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'Dynasty Warriors Advance' (GBA) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Castlevania: Dawn of Sorrow' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Commandos3: Destination Berlin' - Trailer Available NOW
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Get the Commandos 3 : Destination Berlin E3 trailer off Worthplaying (7mb)
Commandos 3 is a tactical action strategy game set against the backdrop of World War II where you must take control of an elite group of Commandos as they venture deep into enemy territory. Commandos 3 aims to take the stunningly detailed graphics and absorbing gameplay of the series to a whole new level. The game features an improved graphics engine, more realistic AI (artificial intelligence), and a greater variety of enemies and equipment. The structure of the game has been completely revamped; it is no longer mission
'The Great Escape' (PC/PS2/XB) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Get the Great Escape Trailer off worthplaying (10mb)
PC
Highlights
- Control four key characters from the film, each with their own skills and characteristics.
- Hilts is the master of escape, MacDonald speaks German to distract and fool the guards, Sedgewick repairs the most complex machines and Hendley's lightening quick fingers
'Nintendogs' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
PC Preview - 'Unreal Tournament 2007'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: Midway
Developer: Epic
Release Date: 2006
Unreal Tournament, everyone's favorite futuristic blood sport, is once again making its way to the PC in the form of Unreal Tournament 2007. UT2k7 is essentially the same style of game as the series has been known for but contains enough new content to differentiate itself from its predecessors. UT2k7 uses the new Unreal 3 engine to allow for incredible detail on the enviroments and the player models themselves, and the Karma physics engine has been dropped in favor of the newer Novadex physics engine, which looks a bit more
'The Y-Project' Canned, Long Live 'Das Reich 2005' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Thomas Schaefer, CEO JOYLABS
„Working on the Y-Project was fun till the end, but the sustainable perspectives could clearly be found in ´DAS REICH 2005´. Without telling too much I can say that this game will cause a sensation, both, from the visual and from the content point of view.”
JOYLABS presents a prototype of „DAS REICH 2005“ at the E3 expo (05/14-05/16, L.A.) to international publishers.
Xbox Preview - 'King of Fighters: Maximum Impact - Maniax'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Publisher: SNK
Developer: Noise Factory
Release Date: June 7, 2005
SNK's popular 2D fighter series, King of Fighters, finally made the leap from quaint sprites to full polygonal glory in the form of King of Fighters: Maximum Impact for the PS2. Now, Xbox owners can see what they missed and enjoy a few new features, not the least of which is full Xbox Live support. Heck, SNK even added the word "Maniax" to the title, which makes the full name King of Fighters: Maximum Impact – Maniax. WorthPlaying spent some time with a preview
PC Preview - 'Star Wars Battlefront II'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS
Publisher: LucasArts
Developer: Pandemic Studios
Release Date: Q4 2005
One of the things that surprised me was Star Wars: Battlefront was the best-selling Star Wars game of all time. Given that it's almost a mod of Battlefield 1942, I guess that's not too surprising. Set for release in Q4 this year, Battlefront 2 looks to do all the things a sequel should do: keep what made the original game great and add the requisite new things.
The big addition is space combat. Perhaps now, finally, we can relive what I feel is one of the high-water marks of































































