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Rainier's Articles


'Maximum-Football' Kicks Off To Stores

by Rainier on March 4, 2006 @ 2:20 p.m. PST | Filed under News

Matrix Games and Wintervalley Software are proud to announce that Maximum-Football is now available from the Matrix Games Online Store, giving players total control over every aspect of a team, from drafting to play design to setting the very rules of the league.

'Rainbow Six: Vegas' (X360) Revealed

by Rainier on March 4, 2006 @ 4:13 a.m. PST | Filed under News

A few days ago a countdown clock on the official Rainbow Six website indicated Ubisoft would be making a major announcement regarding the franchise. Since the clock started at 360 hours, it was generally assumed Rainbow Six would be making an appearance on the Xbox 360. While no additional information is available yet, the latest April issue of EGM indeed confirms Ubisoft's tactical shooter is going next gen, and it will be called Rainbow Six: Vegas. More details are coming Monday when the clock hits zero.

'Paradise' - 4 New Screens

by Rainier on March 4, 2006 @ 4:01 a.m. PST | Filed under News

Paradise, developed by Benoit Sokal's White Birds Productions, is an adventure game which immerses the player in the heart of Africa, at once eternal and terribly contemporary. A young woman, the daughter of a fierce dictator, crosses the continent in the company of a leopard, to take him to the place of his birth, the peaks of Kilimanjaro.

'The Godfather' (ALL) Developer Interview #6

by Rainier on March 4, 2006 @ 3:44 a.m. PST | Filed under Interviews

After a life of small-time jobs and petty thefts you've been accepted into America's most famous criminal organization, the Corleone family. Now it's up to you to carry out orders, earn respect, rise through the ranks, and make New York City your own, and become Don. EA's Game Design Director Michael Perry tells us more about the "rackets" system in The Godfather.

'Parkan II' - 12 New Screens

by Rainier on March 4, 2006 @ 1:25 a.m. PST | Filed under News

Parkan II is a 3D space simulator combined with first person action planet side. In the game players will get an opportunity to explore a vast universe, visit different planets, their satellites, huge space stations and immense space destroyers.

Various Game Trailers #723

by Rainier on March 3, 2006 @ 6:52 p.m. PST | Filed under News

Another day, another batch of game trailers was released. Instead of giving them all their own posts, we grouped them, and so far there are trailers for :

  • Spellforce 2: Shadow Wars - Trailer #7
  • ParaWorld - Northland Trailer
  • Commandos Strike Force [PS2/Xbox/PC] - Trailer #9
  • Ghost Recon Advanced Warfighter [PS2/Xbox/X360/PC] - Dev Diary #3
  • Hitman: Blood Money [PS2/Xbox/PC] - Trailer #3
  • The Elder Scrolls IV: Oblivion [X360/PC] - Trailer #4
  • Rise of Nations: Rise of Legends - Trailer #3


  • We will update this throughout the day when new trailers become available. Read more for download links ...

'Tomb Raider: Legend' (ALL) - 7 New Screens

by Rainier on March 3, 2006 @ 6:19 p.m. PST | Filed under News

In Tomb Raider: Legend, Lara comes alive with intricately animated expressions, moves and abilities. An arsenal of modern equipment, such as a magnetic grappling device, binoculars, frag grenades, personal lighting device and communications equipment. Eidos today revealed Lara Croft's nemesis, Amanda Evert.

'Ghost Recon Advanced Warfighter' (X360) Xbox Live Arcade Achievements Revealed

by Rainier on March 3, 2006 @ 6:06 p.m. PST | Filed under News

In Tom Clancy's Ghost Recon 3, you command the Ghosts and Special Forces allies equipped with the IWS in the quest to save the president of the United States, recover stolen nuclear codes and eliminate a vicious band of renegade soldiers hell-bent on unleashing catastrophe. Ubisoft today revealed the complete achievement list, objects to complete in order to gain points on Xbox Live Arcade.

'Battlefield 2: Modern Combat' (X360) - 10 New Screens

by Rainier on March 3, 2006 @ 5:54 p.m. PST | Filed under News

Battlefield 2: Modern Combat will drop players into the heat of battle on the high tech frontlines, entering a new modern era of combat with more firepower and new expansive environments.

Lionhead Reducing Its Workforce By 100

by Rainier on March 3, 2006 @ 5:45 p.m. PST | Filed under News

Lionhead's community manager Sam van Tilburgh revealed today that at a company meeting Lionhead decided to lay off about 100 people. After somewhat low sales numbers for The Movies, Activision backing out of the console version, Lionhead is scaling back from 3 to 2 developments teams as certain projects wrapped up. While support and a planned expansion pack for the Movies are still in play, the execs decided to get rid of the redundancies, although oddly enough a few days ago the official website mentioned Lionhead was hiring.