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Rainier's Articles


'Dance Dance Revolution: Hottest Party' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Combining the traditional mat-based gameplay of the Dance Dance Revolution series with the motion sensing Wii Remote, DDR Hottest Party lets players move their whole body as they dance for a physical and immersive gameplay experience. While matching the directional arrows with their feet on the dance mat, players will also make specific movements with the Wii Remote and Nunchuk™, adding even more complexity to each song as they dance alone or with up to three other players across a variety of new game modes, including fun new mini-games.

Taking advantage of the motion-based gameplay opportunities provided by the

Battlefield Command: Europe at War 1939 - 1945 (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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Bloody Roar 4 (PS2) Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

KONAMI UNLEASHES THE BEASTS ON PLAYSTATION® 2 WITH BLOODY ROAR® 4
The Latest Sequel in the Most Ferocious 3D Fighting Game Franchise, Bloody Roar® 4 Brings New Gameplay, Characters, and Modes to the Arena

Konami of America, Inc., a subsidiary of Konami Corporation, today announced that Bloody Roar® 4 will be unleashed on Sony PlayStation® 2 computer entertainment system in November 2003. Slashing its way into gamers' living rooms, this unique fighting game brings intriguing all-new elements of gameplay including new characters, storylines, moves and modes. With more ferocious power, speed and style than ever, Bloody Roar® 4 will bring out

Colin McRae Rally 04 (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

PS2

Cossacks II: Napoleonic Wars - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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'Legendary' (PS3/X360/PC) - Features & 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - EIEIO 08

Sealed away inside Pandora's Box are the greatest creatures of myth and lore, locked away by ancient forces to preserve humanity. There they have spent eons waiting to be freed in order to rule the world once more. When a thief named Deckard is hired to steal an ancient artifact, he unwittingly triggers a war between man and myth. Now he is the only one capable of preventing the destruction of civilization. Giant griffons rule the skies and werewolves tear at the flesh of the innocent as cities are held under siege by creatures we'd dismissed as the

'Hail to the Chimp' [PS3/X360] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - EIEIO 08

Get the Hail to the Chimp [PS3/X360] Trailer off WP (30mb)

Hail to the Chimp begins after the Lion is deposed as King following a series of embarrassing scandals. The rest of the animals decide it's time to give democracy a try and hold an election for the next King giving even the lowliest of animals (the Clams) a say in things. The election quickly becomes a chaotic multiplayer free-for-all, with each candidate using a combination of brute force and dirty tricks to turn out the Clam vote. Ten animals will compete to become the next King. During

The Matrix Online - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

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Sammy Studios Unveils 'The Seven Samurai'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th

Sammy Studios, Inc. today unveiled Seven Samurai 20XX, the video game inspired by Akira Kurosawa’s classic film The Seven Samurai. The debut of the title, a collaborative effort involving world-renowned artists, took place at a press conference at the Electronic Entertainment Expo (E3) in Los Angeles. The event was attended by luminaries involved in the creation of the game, among them Hisao Kurosawa, son of the late director of the classic film, and Moebius, the legendary French comic artist who designed character concepts for the title. Ryuichi Sakamoto, the Academy Award® winning composer who created the game’s opening and ending

'1942: Joint Strike' (XBLA/PSN) Announced - Facts, Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Capcom Digital Day 2008

Get the 1942: Joint Strike [PS3/X360] Trailer off WP (30mb)

1942: Joint Strike takes inspiration and influence from the 194X series of World War II-themed vertical shooters. The art, sound and gameplay of the new game take cues from the original 194X games, but will stand out as its own unique entry in the series. Gameplay will resemble the classic 2D style that gamers expect, but the game utilises a full 3D engine. Set in a World War II-themed locale, stages, vehicles and weapons have the look and feel of WWII with some stylistic differences. The world in