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Rainier's Articles


'Aura: Fate of the Ages' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Get the Aura: Fate of the Ages Trailer off WP (41/22mb)

Aura: Fate of the Ages

Developed by: Streko-Graphics
Release Date: Summer 2004

With an incredible storyline and magnificent graphics, Aura: Fate of the Ages embodies all of what an adventure game should be. AuraGame.com, acts as your portal to the beautiful art, sounds and story surrounding what is sure to be an instant adventure classic.

An ancient legend promises great strength, power and immortality to the one who combines the sacred artifacts of the ages with four magical rings. Players embark on a journey across four worlds in search of these hidden

'A.I.M. Artificial Intelligence Machine' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

A.I.M., Artificial Intelligence Machine, PC: A.I.M. is an action role-playing game unfolding in a sci-fi universe inhabited by androids. In a world where humans are but a vague memory, players assume role of an AI android traveling on a special floating vehicle with antigravity engines. Gliders are multipurpose combat vehicles, and the huge military zone was created to test them. The game combines combat action, trade, exploration, undertaking of various quests and missions, glider upgrades, armament purchase. The player enters a huge world made up of different zones, each with its own social and trade relations. Moving from zone to

'The Eye of Judgment' [PS3] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

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'Space Rangers 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Space Rangers 2: Dominators, PC: Space Rangers 2 is a mix of intense space RPG laced with 3D RTS action planetside. 200 years after the first chapter of Space Rangers, a new, even more dangerous threat arises in the galaxy. A key planet in producing war androids has become self-aware with their own intellect and force of will, bent on conquering the galaxy one planet at a time. Freedom of choice is a distinguishing feature of the first part of Space Rangers saga and only develops further as players explore the massive world. The game is not limited by borders

Shrek 2: The Game at E3 Expo 2003

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

E3 Expo attendees will embark on a wild new adventure with Shrek® and his buddies when Activision, Inc. and TDK Mediactive, Inc. unveil Shrek 2(TM): The Game (working title) at Activision's booth #1224 in the South Hall on May 14 - 16.

Inspired by the upcoming film and expanding its storyline, Shrek 2: The Game (working title) features Shrek's signature humor and comedic interactions. Players experience key moments from the film and encounter a variety of new characters, environments and sub-plots as they switch between Shrek, Donkey or one of their six friends. The game is being co-published worldwide by Activision,

'Cuban Missile Crisis' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

Cuban Missile Crisis, PC: Cuban Missile Crisis is a Real-Time Strategy game combined with a turn-based global tactical mode, thrusting gamers into a world ravaged by the military-political confrontation between USA and USSR in 1962. After the crisis broke out, two superpowers unleashed their nuclear arsenal on the world, leveling Cuba and turning it, along with the majority of the world’s metropolitan expanses into scorched radioactive deserts. The ones that managed to survive the disaster realized that the most precious resources are clean earth and water. The remaining world citizens find themselves in a war fighting for their very survival.

'XIII Century: Sword & Honor' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

XIII Century: Sword & Honor, PC: XIII Century: Sword & Honor is a 3D RTS that combines Risk-style global strategy gameplay with real-time tactical action. It immerses players into a world of noble knights and ruthless nomads of the Middle Ages. As a leader of one of the European nations in the XIII Century, gamers are tasked to test their steel against the neighboring countries and carve their names into history. Among the playable factions are the French, the English, the Germans, the Russians, the Spaniards and others. Gamers have to defend the crown against invading nations during the game’s

'Ape Escape Racer' [PS3] - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

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Jackie Chan Adventures (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

Jackie Chan Adventures is based on the hit kid's action cartoon of the same name, which features Jackie as an ancient artifact expert and special agent for the government's secret "Section 13". Jade, his 11-year-old tomboy niece quickly becomes his apprentice and partner as they scour the globe looking for sacred talismans and protecting the planet from ancient Chinese demons.

Jackie Chan Adventures for PlayStation®2 follows the story of the cartoon series very closely, as Jackie's Uncle sends him to recover 12 ancient talismans. Each talisman unlocks new powers for Jackie, allowing him to access new areas within the game world.

Jackie

'Crackdown' (X360) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

“Crackdown” pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city. Coupled with highly innovative co-op gameplay — a genre first — and an interactive world where nearly anything can be used as a weapon, gamers will be able to create a volatile cocktail of judicial oppression as they clean up the streets.

“Crackdown” is developed by Scotland’s Real Time Worlds exclusively for