'Dark Messiah Of Might And Magic: Elements' (X360) - 5 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1
Powered by the award-winning Source engine created by Valve for its Half-Life2 video game, the game will allow Xbox 360 gamers worldwide to experience the brutal combat, highly detailed interactive environments and dark atmosphere that won the hearts of thousands of PC players, while building and expanding the experience in several areas. Players will have to use the environment as a weapon to outsmart the most fiendish monsters.
Dark Messiah of Might and Magic: Elements is being developed by Ubisoft’s Annecy studio, supported by Valve and Arkane Studios. Ubisoft Annecy has been critically acclaimed for the innovative multiplayer modes in Tom







Around this time last year, when the Xbox 360 was six months away and pre-release hype was at its heaviest, one of Microsoft's big promises for the system was that it would have support from Japanese developers. Specifically, it would have Japanese RPGs. Fans hoped this meant the biggest name Americans can think of for J-RPGs: Final Fantasy. But instead of the Final Fantasy XII port or even a system-exclusive spin-off that 360 fans were hoping for, they got
