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Rainier's Articles


'Electroplankton' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

In Electroplankton, art and music collide to create a wildly fresh interactive audio experience. In this freeform title featuring the striking visual style of Japanese artist Toshio Iwai, players poke, rub and draw on the touch screen to stimulate odd aquatic creatures and create their own music. Each of the 10 different types of Electroplankton features a completely different sound style, ranging from haunting melodies to head-nodding beats to funky Mario theme remixes. One Electroplankton even acts as a sampler, allowing players to record up to four sounds and layer them over drum loops. Players create new sounds and experiences

'Mario Baseball' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Continuing the tradition started by such games as Mario Power Tennis and Mario Golf: Toadstool Tour, Mario Baseball brings a new brand of fun to the world of baseball. The game combines an intuitive hitting system with easy-to-learn fielding and pitching controls – making it an arcade-like experience that will appeal to baseball novices and hard-core fans alike. Players can try their hands at Challenge Mode, where they must wander the land clearing baseball-related trials. Or they can sit down for a game in the Toy Field, where they hit balls at circles in the outfield to earn coins and

'Mario Kart DS' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Time to race...no wires attached. The acclaimed Mario Kart series has gone wireless, letting players race and battle with up to eight karts at once, regardless of whether everyone has a game card. An all-star cast that includes Mario, Luigi, Peach, Yoshi, Donkey Kong, Wario, Bowser and Toad will round out a truly all-star lineup of more than 30 courses drawn from every Mario Kart game. That's right – players will tour courses from Super Mario Kart, Mario Kart 64, Mario Kart: Super Circuit and Mario Kart: Double Dash!! , not to mention brand-new tracks and arenas. With all the

'NIBIRU: Meesenger of the Gods' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Panzer Elite Action' (PS2/XBox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Panzer Elite Action is a fast-paced WW2 action game that lets the player Feel the power of 30 tons of steel armor around them and gives them the ability to command increasingly powerful tanks in a series of intense and dramatic battles. The cinematic and immersive action will allow the player to experience the adrenalin rush of an intense conflict commanding 30 solid tons of steel in the heat of battle

Panzer Elite Action follows the story of three tank commanders and their crew. The German commander, flushed with the success of the Blitzkrieg in Poland and France, moves on to

'Wildlife Park 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

'Mario Party 7' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The entire Mario gang is back for the seventh installment of the incredibly popular Mario Party franchise. Players everywhere will set their controllers to fun as they run, jump, swim and fly through more than 80 new mini-games. But this party's about to get a lot bigger...because EIGHT people will now be able to battle each other at one time. The microphone peripheral from Mario Party 6 also makes a grand return – and with the new Mic Grand Prix mode, there will be plenty of voice-over madness for everyone. The addition of two new playable characters, Dry Bones and

'ECHO: Secrets of the Lost Cavern' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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'Odama' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The legendary general Yamanouchi Kagetora, intent on avenging his father's death, has devised the most ingenious weapon ever to hit the medieval battlefield: the Odama, a gigantic ball powerful enough to destroy whatever it strikes – friend or foe. Players use the Nintendo GameCube Mic to direct soldiers out of the Odama's way and into the fray, and prove that they have the skills to back up the power of the Odama.

Film Giant MGM Shuts Down 'Stargate: Source' Mod

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

The creators behind the Half-Life 2 mod Stargate: Source have received a cease and desist order from MGM to immediately stop working on their mod project. "We are very displeased to announce that apparently MGM the huge company feels very threatened by a group of individuals spread throughout the world. We have received a letter to desist from the creation of the Stargate: Source mod. At this time we are still discussing the issue but it does appear that we are going to be shutting down." Albeit regrettable, this decision by MGM was expected since they are involved in