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Rainier's Articles


'Flock!' (PS3/X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 17th

Get the Flock! [PS3/X360/PC] Trailer off WP (40mb)

Look! Up in the sky! It’s a bird! It’s a plane! It’s a . . . lovable animal-herding UFO! In Flock!, players take control of a UFO that has been given the challenge of herding farm animals to its mothership through a variety of puzzle-filled interactive levels, including corn fields, pastures and other “plushie”-like environments. In order to succeed, players will have to manage the quirkiness of the animal’s distinct behaviors, as well as solve a series of environmental puzzles using Flock’s! physics-based gameplay. The animals that populate these islands

'Monster Hunter Freedom 2' (PSP) - 38 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Capcom Gamers' Day 2007

Get the Monster Hunter Freedom 2 [PSP] Trailers off WP

"Monster Hunter Freedom's incredible graphics, deep gameplay and addictive multiplayer quests represent the very best that the PSP system has to offer," said Mark Beaumont, executive vice president, officer and head of Capcom consumer software publishing in the Americas and Europe. "In Japan, we've seen the Monster Hunter phenomenon take off based on players coming together for face-to-face multiplayer 'hunting parties,' which we will foster with our own community here in North America."

The non-stop epic hunt-or-be-hunted adventure continues with more content and options than ever before! Monster Hunter

PC Preview - 'Jumpgate Evolution'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: MMORPG
Publisher: Codemasters
Developer: NetDevil
Release: TBA

It's not often that you see an MMORPG being played on three monitors. It's rarer still that you see it being played on three monitors for very good reason, as NetDevil's upcoming MMO, JumpGate Evolution, proved during E3. The developers were in more than a mild sense of panic as I stepped into their booth for my appointment. Their demo machines had been connected to the game's live server during the current friends and family beta test, but I can attest that E3's wireless is only remotely stable in

PS3/X360 Preview - 'Golden Axe: Beast Rider'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008

Publisher: Sega
Genre: Action Role-Playing
Developer: Secret Level
Release Date: Q4 2008

Golden Axe: Beast Rider is an odd beast because it both does and does not feel like a Golden Axe game. Initially, it's difficult to spot the elements that are related to Golden Axe but noticeably easier to spot the omissions. A single playable character and no multiplayer component could make some Golden Axe faithful scream in rage, but while some of the series' iconic gameplay has changed, much of the world setting has remained the same. Familiar monsters, both friendly and hostile, populate the

PC Preview - 'The Elder Scrolls IV: Oblivion'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Role-Playing
Publisher: 2K Games
Developer: Bethesda Softworks
Release Date: Christmas 2005

The Elder Scrolls series is celebrating its tenth anniversary. Considering the fact that this latest installment took over three years to make, that's not all that surprising. Bethesda's design philosophy is to build each game from the ground up, and for this ten-year edition, they're pulling out all the stops.

The first thing everyone is going to notice is just how flat-out gorgeous this game looks. Seriously, this is some near virtual-reality stuff. The game starts you off in a prison, where everything looks amazingly solid; the solidity

'Ghost Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

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'Tekken: Dark Resurrection' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

TEKKEN: Dark Resurrection arrives on the PSP, bringing one of the most explosive fighting games to the handheld platform.

New characters Lili and Dragunov join the classic cast such as Jin, Heihachi, Paul and Law in the battle to be crowned King of the Iron Fist Tournament. An all-new intro movie lets you dive into the midst of the world of TEKKEN, this time with ad-hoc multiplayer mode to fight against friends as well as more items to customize your favorite characters. Now you can fight anytime, anywhere – are you ready?

'Picross' [NDS] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2007

Get the Picross [NDS] Trailer off WP (4mb)

Related articles, Click here!

'King's Bounty: The Legend' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Get the King's Bounty: The Legend Trailer off WP (22mb)

Gameplay is divided into two major sections: adventure mode and battle mode. While playing in adventure mode the gamer controls their character in real-time. With several classes available at the start of a new game, the player moves through the adventure map seeking various treasures, fighting monsters and accomplishing quests tasked to him by the local stewards. Once in battle mode the gamer assumes the role of a war chief, leading his troops in tactical turn-based combat. Battles take place on land or sea, in dungeons or castles or even

'Big Brain Academy: Wii Degree' (Wii) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2007

Get the Big Brain Academy: Wii Degree [Wii] Trailer off WP (4mb)

The Wii Remote controller’s hands-on control makes playing a cinch. This rethinking of the popular Nintendo DS game will test players’ brains with fun problems and allow people of any age to play together. Multiplayer versus and co-op play modes also have been added, allowing players to use the title as a brain-training exercise or a raucous party game.

Features :

  • The Wii Remote’s hands-on control makes playing the game a breeze, and revamps the DS game that exercised players’ minds with enjoyable brain-teasers.
  • In addition to single-player mode, there are