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TDK E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th
Corvette: Zero to Gone (PC PS2 Xb)
Conan: The Dark Axe (GC PC PS2 Xb)
Dinotopia: The Sunstone Odyssey (GC Xb)
The Haunted Mansion (GC PS2 Xb)
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
WP : Can you give an outline of the company and history?
RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of
Sid Meier's Pirates! - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
Sid Meier’s Pirates!® is among the most popular and loved titles in gaming history. Originally released in 1987, Pirates! received unprecedented critical acclaim for crossing multiple game genres to offer unique, unrivaled gameplay options. Pirates! set the industry standard for innovative game design with its unique blend of open-ended role-playing, real-time adventures and thrilling action sequences.
The New Sid Meier’s Pirates!:
Now it’s time for Sid Meier and Firaxis Games to bring this exquisitely rich, action-adventure game into the 21st century. An entirely new game engine will deliver updated gameplay, stunning new features, spectacular 3D graphics and enhanced surround sound, so players
1C Company - E3 Screens Gallery
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003
Majesco - E3 Screens Gallery
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003
'Space Rangers 2' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Jackie Chan Adventures' (PS2) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
NGC/PS2 Preview - 'Super Monkey Ball Adventure'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Adventure
Publisher: Sega
Developer: Traveler's Tales
Release: July 2006
The Monkey Ball franchise – which honestly, is one of the best ideas anyone ever had; it's monkeys in balls, for God's sake; it wins by default – is about to be taken in a new direction.
Traveler's Tales, the developers behind LEGO Star Wars and Crash Twinsanity, have been tapped for the newest Monkey Ball game. Before, this series has mostly revolved around multiplayer party gameplay; now, it's acquiring a "robust" single-player mode to go with it.
In the story mode, you control the four "named" monkeys


























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