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Rainier's Articles


'Castlevania: Order of Ecclesia' (NDS) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Introducing the all-new Glyph attack system, players will be able to use special attack combinations as they attempt to defeat Dracula and his horde. Also introduced to the series are new outdoor locales ranging from forests to the ocean, giving players the chance to explore outside of Dracula's Castle. Developed by legendary Castlevania producer Koji "Iga" Igarashi, Castlevania: Order of Ecclesia is poised to set a new standard for side scrolling action on DS.

"We have always felt that the Castlevania franchise has been an excellent fit on Nintendo DS, and based on the popularity of the DS classics,

'Fire Emblem: The Sacred Stones' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

'Hellboy: The Science of Evil' (PSP/PS3/X360) - New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Based on the acclaimed comic book series from Dark Horse Comics, the game lets players unleash Hellboy's supernatural strength as they smash, crush and demolish their way through over six unique locations that boast fully destructible environments as they attempt to thwart an evil supernatural plot.

Drawing players into the vibrant and detailed world created by comic book legend Mike Mignola, Hellboy lets players step into the muscle bound frame of Hellboy, a hulking crimson-skinned warrior of supernatural creation. On the trail of a crazed witch, Hellboy uncovers a fiendish plot for world domination and must

'NeverWinter Nights 2' - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

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'Donkey Konga 2: Hit Song Parade' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

'Elebits: The Adventures of Kai and Zero' (NDS) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Elebits was an original title designed for the Wii and starred the titular creatures who have the ability to supply electricity when gathered together. As such, players were charged with locating and collecting the tiny Elebits creatures needed to power their home, and this basic concept has been retained for Elebits: The Adventures of Kai and Zero, but within a touch-screen adventure created specifically for the Nintendo handheld.

Elebits: The Adventures of Kai and Zero acts as a direct sequel to the Wii game, and adds a mystical slant to the story. The two titular heroes find themselves transported

PC Preview - 'Field Ops'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: First-Person Shooter/Real-Time Strategy
Publisher: Freeze Interactive
Developer: Digital Reality
Release Date: November 2006

Field Ops is one of the first titles to successfully merge both FPS and RTS into a single coherent genre. This is not the first game to attempt this – Battlezone and Battlezone 2 in the late '90s had similar approaches – but this is one of the best attempts at combining the best aspects of both genres without compromising either. This is neither an FPS with RTS elements nor a RTS with a splash of FPS – it works equally well as

'Kororinpa 2' (Wii) - 9 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

'Lost in Blue: Shipwrecked!' (Wii) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

In Lost in Blue: Shipwrecked!, players will find themselves stranded on a mysterious island filled with lush forests, ancient ruins, and an active volcano. With the help of trusty pets and new friends, players can explore the mysteries of the island to find a way home, or make a new life for themselves and stay forever. Vibrant 3D graphics make the island environment, weather systems, and various items more life-like than ever. An island tutorial with a greater focus on exploration enhances the accessibility for new players.

Taking full advantage of the Wii Remote and Nunchuk controls, Lost in

'Mario Tennis Advance' (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th