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Rainier's Articles


'Castlevania: Portrait of Ruin' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Castlevania®: Portrait of Ruin exclusively for the Nintendo DS™. The latest installment in the renowned action series lets players control two different characters as they attempt to thwart a terrible plan to resurrect Dracula's Castle and bring a reign of darkness upon the world.

In Castlevania: Portrait of Ruin, players take on the role of vampire hunter Jonathan Morris and Charlotte Orlean, a young girl with tremendous magical abilities. Amidst the chaos of World War II, many lost souls from the global conflict were left to wander the world in search of salvation. Desperate to escape their terrible plight,

'Brooktown High: Senior Year' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Set against the drama and excitement of players' senior year of high school, Brooktown High: Senior Year for the PSP is a groundbreaking social interaction and dating simulation that challenges players to create their own characters and find the girl or boy of their dreams.

Brooktown High: Senior Year gives gamers the opportunity to re-capture their high school days by trying to date one of 12 different male or female characters, each with their own distinct personalities. Players can make friends with different types of students such as jocks, nerds, preppies and rebels as they search for the perfect

'Coded Arms Assault' (PS3) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Coded Arms Assault for the PlayStation 3 lets players assume the role of a hacker that enters a virtual world in an attempt to overthrow an evil corporation bent on world chaos. Set in cyberspace, players will take on fearsome enemies, unleash deadly viruses and download new weapons as they fight to bring down this new threat. Powered by the Unreal Engine 3, Coded Arms Assault lets players unleash unprecedented destruction on the game’s breathtaking environments, using explosions to send deadly debris flying towards their opponents and strategically using high-powered weaponry to shoot out enemy cover. The entire

'Mage Knight: Apocalypse' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Set in the richly detailed Mage Knight universe, players take on the role of one of five guardians, warriors sworn by oath to seek out the heart of evil plaguing the land and stop it no matter what the cost. Guided by the magical and mysterious race known as the Solonavi, the guardians embark on an epic journey to rescue their world from the hands of an army of pure evil determined to bring about the Apocalypse. As the forces of Chaos rise, a creature of unimaginable strength and destructive power is born to lead the enemy: the Apocalypse Dragon,

'Coded Arms Contagion' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Continuing the series' tradition of outstanding handheld first person shooting action, Coded Arms Contagion for the PSP system thrusts players into a new cybernetic crisis where they must use their hacking abilities and an arsenal of high-powered weaponry to survive. As a lone security agent, players will return to A.I.D.A., a virtual reality military training program, to prevent cyber-terrorists from taking control of the program and gaining access to classified military information. Across a variety of enclosed and open-air levels, players will take on original enemies with an all-new selection of firearms and explosives that lets them counter

'Rig 'n Roll' - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Warhammer: Mark of Chaos' - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

Faithful to the Warhammer license, Warhammer: Mark of Chaos puts the focus squarely on the battlefield with a real-time combat system that gives the player unprecedented customization and control of his army.

An epic battle rages following a brutal Chaos invasion, where four fully playable armies (Empire, Chaos, Skaven, and High Elves) as well as additional controllable races (Orcs, Dwarfs, Vampires, and Goblins) clash on a massive battlefield.

'Mobile Ops: The One Year War' (X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

In the future, Rebel space colonies launch a brutal war for independence with a series of orbital strikes against the Earth. War is reinvented as advanced ECM renders long range sensors and communications virtually useless. In this chaos, a frightening new weapon, the mobile suit, is born. Agile, heavily armed and armored and optimized for short range combat with melee attacks and a wide array of weapons, the Mobile Suit is the ultimate instrument in this new age of warfare. Rediscover the thrill of mechanized warfare as you are thrown into battle as a soldier on the front lines of

'Rayman: Raving Rabbids' (ALL) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Rayman Raving Rabbids Trailer off WP (9mb)

Rayman Raving Rabbids marks the return of the iconic video-game hero, Rayman, in his funniest and zaniest adventure ever. When the world of Rayman is threatened by a devastating invasion of crazed, out-of-control bunnies Rayman must rise up against his furry foes to foil their wicked plans. Utilizing an array of amazing new abilities, and with the help of magical creatures, Rayman must break out all the moves to save his world from these delirious bunnies and their hare-raising antics.

“It’s a real pleasure for me to be back working on an

'IGPX' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

In the year 2049, the most popular sport in the world combines high speed motor racing with 3 vs. 3 team battles. The Immortal Grand Prix pits teams of 3 players in IG Machines against each other at breakneck speeds of over 350 miles per hour, all while battling over 60 mile tracks that constantly change.

Players take control of Team Satomi to race and battle to become the best IGPX team in the world. With customizable IG Machines, team-based combination attacks, and a changing course that can be utilized to their advantage, players will experience a new type of racing