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Rainier's Articles


'Unreal Championship 2: The Liandri Conflict' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

"Unreal Championship 2: The Liandri Conflict" brings the "Unreal Championship" franchise to Xbox and Xbox Live with bold enhancements to single and multiplayer gameplay including all new super-agile player acrobatics, third-person camera mode, and intense melee abilities. "Unreal Championship" fans can play as any one of 14 characters from the "Unreal" Universe, each with spectacular new Adrenaline powers that enable new offensive and defensive combos.

'Mercenaries' (Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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'Kameo: Elements of Power' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

From legendary game developer Rare Ltd. comes "Kameo: Elements of Power," a larger-than life journey full of intense combat, magnificent exploration, and innovative morph-into-monster action that allows Kameo to transform into incredible monsters to search out and battle ever-present evil.

The future of the world depends on Kameo, who must capture, harness, and unleash a wide assortment of monsters to rescue three of her Elemental Ancestors and destroy the Dark Troll King who threatens the planet and its wildlife.

In true Rare fashion, the world is wondrous and immense, the puzzles and challenges are brilliant, and the monster-oriented combat and exploration is

'Sudeki' (Xbox) Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Four heroes - a sultry wizardress, a soaring gunslinger, a powerful swordsman and a dark huntress - are about to be hurtled over the edge in a flight into darkness. "Sudeki" pushes the limits of what a role-playing game (RPG) can be by providing bigger worlds, more powerful heroes and sexier heroines, all set in the context of fantastical real-time action. In a world ripped apart by deceit, "Sudeki" players become heroes on a twisting path of betrayal, real-time combat and unbelievable magic.

Kingdom Hearts II (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Kingdom Hearts: Chain of Memories (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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The Nightmare Before Christmas: The Pumpkin King (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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The Incredibles (NGC/PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Disney's Kim Possible 2: Drakken's Demise (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Konami Pre-E3 Event Summary

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Los Angeles – On May 11th, 2004, Konami unveiled their E3 2004 lineup in a pre-show, held at the Los Angeles Public Library and Auditorium for a select audience of industry journalists.

These preshows have a certain pattern to them. A company rents a location, hires caterers, and fills a bunch of writers up with plentiful food and liquor until our judgement is almost certainly impaired. Then, and only then, do they show us the games. It is a clever plan, only occasionally derailed by the near-superhuman drinking capacity of many video game journalists

In Konami’s case, they really shouldn’t’ve bothered. As