Xbox 360 Preview - 'Gears of War'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Microsoft
Developer: Epic Games
Release Date: TBA
Microsoft's theme for E3 2006 was to show off all of its big titles in playable form, and when it comes down to big titles, they don't get any bigger than Gears of War. Last year, we got an early look at one of the single-player levels, but this year, we got to see a much more complete version of the single-player mode. We also got the chance to go hands-on with one of the multiplayer modes.
The madness all started off when Cliff Bleszinski from Epic





Hideki Kamiya's creative direction has inspired gamers and turned the tables on expectations with offerings such as Viewtiful Joe, Resident Evil, and Devil May Cry during his stay at Capcom's wonder factory. At Clover, his talents would paint a fantasy masterpiece through the cel-shaded artistry of Okami's gameplay. At Platinum Games and with Sega, he intends to do the same thing with Bayonetta. A playable demo was on the floor at E3, and Kamiya, along with producer Yusuke Hashimoto, were kindly on hand to discuss the game.
I’m excited about Silent Hill: Origins for a whole host of reasons. I’m a rather embarrassingly large Silent Hill fanboy, for one thing. More importantly, if Konami manages to follow halfway through on their claims at E3, we’ll finally see a 3D game on the PSP that isn’t saddled with an awkward-ass control setup that requires yet lacks a second thumbstick.
E3 is a very loud place, and it’s hard to appreciate a game like F.E.A.R. properly when you’re seeing it there for the first time. While Doom 3 flirted with some survival horror conventions, F.E.A.R. is an outright horror FPS. Instead of just using low light conditions to build a sense of terror, F.E.A.R. goes the extra mile and has your character periodically overwhelmed with nightmarish visions of floating phantoms and seas of blood. There’s also a creepy sense of sound to

