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Rainier's Articles


'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.

'Cold War' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Related articles, Click here!

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

WP : Can you give an outline of the company and history?

RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.

All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of

'Gauntlet: Seven Sorrows' (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Related articles, Click here!

McFarlane's Evil Prophecy (PS2) Details

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI TEAMS UP WITH WORLD-RENOWNED ACTION FIGURE CREATOR/ARTIST TODD MCFARLANE TO SUMMON MCFARLANE'S EVIL PROPHECY
GAMERS COMBAT LEGENDARY MONSTERS IN NEW ACTION TITLE FOR PLAYSTATION® 2

Konami Corporation today offered game fans a first look at McFarlane's Evil Prophecy for the Sony PlayStation® 2. Scheduled to ship in November 2003, this action-fighting game is inspired by the unique McFarlane's Monsters line of action figures from McFarlane Toys.

"We are thrilled to bring the McFarlane Monsters to life in McFarlane's Evil Prophecy. Only in this videogame will players experience McFarlane's creepy, dark world in real time," said Wilson Cheng, Product Manager at Konami

Sammy Studios Announces 'Lethal Skies II' (PS2)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

Sammy Studios, Inc.today announced the upcoming release of Lethal Skies II for Sony PlayStation® 2. The new sequel, announced at the Electronic Entertainment Expo (E3) in Los Angeles, is the most explosive title yet in the action-driven Lethal Skies jet combat series. Developed by Asmik Ace, Lethal Skies II is an arcade-style flight shooter that puts the most powerful real-world and classified “black ops” fighter jets at the command of players taking on an army of futuristic enemies and advanced combat vehicles. The title, slated for release exclusively on PS2 in September 2003, has debuted as a playable game at

Silent Scope Complete (XB)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI SETS ITS SIGHTS ON XBOXTM WITH SILENT SCOPE COMPLETE
Silent Scope Complete On Target for Winter 2003

Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM), today announced that Silent Scope® Complete will be available on the XboxTM video game system from Microsoft in November 2003. In one comprehensive package, Silent Scope Complete combines all three arcade hits including Silent Scope®, Silent Scope 2, Silent Scope®: Dark Silhouette and the console exclusive Silent Scope 3.

Known for its precision shooting gameplay experience and innovative scope, the Silent Scope series has been a hit since its console debut in November

Gradius V (PS2)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI SHOWCASES GRADIUSTM V AT ELECTRONIC ENTERTAINMENT EXPO 2003
GradiusTM V Blasts onto PlayStation® 2 in Winter 2003 – Continues in Konami's Longest Running Shooting Franchise

Konami Corporation today offered gamers an opportunity to play – for the first time ever – GradiusTM V for Sony PlayStation® 2 computer entertainment system. Continuing Konami's longest running shooting franchise, the latest installment in the series features the classic GradiusTM action gameplay with all new features, including new Option Controls, original level designs, new weapons, captivating missions and dazzling nextgeneration graphics.

Featuring the return of the Vic Viper and the series' classic side-scrolling blasting action,

Silent Hill 3 (PS2) Out In August

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

GAMERS REVISIT SPINE-TINGLING TOWN IN KONAMI'S SILENT HILL® 3
The Nightmare Begins in August 2003

Konami of America, Inc., a subsidiary of Konami Corporation (NYSE: KNM), today announced that the critically acclaimed game Silent Hill® 3 will be available on the PlayStation® 2 computer entertainment system in August 2003. Featuring an all-new groundbreaking graphics engine, a brand new playable character, stunning new environments and a haunting soundtrack, Silent Hill 3 promises to set the standard for quality in the horror genre. Further enhancing the Silent Hill experience, the game will ship – in North America only – with the Official Silent