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Rainier's Articles


PSP Preview - 'Miami Vice: The Game'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Vivendi Universal Games
Developer: Rebellion
Release Date: July 2006

If you're thinking scathingly bright pastel colors, silly '80s fashion, and the cheesiest of all TV music when you hear Miami Vice, then I'm afraid you're on the wrong track. The upcoming Miami Vice: The Game for the PSP is based on the upcoming film starring Jamie Foxx and Colin Farrell, not the masterpiece 1984 TV series starring Don Johnson and Philip Michael Thomas. It was honestly pretty disappointing. Miami Vice: The Game, much like the film it's based on, seems downright serious. This

PSP Preview - '50 Cent: Bulletproof'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Vivendi
Developer: High Voltage Soft.
Release Date: Q3 2006

And lo, the seas did run red with blood, and the wolf did lie with the ewe, and the oceans did freeze. The seventh seal was undone, and an army of howling spirits was released upon the world entire, to destroy and undo all that man has built.

50 Cent: Bulletproof on PSP doesn’t look all that bad, guys.

Believe me, I’m as shocked as you are. This is in stark contrast to the PS2/Xbox title, which overcame the critical equivalent of mob violence to move something

'Inhabited Island: Battlefield' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Inhabited Island: Battlefield Trailer off WP (34mb)

The story unfolds after Maxim destroyed the Center (Central Broadcast Station) and Land of the Fathers army was defeated in the north. Khonties, Barbarians and the Island Empire - unyielding enemies all - will get involved in fierce hostilities that threaten to destroy the entire race of Land of the Fathers. Each side will possess and develop easily distinguishable technologies, so the heavy armored, transport and aviation units they deploy on the battlefield will be of completely different design and construction. The battles will take place among vivid 3D

'Hotel Dusk: Room 215' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Los Angeles, 1979. Players take the role of Kyle Hyde, an ex-cop turned salesman trying to track down a missing friend. Clues lead to an eerie, old hotel rumored to have one very strange room – a room where wishes are granted. Players check in and get ready for a night of surprises as they meet a cast of unusual characters and try to unravel the mystery in Hotel Dusk: Room 215, a gritty new graphic adventure for the Nintendo DS.

  • Players hold their Nintendo DS like a book and use the touch screen to grill characters, search for

'Hard to be a God' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Hard to be a God trailer off WP (40mb)

The role-playing game Hard to Be a God is based on the book of the same name by the Strugatsky Brothers. The contradiction between Monks and The Grey grows into a total civil war where “everyone is in opposition to each other”. Arkanar separates from the Empire, which decides to alter the situation. For a start, it tries to ferret out the situation in Arkanar and sends spies there. The main character, a graduate of a secret elite school, is one of them. His task is to

'Guild Wars: Factions' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Guild Wars Factions is the highly anticipated follow-up to Guild Wars®, the critically acclaimed online roleplaying game that revolutionized online gaming with its fresh design, innovative technology and no-subscription-fee pricing.

Developed by Seattle-based studio ArenaNet, Guild Wars Factions takes place on the Asian-inspired continent of Cantha, where new and existing Guild Wars players join an epic quest to defeat an ancient evil and save a war-torn empire.

Players create a character from eight distinct professions—including the newly created Assassin and Ritualist—and become embroiled in a brutal war of conquest between two warring factions, the Luxons and the Kurzicks.

New missions will

'Exteel' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

NCsoft’s Team Beam puts you in command of a next generation mech – called an NxG – a humanoid, walking weapon. On Exteel’s futuristic battleground, giant robots are the key to ultimate victory.
Players create a mercenary pilot who grows in experience and rank through PvP battles. Each pilot can customize his or her personal mech using a robust character creation tool. Ultimately, pilots can store several different mechs in a “hangar” and choose which one to take into combat.

The game features easily accessible gameplay in a blend of high-speed tactics and team-based strategy. The animation for the

'The Legend of Zelda: Phantom Hourglass' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The epic story of The Legend of Zelda: The Wind Waker continues as Link finds himself lost and alone in unknown seas in a new adventure. Featuring intuitive touch-screen controls and innovative puzzles, The Legend of Zelda: Phantom Hourglass offers new challenges for fans of the series and an easy-to-grasp introduction for gamers new to The Legend of Zelda. But time grows short, and only the Phantom Hourglass can buy Link the minutes he'll need to survive.

  • The stylus makes controlling Link easier than ever. Tap on the screen to make Link move, or sweep the stylus around him

'Super Paper Mario' (NGC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The newest chapter of the Paper Mario story isn't just out of this world … it's out of this dimension.

  • What at first glance appears to be a 2-D sidescroller ripped straight from the pages of the Paper Mario universe soon turns into a 3-D action-adventure that defies all video game logic. Fusing 2-D and 3-D perspectives, not to mention

'Metroid Prime 3: Corruption' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

If you think you knew what it felt like to be the bounty hunter behind the visor, think again. Take aim at evil with Nintendo's revolutionary controller.

  • Players control Samus by moving with the Nunchuk controller and aiming with the pointer, allowing for a level of immersion unlike anything they have ever experienced. Through the eyes of Samus, players experience a quantum leap in first-person control as they wield the Wii Remote, the ultimate device for the firstperson shooter genre.
  • Samus will employ well-known power-ups like the Grapple Beam and Morph Ball, as well as a bunch of new surprises,