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Rainier's Articles


Xbox Preview - 'Halo 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre : Action
Developer : Bungie
Publisher : Microsoft
Release Date : November 9, 2004

After Microsoft showed off the stunning Halo 2 multiplayer at their pre-E3 press event, there was only one question on my mind. When would we get a chance to play it ourselves? Well, that chance came a few days later at the show itself in the form of a behind-closed-doors play test of one of the biggest titles of 2004. We here at WorthPlaying were able to sit down and play Halo 2 for the first time ever for close to

'Hard to be a God' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Hard to be a God trailer off WP (40mb)

The role-playing game Hard to Be a God is based on the book of the same name by the Strugatsky Brothers. The contradiction between Monks and The Grey grows into a total civil war where “everyone is in opposition to each other”. Arkanar separates from the Empire, which decides to alter the situation. For a start, it tries to ferret out the situation in Arkanar and sends spies there. The main character, a graduate of a secret elite school, is one of them. His task is to

'Guild Wars: Factions' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Guild Wars Factions is the highly anticipated follow-up to Guild Wars®, the critically acclaimed online roleplaying game that revolutionized online gaming with its fresh design, innovative technology and no-subscription-fee pricing.

Developed by Seattle-based studio ArenaNet, Guild Wars Factions takes place on the Asian-inspired continent of Cantha, where new and existing Guild Wars players join an epic quest to defeat an ancient evil and save a war-torn empire.

Players create a character from eight distinct professions—including the newly created Assassin and Ritualist—and become embroiled in a brutal war of conquest between two warring factions, the Luxons and the Kurzicks.

New missions will

'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance

'Vietcong 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Vietcong 2 is an FPS set against the background of the 1968 Tet Offensive, in and around the ancient city of Hue (pronounced Who-ay), during the Vietnam War. Brought to life through a gritty story compiled from first hand accounts and memories of Special Forces and Infantry servicemen stationed in Hue during the assault.

Based on these historical accounts, the player will take the role of a US Captain tasked with escorting a US war reporter covering the traditional New Year (Tet) festivities, in Hue, during

'Exteel' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

NCsoft’s Team Beam puts you in command of a next generation mech – called an NxG – a humanoid, walking weapon. On Exteel’s futuristic battleground, giant robots are the key to ultimate victory.
Players create a mercenary pilot who grows in experience and rank through PvP battles. Each pilot can customize his or her personal mech using a robust character creation tool. Ultimately, pilots can store several different mechs in a “hangar” and choose which one to take into combat.

The game features easily accessible gameplay in a blend of high-speed tactics and team-based strategy. The animation for the

'Blazing Angels: Squadrons of WWII' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

'The Legend of Zelda: Phantom Hourglass' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The epic story of The Legend of Zelda: The Wind Waker continues as Link finds himself lost and alone in unknown seas in a new adventure. Featuring intuitive touch-screen controls and innovative puzzles, The Legend of Zelda: Phantom Hourglass offers new challenges for fans of the series and an easy-to-grasp introduction for gamers new to The Legend of Zelda. But time grows short, and only the Phantom Hourglass can buy Link the minutes he'll need to survive.

  • The stylus makes controlling Link easier than ever. Tap on the screen to make Link move, or sweep the stylus around him

'Super Paper Mario' (NGC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The newest chapter of the Paper Mario story isn't just out of this world … it's out of this dimension.

  • What at first glance appears to be a 2-D sidescroller ripped straight from the pages of the Paper Mario universe soon turns into a 3-D action-adventure that defies all video game logic. Fusing 2-D and 3-D perspectives, not to mention

'Inuyasha: Feudal Combat' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

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