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Rainier's Articles


'Ghost Recon 3' (NGC/PS2/Xbox/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

NGC/PS2/Xbox/PC

Xbox 360

'Swashbucklers: Legacy of Drake' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Swashbucklers: Legacy of Drake, PC: Swashbucklers: Legacy of Drake is a third person action game chronicling the adventures of a young and desperate daredevil Captain Abraham 'Nightingale' Grey. As Captain Nightingale, player leads his 'Warble' cutter through bloody waters of the Caribbean. Gamers can sail the seas fending off naval attacks from the pirate scourge and English warships embroiled in the War of 1812. Players also can disembark the ship, fight and shoot enemies one on one to capture opposing ships, towns and beach villages. The game's narrative uses black humor and irony that follows the feel of the Caribbean

PS2/Xbox Preview - '187 Ride or Die'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Driving
Publisher: Ubisoft
Developer: Ubisoft
Release Date: July 19, 2005

Come and die… come and Die with me! Those lyrics by rapper Fatal come to mind when playing 187: Ride or Die. Taking you into an over-the-top experience, the game resembles the gangland feel of the movie Judgement Night, where there’s excitement, danger and mayhem, but it’s a little too much to be seriously scary. Ubisoft hits this point intentionally in its development of 187. Officially set to release in Q3 of this year, the game is a driver, but definitely not in competition with the current field

'AND 1 Streetball' (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Star Wolves' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Star Wolves, PC: Star Wolves is a 3D space RPG with deep strategy elements, thrusting players into a world of freelance space hunters in the XXI-XXII Century A.D. during a time of political crisis. Corruption prospers planet-side and only space can give a man his freedom, but human space pirates, rouge AI computers and Empire patrol ships roam space in search of easy prey. Players can control a party of up to six bounty hunters, each possessing different skills, abilities and personality. Team tactics give players vast opportunities in battles when shear fire power isn't enough. Tactical ruses, planning and

'StarRush' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

StarRush, PC: StarRush is a spaceship simulator set in the action of a distant galaxy, which suffers from gold-rush fever. One of the game’s distinctive features is an original concept of continious gameworld. Players can actually land on the planets by going through the atmosphere and even battle in the skies as well as in outer space. The game world of StarRush is inhabited by enemies and friends, pirates hiding in asteroid fields and merchants traveling from one planet to another. StarRush is a story-driven action spaceship simulator that immerses gamers in an incredible atmosphere of gold-rush of the distant-future,

'187 Ride or Die' (NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'Sphere' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Sphere, PC: Sphere is a Massive Multiplayer Online Role Playing Game (MMORPG) that immerses players in the world of medieval Europe where they have complete freedom to shape their own destiny. Absorbed into the universe created by a rouge monk, players find themselves forced to adapt to a new, hostile world. Sphere's huge continents are crammed with NPCs, monsters and other players inhabiting every square foot of the world. Within the universe of Sphere, cities protect players and are used as main trade and political centers, with markets offering goods, weapons, potions, miscellaneous items and alchemy components. There are dozens

PC Preview - 'Dark Age of Camelot: Darkness Rising'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: MMORPG
Publisher: Mythic Entertainment
Developer: Mythic Entertainment
Release Date: Q4 2005

The expansion is geared towards high level characters — you will need to be at least level 50 to start the new Champion quests. These quests will give you a new epic weapon (one per class) and allow you to choose some sub specialties from other classes. While these are not expected to be massively game changing — "Your warrior will not become a battle healer," says Sanya Weathers, Mythic's Internet Relations Manager, "We have a class that does that already called a cleric." — Mythic does acknowledge

Xbox Preview - 'Far Cry Instincts'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: September 2005

Although not one of our most-anticipated games of 2005, Far Cry Instincts' move to the console from the PC could be a very exciting addition to the Xbox roster. In a move to bring the game to console, Ubisoft is committed to the arduous task of making Far Cry look as good on the Xbox as it does on the PC.

Given the constraints of the Xbox as compared to your costly gaming PC, Ubisoft has indeed taken up the challenge, and from what we see at this point,