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Rainier's Articles


'Jenga' (NDS/Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Designed to make the most of the innovative control systems on the Wii and DS, the game will offer unpredictable, quick-paced, tactical play that combines suspense and risk-taking, where mounting anticipation comes to a crashing climax.

Players of the Wii version can get physical with the Wii Remote and Nunchuk controllers as they battle to keep the Jenga tower from falling, while on the DS the touch screen provides equally intuitive control of the fast-paced action. Players will experience sophisticated physics, and a multitude of game-play options (single and multiplayer). The game will contain all the fun, intensity and challenge of

'Final Fantasy XI: Wings of the Goddess' (PS2/X360/PC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Experience the next chapter in the immersive and ever expanding world of Vana’diel in Final Fantasy XI: Wings of the Goddess, a content-rich expansion pack that brings exciting new features to the world of Final Fantasy XI. Delve into new quests, meet new players, view new sights and experience the fourth chapter in the award-winning MMORPG that has a community of more than 500,000 active subscribers and more than 1.7 million characters from around the world.

There was once a war that shook the very foundations of Vana'diel.
It was a dark and dreadful age.
The lives of many

'Final Fantasy Tactics: The War of the Lions' (PSP) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Originally released in 1998 on the PlayStation game console, Final Fantasy Tactics, the first tactical RPG in the legendary Final Fantasy series, enthralled fans around the world with its unique artistic style and intricate storyline. Shipping more than 1.1 million copies in North America, Final Fantasy Tactics opened the genre to legions of new fans.

Final Fantasy Tactics: The War of the Lions, reborn and enhanced exclusively for the PSP system, introduces never-before-seen cinematic sequences, an entirely new English translation, 16:9 widescreen presentation and multiplayer features that will reintroduce this classic to a new generation of gamers.

In days now

'Final Fantasy Crystal Chronicles: Ring of Fates' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Few titles epitomize the essence of multiplayer camaraderie like the Final Fantasy Crystal Chronicles series. Released in 2004 as an innovative title that took advantage of the Nintendo GameCube-to-GameBoy Advance connectivity, Final Fantasy Crystal Chronicles bred an entirely new gameplay experience that expanded the horizons of conventional RPG gaming. Primed for a release on the Nintendo DS, Final Fantasy Crystal Chronicles: Ring of Fates is poised to continue this tradition by providing fans with two distinctly unique games: a fully fleshed single-player RPG experience and an addictive multiplayer element for up to four players.

Ship Date: Spring 2008

PC Preview - 'World in Conflict'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: Vivendi
Developer: Massive
Release Date: Spring 2007

It may look like another World War II RTS when you see the screenshots, but it isn't. World in Conflict is actually a World War III RTS, set in an alternate universe where the Cold War did not end in 1989.

Instead, it heated up rapidly, culminating in Russia invading the United States via Alaska, forestalling the collapse of their economy by shooting the hell out of people. As a result, the settings of World of Conflict aren't the usual Eastern European/Middle Eastern hellholes; you'll be fighting

NDS Preview - 'Crash Boom Bang!'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Party/Puzzle
Publisher: Vivendi
Developer: Dimps
Release Date: October 2006

Well … Crash is back.

Crash Boom Bang! is sort of weird, in that it's the first game in the long-running Crash series being made by a Japanese developer. For Crash's DS debut, the reins have been given to Dimps, the house behind Dragon Ball Z: Budokai.

As a result, Crash Boom Bang! has taken a turn for the anime. (Look, Mom, I'm using nouns as adjectives!) The game is more colorful than its American predecessors were and definitely more cute; Crash has gone from looking insane to looking

'Front Mission' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Square Enix is proud to present Front Mission, the original installment of the mech strategy saga, reborn exclusively on the Nintendo DS. With exciting new features including dual screen presentation and multiplayer modes, the game that gave birth to seven beloved sequels will captivate hardcore fans and new players around the world. Utilizing stylus and Touch Screen capabilities, players command a squad of customizable mechs known as wanzers, directing them through turn-based skirmishes through the battlefields of the 21st century.

The Front Mission saga focuses on the conflict over Huffman Island, located in the neutral zone between two superpowers known as

'The Last Remnant' (PS3/X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

The Last Remnant is a completely original RPG title, taking advantage of the power of next-generation hardware to build a lush, realtime fantasy world. Making full use of the power of Epic Games' flexible middleware solution, Unrea® Engine 3, Square Enix can now achieve simultaneous development on multiple platforms.

The game's battle system has been carefully crafted to deliver a brand-new experience for gamers, as they control forces in massive battles between up to seventy different units at once. Today's press conference also featured a demonstration of the game, showing off the dynamic world and sprawling

Long ago, the world

'Heroes of Mana' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Developed exclusively for the Nintendo DS, Heroes of Mana breathes new life into the World of Mana by taking it into an entirely new dimension. For the first time in the history of the series, stylus-wielding generals must plan, plot and strategize their way to victory on the battlefield. Utilizing the Touch Screen to the fullest, players take full control of the battle as they gather resources, assemble armies and experience an all-new perspective on the ever-evolving battle for the world of MANA.

Roget, a soldier of Pedda, is on a reconnaissance mission to Ferolia with his companions, when

'Godzilla: Unleashed' (Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Godzilla: Unleashed Trailer off WP (25mb)

Godzilla: Unleashed is a fighting game on a gigantic scale – players are thrust into a world in which monsters are larger than life and the mother of all giants reigns. Specially designed for the Wii, the intuitive wand motions allow you to unleash your inner monster; battle with the legendary Godzilla and a slew of the most renowned monsters in a challenge to ultimately save the planet from mayhem and complete annihilation. Godzilla: Unleashed provides an environment perfect for epic worldwide obliteration with interactive 3D cityscapes, an innovative non-linear storyline, big