivered
'Final Fantasy Crystal Chronicles: Ring of Fates' (NDS) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Few titles epitomize the essence of multiplayer camaraderie like the Final Fantasy Crystal Chronicles series. Released in 2004 as an innovative title that took advantage of the Nintendo GameCube-to-GameBoy Advance connectivity, Final Fantasy Crystal Chronicles bred an entirely new gameplay experience that expanded the horizons of conventional RPG gaming. Primed for a release on the Nintendo DS, Final Fantasy Crystal Chronicles: Ring of Fates is poised to continue this tradition by providing fans with two distinctly unique games: a fully fleshed single-player RPG experience and an addictive multiplayer element for up to four players.
Ship Date: Spring 2008
'Naruto: Uzumaki Chronicles 2' (PS2) - 8 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Namco Bandai Gamers' Day - Namco Bandai Gamers' Day 2007

A new evil has risen and threatens to take over not only the Hidden Leaf Village, but all the other villages and ninja clans as well. An ancient organization which was long thought disbanded is alive and well and in search of several orbs to resurrect a mechanical horror that will ravage the land. It’s now up to Naruto and all the Hidden Leaf Genin to join forces with those of the Hidden Sand Village to stop this menace.
'Sonic the Hedgehog' (PS3/X360) - 4 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
'Bionicle Heroes' (ALL) - 4 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
'Sonic and The Secret Rings' (Wii) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2
Sonic's new adventure unfolds from a storybook of the classic tale, Arabian Nights, the last several pages from the book have gone missing, and it's up to Sonic to re-create the story. The vibrant environments provide for a refreshingly new look to the franchise filled with brightly colored mosaic tiles, glistening oases, swaying palm trees, and crumbling stone columns. Sonic activates specific areas in the prismatic environment to pull off new tricks and stunts, in addition to interacting head-on with various obstacles by jumping, dodging, and dashing.
PS3/X360 Preview - 'Sonic The Hedgehog'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Platform
Publisher: Sega
Developer: Sonic Team/Sega Studios Japan
Release Date: Fall 2006
2006 is Sonic the Hedgehog's 15th anniversary, but he doesn't get any days off. Nor would we want him to.
Sonic Team's hard at work crafting his first next-gen adventure, and we got to play an extremely early build of a few levels on the show floor. Sonic Team's claimed to have "re-invented" the blue blur for his new game and to have brought him back to his roots. This statement is both true and false, but whether or not you agree with its
'WWE Day of Reckoning 2' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Cossacks II: Napoleonic Wars (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Cossacks II: Napoleonic Wars - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
'Sonic Heroes' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
SEGA’s legendary mascot Sonic The Hedgehog® makes his historic multi-platform debut and embarks on his biggest adventure ever, with his trademark blazing speed and a new gameplay twist in “Sonic Heroes.” Sonic and his friends have evolved, adopting a configuration feature that lets gamers control three playable characters simultaneously, using Sonic’s speed, Knuckles’ power, and Tails’ ability to fly, to conquer massive worlds. This team-based gameplay marks the next evolution in Sonic’s gaming career, taking platform gaming to a completely new level. Using the three formations and the powerful moves that each team member has, Sonic and his friends combine
'Sonic Rush Adventure' (NDS) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
Sonic returns to the NDS with all the classic 2D, dual screen action the fans loved in Sonic Rush, as well as a new high-seas adventure where he clashes with ruthless pirates. As Sonic, players will set off from Windmill Village to explore seven action-packed levels featuring the classic 2D gameplay that the Sonic series is known for. Now players will get to explore the action stages to uncover valuable items and materials which allow Tails to build new ships that help Sonic explore the high-seas. With a fleet of up to five ships, including a submarine, water bike, and
Electronic Arts' Pre-E3 Screens Gallery (GBA/PC/Xbox/PS2/NGC)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
FIFA Football 2004 - For true football fans who demand the finest gameplay and in-depth game modes, FIFA Football 2004 is the most complete and authentic football experience. A new Career mode gives players the chance to take a team from the lower divisions, battle through ranks, sign new players, and turn them into champions. The action is deeper than ever with advanced levels of player detail and responsiveness. With immersive aospheres, benchmark presentation, total realism with the world's premier clubs, and industry-leading gameplay, FIFA returns as the true authority in football gaming. FIFA Football 2004 in













































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