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Rainier's Articles


PS3 Preview - 'inFamous'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Action/Adventure
Publisher: SCEA
Developer: Sucker Punch
Release Date: Q2 2009

You can't really go wrong with some "Three Amigos" references from press folks right before the demo of a game. In that '80s movie, Martin Short grossly misinterprets the meaning of the word "infamous," explaining to others that it means "more than famous" instead of its true, malicious definition.

Time will tell if Sucker Punch's forthcoming project inFAMOUS ends up being more than famous, but judging from the early sample that Brian Fleming and Nate Fox showed off, it's certainly got a chance.

This is quite a departure

Xbox Live Arcade Preview - 'Geometry Wars: Retro Evolved 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Genre: Shoot-'Em-Up
Publisher: Bizarre Creations
Developer: Bizarre Creations
Release Date: August 6, 2008

Geometry Wars: Retro Evolved 2 offers six gameplay modes: Deadline, Evolved, King, Pacifism, Waves and Sequence.

In King mode, you can only shoot when your ship is located inside of dynamically generated circles. The circles disappear, so you'll have venture around and locate another circle from which to renew your attack. An achievement in the prior title, Pacifism, is now a full gameplay mode. You must avoid shooting, so you kill enemies by leading them through gates, which will close after you pass through them.

PS3/X360 Preview - 'Golden Axe: Beast Rider'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Publisher: Sega
Genre: Action Role-Playing
Developer: Secret Level
Release Date: Q4 2008

Golden Axe: Beast Rider is an odd beast because it both does and does not feel like a Golden Axe game. Initially, it's difficult to spot the elements that are related to Golden Axe but noticeably easier to spot the omissions. A single playable character and no multiplayer component could make some Golden Axe faithful scream in rage, but while some of the series' iconic gameplay has changed, much of the world setting has remained the same. Familiar monsters, both friendly and hostile, populate the

3. 'Kingdom Hearts II' (PS2)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: RPG
Publisher: Square-Enix
Developer: Square-Enix
Release Date: TBA

Alicia Ashby: o/` It's Tron! It's Tron! It's Trooooooon! o/`

Kingdom Hearts is the poster child for games that are much better than they have any right to be, and the sequel looks like it'll be everything the first game was and then some. The interface is streamlined, special cooperative moves with all of the guest characters have been implemented, and new context-sensitive moves let Sora perform amazing stunts during boss fights and special battles. Best of all is the new roster of series and guest characters: Jack Sparrow, Auron from

'Prince of Persia' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Prince Of Persia [ALL] Trailer off WP (45mb)

Led by the all-star team that created the previous Prince of Persia Sands of Time trilogy, Prince of Persia has been in development for over three years. The video game opens an entirely new chapter in the Prince of Persia universe in addition to introducing a fresh Illustrative art style, evolved combat system, open world structure and dynamic AI – most notably in the form of the Prince's powerful ally Elika. Prince of Persia is scheduled to release Holiday 2008 for the Xbox 360, the PS3 and PC.

'PowerUp Forever' (PS3/X360) Announced - Features, Facts & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the PowerUp Forever [PS3/X360] Trailer off WP (57mb)

In PowerUp Forever you have to grow to survive - and to grow you must destroy! Hunt and defeat enemy Guardians to harvest their glowing energy cores, gaining power to grow your ship and expand your weaponry. As you evolve you attract the attentions of ever-larger enemies, and your fight for survival goes on.

Key Features:

  • Procedurally Generated Environments: Never experience the same game twice as all of the enemy types and locations are procedurally generated
  • Innovative Growth Mechanic: Adds a unique twist to the shooter genre and offers fun, exciting gameplay
  • Power Up your

'Precursors' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

The story of the game starts millions of years in the past, yet it describes the cultures and races far beyond our own in all technical aspects. The exploration of space, the adventures on faraway planets, merciless wars between rival galactic empires – everything is in there. But the plot itself can offer more than that…

What if the Human race is not alone in the galaxy? What if there were 10 planets revolving around the Sun originally, and one of them was destroyed by an Alien race in a quest for technology, which surpassed any wildest imagination? What if mighty

'Rygar: The Battle of Argus' (Wii) - New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Get the Rygar: The Battle of Argus [Wii] Trailer off WP (10/15/20mb)

Grab your “Diskarmor” and swing into action on the Wii™ as the legendary warrior, Rygar! Immerse yourself in Greco-Roman mythology as you journey through the sundered Island of Argus. Intuitive use of the Wii Remote allows you to deftly and effectively control the use of the powerful Diskarmor to destroy enemies and maneuver on, around, over, and under obstacles to save Princess Harmonia!

13. 'Dead Rising' (X360)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action
Publisher: Capcom
Developer: Capcom
Release Date: May 2, 2006

Mark "RumDragon" Bolin: Zombies have always had a special place in my heart. Movies, games, and the occasional book on the topic have graced my shelves, and I still can't get enough. Dead Rising promises hordes of the undead for me to destroy with a plethora of weapons including 2x4s, chainsaws, pistols, and even cash registers. The graphics look impressive, and I can't wait to flood the halls with the blood of zombies. With a rather clichéd storyline (photojournalist in a mall full of zombies), I look forward

'Huxley' (X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Huxley trailer off WP (80mb)

Webzen introduces Huxley for the PC and Xbox 360™, the first game to allow console players and PC players to go head-to-head in first-person shooter (FPS) battles on a massively multiplayer scale.

In a post-apocalyptic world human beings have mutated and divided into Sapiens, Alternatives and Hybrids. The Sapiens and Alternatives both battle for control of the Earth’s resources as the Hybrids, a mysterious third race, fight for their very survival. In the PC game, players take on the role of the Sapiens or Alternative. On the Xbox 360™ they enter the game as