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Rainier's Articles


'Monster Hunter Freedom Unite' (PSP ) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Japan’s most successful PSP title, Monster Hunter Portable 2G, is heading to Europe this coming Spring. Renamed Monster Hunter Freedom Unite, this latest installment in the epic Monster Hunter series delivers over 500 hours of gameplay spanning some 400 missions. Add in previously unreleased monsters, weapons and missions and you have the biggest Monster Hunter game to date.

Using the Ad-Hoc connection players can adventure with up to three friends for a savaging multiplayer hunting party. From devising the strategy to executing the attack, players will need to work together in order to hunt down the ferocious beasts and progress through

'Juusei to Diamond' (PSP) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

'Warriors Orochi 2' (PSP) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Shattering time and space, the venomous Serpent King Orochi kidnapped the Dynasty Warriors and Samurai Warriors in scheme to test his might. The heroes eventually defeated Orochi and his menacing army. While the slain Orochi lies in the netherworld, a mysterious alliance is hatching an otherworldly plan so that the Serpent King may rise again. Now a new group of warriors must join forces with history’s finest in an effort to stop this evil resurrection.

Warriors Orochi 2 takes place after the events of the original game. The game’s main “Story” mode features storylines for the kingdoms of Wu, Wei, and

'Project Diva' (PSP) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

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'Final Fantasy VII: Advent Children Complete' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

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'Enkaku Sousa: Sana e no 23 Hiai' (PSP) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

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'Dress' (PS3) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

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'Star Wars Battlefront: Renegade Squadron' (PSP) - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Star Wars Battlefront: Renegade Squadron is the previously untold story of a ragtag ensemble of battle-hardened rogues and scoundrels assembled by Han Solo. Gathered to execute some of the most secretive operations in the Rebel Alliance's war against the Galactic Empire, the Renegade Squadron participates in battles spanning the galaxy. From the Valley of the Sith on Korriban to a dogfight in space through the remains of Alderaan, Solo directs the team on missions of sabotage, rescue and retrieval.

In Star Wars Battlefront: Renegade Squadron, robust customization options replace the class system seen in previous Star Wars Battlefront titles,

'Digimon World Championship' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th

A legendary Digimon tournament has just been announced! As a new Digimon Tamer, explore the Digital World to hunt down and capture the strongest Digimon in the wild! Raise Digimon in a variety of ways, training them in different skills, Digivolve them, and prepare them for over 50 competitions. Assemble the ultimate Digimon squad for team battles or go one-on-one in your journey to win the Digimon World Championship!

'Enemy Territory: Quake Wars' (PS3/X360/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Gamers choose to play as Human or Strogg in one of five unique character classes. Employing an arsenal of weapons, vehicles and deployable armaments, players engage in an action-packed test of skill and coordinated teamwork through a series of combat objectives. Persistent character growth and achievements reward players for teamwork, while clearly defined mission and class objectives guide new players to meaningful contributions on the battlefield.

In development at Splash Damage, co-creators of the award winning Wolfenstein: Enemy Territory, and in conjunction with id Software, Enemy Territory: QUAKE Wars employs id Software’s new MegaTexture graphics technology, delivering large outdoor