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Rainier's Articles


'Super Swing Golf Pangya' (Wii) Goes Gold

by Rainier on Dec. 1, 2006 @ 11:23 a.m. PST | Filed under News

Super Swing Golf takes advantage of the Wii’s motion sensing controller to give you the full 18-hole golfing experience from the comfort of your own home. Traverse the links with one of eight different characters as you challenge yourself or up to three others through story mode, match play, stroke play, and party mode!

'Tales of Destiny 2' (PSP) Unveiled - Screens

by Rainier on Dec. 1, 2006 @ 11:19 a.m. PST | Filed under News

Tales of Destiny 2 is the sequel to Tales of Destiny, originally released on PS2 four years ago. Set 18 years after the original, Tales of Destiny 2 introduces two new heroes, Kyle Dunamis and Reala. The game uses mostly 2D, except for map movement, while battle sequences are real time using the new Trust & Tactical Linear Motion Battle System (TT-LMBS).

'Evochron Alliance' - v2.088 Demo Available NOW

by Rainier on Dec. 1, 2006 @ 10:10 a.m. PST | Filed under News

In Evochron Alliance you are placed in a recently discovered region of space where your survival depends on your ability to manage wealth and resources as well as your skills in combat. This updated demo adds a 3D cockpit, TrackIR and Windows Vista support, and the usual bug/crash fixes and general improvements.

Michigan's Violent Video Game Law Defeat Costs Taxpayers $180,000

by Rainier on Dec. 1, 2006 @ 9:16 a.m. PST | Filed under News

The State of Michigan must pay the video game industry $182,349 in attorney's fees and costs as a result of successful litigation challenging an unconstitutional effort to enact a law banning the sale or rental of violent video games to minors, Judge George Caram Steeh, US District Court, Eastern District of Michigan, ruled yesterday.

'Field Ops' - 11 New Screens

by Rainier on Dec. 1, 2006 @ 8:15 a.m. PST | Filed under News

Freeze Interactive's Field Ops, developed by Digital Reality and previously known as Ghost Wars, brings together, in a unique presentation, the two favorite genres of PC gamers; Real-Time-Strategy and First-Person Shooter.

Friday, December 1, 2006 Shipping Announcements

by Rainier on Dec. 1, 2006 @ 8:11 a.m. PST | Filed under News

Another day, another batch of games shipped to stores. Instead of giving them all their own posts, we grouped them, and so far there are announcements for:

'SKATE' (PS3/X360) - 3 New Screens

by Rainier on Dec. 1, 2006 @ 7:40 a.m. PST | Filed under News

SKATE will deliver the feel of skating through innovative controls, authentic cameras and a fully reactive skateboarding city. The game features professional skaters such as Danny Way and PJ Ladd, as well as a reactive city and relevant in-game cameras that capture and deliver the most authentic skateboard videogame experience to date.

'Vampire: The Masquerade - Bloodlines' - v3.2 Update Patch Available NOW

by Rainier on Dec. 1, 2006 @ 7:25 a.m. PST | Filed under News

Since Troika is no longer amongst the living this patch is not official, so use at your own discretion. This update brings Activision's Vampire: The Masquerade - Bloodlines retail game to v3.2 (requires v1.2 patch installed) and addresses a number of known issues, gameplay tweaks, bug fixes and so forth (thanks 3DGamers).

'TrackMania United' Integrates Direct User Exchange of Tracks

by Rainier on Dec. 1, 2006 @ 7:18 a.m. PST | Filed under News

TrackMania United is the complete TrackMania game, regrouping all the TrackMania games released until now and all their add-ons. Ascaron unveils TrackMania United's new connected functionality, allowing players to directly exchange all their creations through the game, its interface and its closed Internet network.

'NBA Street Homecourt' (PS3/X360) - 8 New Screens

by Rainier on Dec. 1, 2006 @ 7:11 a.m. PST | Filed under News

NBA Street series expands on the fast-paced and larger-than-life 3-on-3 basketball gameplay, creating a hyper-real world that merges legendary courts with the hometown courts of your favorite NBA stars into one seamless city of streetball moments.