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Rainier's Articles


Tales of Symphonia (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

How much are you willing to sacrifice for the chance to save your world? In a dying village on Sylvarant, legend has it that a Chosen One will one day appear from amongst the people and the land will be reborn. Enter a world of beautiful cel-shaded graphics and high-quality Anime cut scenes by renowned artist Kosuke Fujishima. Command real-time battles in a unique 3D battle system that gives

Aquanox (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th

In the year 2666, a young freight-pilot sets off in search of the legacy of a mythical ancestor. He is seeking adventure -- but what he finds is greed, ruthlessness, merciless hatred -- and surprising support. Nonetheless, not before long he has to realize that he is not the only person looking for the legendary treasure from his ancestor.

'Spider-Man 3' (PS3/X360) - Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Spider-Man 3 trailer off WP (30mb)

Game Boy Advance Video Pak at E3 2003

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Demonstrating the strength of its long-term development strategy, Majesco, one of the fastest-growing publishers of interactive entertainment software, today announced they will unveil their new Game Boy Advance Video Pak at the Electronic Entertainment Expo (E3), being held this week in Los Angeles, CA. Developed in conjunction with DC Studios, the proprietary technology enables gamers to view streaming video and audio on a standard Nintendo Game Boy (R)Advance system, without the use of additional external hardware.

"The power, flexibility, and installed base of Nintendo's Game Boy Advance has opened up a brand new stream of revenue for publishers and

PS2/Xbox Preview - 'The King of Fighters 02/03'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre : Fighting
Publisher: SNK NeoGeo
Developer: SNK NeoGeo/Eolith
Release Date: TBA

And so we return, and begin again. SNK, apparently wishing to avoid another quick volley of rapid bankruptcies, is once again bringing two of the latest King of Fighters games to the PlayStation2 as well as the Xbox, within the same affordable package. In this particular case, it’s a weird set; it takes the series from one of its lowest points, to arguably its highest, within the same package.

King of Fighters 2002 is the second of the two “placeholder” games, which were kicked out

Mario Pinball (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Related articles, Click here!

PC Preview - 'Dark Age Of Camelot: New Frontiers'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre : MMORPG
Publishers : Mythic Entertainment
Developer : Mythic Entertainment
Release Date : Q3 2004

When a company releases a free expansion, it’s usually a their way of saying, “Thanks for playing”, by giving you a fluff pack that adds some trivial new content. New Frontiers is much more than that – it proves Mythic takes Realm-vs-Realm combat, the much-touted “end game” of Dark Age of Camelot, seriously. The previous two expansion packs, Shrouded Isles and Trials of Atlantis, had no direct changes to the RvR system, causing many fans to clamor that Mythic wasn’t supporting what they

Vivendi's EGN 2004 Lineup (NGC/PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

Crash Twinsanity (PS2/Xbox)

PC Preview - 'Dungeon Siege II'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: RPG
Publisher: Microsoft
Developer: Gas Powered Games
Release Date: TBA

Dungeon Siege was a great little hack-n-slash title except for one fatal flaw: it darn near played itself. By the time I finished the original game and its expansion, Legends of Aranna, I felt like I was just managing my party’s health while they automatically beat up anything they came across. Gas Powered Games has listened to that criticism and one of their stated design goals was to fix this little annoying problem.

One of the ways they are doing this is by breaking the classes down further by

Xbox Preview - 'SNK vs. Capcom: SVC Chaos'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Fighting
Publisher: SNK
Developer: Playmore
Release Date: September 15, 2004

Between SNK’s and Capcom’s Street Fighter offerings at this year’s E3, fans of the famous 2D fighting franchise had it made in the shade. Over in Capcom’s booth, they had an assortment of genuine Street Fighter 2 arcade cabinets, running every version of the game from the original to Super Street Fighter 2 Turbo Edition. This was, of course, a clever attempt to promote the upcoming 15th Anniversary Edition of Street Fighter 2 for the PS2 and Xbox, which will include all the aforementioned Street