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Rainier's Articles


'Shaun White Snowboarding: Road Trip' (Wii) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Get the Shaun White Snowboarding: Road Trip [Wii] Trailer off WP (11mb)

Shaun White Snowboarding truly captures the action sports lifestyle. Shaun White Snowboarding is being developed from the ground up for the Wii, taking full advantage of the Wii Balance Board accessory and featuring its own unique storyline and adventure with Shaun White.

Developed in close collaboration with Shaun White, Olympic Gold Medalist and eight-time X Games Gold Medalist, Shaun White Snowboarding allows players to enter a world of total freedom, where they can create their own experience and choose how, where, and with whom they want to ride.

'Imagine Babysitters' (NDS) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Play as a young babysitter who moves to a new town and takes care of several cute babies.

In this new adventure, improve your babysitting skills and start an official job at the nursery.

Key Features:

Gain the parents' confidence and watch the babies' grow as they learn to grab, walk and interact with other babies.

  • Take care of and develop a nurturing relationship with your own baby
  • Follow your baby's growth and development as they learn to crawl, walk and grab toys
  • Customize your

'Petz Monkeyz House' (Wii) - 8 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Petz Monkeyz House Wii targets kids ages 6 to 8 years. The game allows you to build a strong relationship with a full family of funny monkeys. Thanks to the unique cross-breeding system, you will be able to create unique species by mixing the different breeds available in the game. Play with your monkeys, interact with them, teach them new tricks and watch them growing for hours of funky fun and monkey madness on the Wii!

'Imagine Fashion Designer New York' (NDS) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Play as a young fashion designer starting your career in a famous fashion agency in New York. Create trendy designs and become the hippest fashion designer ever.

Complete missions and tasks and learn new fashion concepts to achieve your dream of becoming the best fashion designer.

Key Features:

Express yourself in creative workshops

  • Discover a wide range of options to develop your own patterns and design clothes in the Tailoring workshop
  • Keep your designs and unlock more clothes and accessories in the Clothing workshop
  • Use

'Imagine Fashion Party' (Wii) Announced - Facts & Features

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Star in a TV show and compete through a series of challenges to show the world that you are the best young fashion designer!

Key Features:

  • Express your creativity in numerous workshops, including Hair, Makeup, Clothing and Accessories.
  • Use the Wii Remote and Nunchuk as scissors, hair brushes, makeup applicator and any other tool you need.
  • Make all the right moves with the Wii Remote and Nunchuck as you model your designs in front of a fierce panel of judges. Also compatible with the Wii Balance Board accessory!
  • Design your fashions in Creation mode, then compete in the Fashion Reality Show. For even more fun,

NDS/Wii/PC Preview - 'World of Zoo'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

World of Zoo takes players beyond the fences and into their own zoo, allowing them to care for and build relationships with numerous animals through hands-on interactive gameplay.

PS3/X360/PC Preview - 'Just Cause 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Eidos Interactive
Developer: Avalanche Studios
Release Date: TBA 2010

The original Just Cause had some big ideas. It thrust gamers into a gigantic tropical sandbox and invited them to tinker with some interesting gameplay mechanics. Unfortunately, glitches and an overall lack of variety kept the game from being anything above mediocre. There was the potential for a truly unique game, but it was buried under the repetitive gameplay. Fortunately, Just Cause 2 looks to be anything but repetitive. In our brief demo at E3, we got a glimpse of a handful of the game's

PS3/X360 Preview - 'Marvel: Ultimate Alliance 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action Role-Playing
Publisher: Activision
Developer: Vicarious Visions
Release Date: September 15, 2009

It's hard to make a good superhero game but nearly impossible to make a good superhero team game. Characters like Superman, Spider-Man or The Hulk are hard enough to make work when the entire game is focused on them, but trying to put a bunch of heroes into a single game usually leads to iffy results, such as the lackluster Justice League games. The one notable exception to this has been the Activision superhero titles, X-Men: Legends and Marvel: Ultimate Alliance. The two games

PS3/X360/PC Preview - 'BioShock 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

BioShock was one of the more interesting games to hit in the past few years. A pseudo-sequel to the cult PC hit System Shock, it combined survival horror and first-person shooter elements in an interesting and exciting way.

PS3/X360/PC Preview - 'Assassin's Creed II'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Action/Adventure
Publisher: Ubisoft
Developer: Ubisoft Montreal
Release Date: November 17, 2009

The first Assassin's Creed left me a bit cold. It was a visually stunning game with silky-smooth controls and lots of interesting ideas, but it also had enough flaws to be solidly average at best and tedious at worst. I was understandably hesitant when I went to see Assassin's Creed 2 during E3. Fortunately, Assassin's Creed 2 appears to have been designed entirely to counter every almost every criticism leveled against the original game. From the moment the demo began, I found that every