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Rainier's Articles


'Samba De Amigo' (Wii) - 9 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sega Gamers' Day - SEGA Gamers' Day 2008

The samba-inspired rhythm music game made popular in the arcades is shaking its way onto the Wii!

Keeping the beat with over 40 songs on a Samba-inspired sound track, players shake the Wii Remote and Nunchuk like maracas and compete with friends to see who has the best moves. Throughout the dynamic songs there will be opportunities to strike a pose for extra points. Friends and family will be thoroughly entertained cheering each other on as they anxiously await their next turn.

'Metal Gear Online (PS3) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Get the Metal Gear Online [PS3] Trailer off WP (75mb)

'Dance Dance Revolution: Hottest Party' (Wii) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Combining the traditional mat-based gameplay of the Dance Dance Revolution series with the motion sensing Wii Remote, DDR Hottest Party lets players move their whole body as they dance for a physical and immersive gameplay experience. While matching the directional arrows with their feet on the dance mat, players will also make specific movements with the Wii Remote and Nunchuk™, adding even more complexity to each song as they dance alone or with up to three other players across a variety of new game modes, including fun new mini-games.

Taking advantage of the motion-based gameplay opportunities provided by the

Dead or Alive Ultimate (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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SEGA SuperStars (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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'Pro Evolution Soccer 2008' (ALL) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Key to PES 2008 is a proprietary adaptive AI system entitled Teamvision. Unique to the Konami game, Teamvision is a sophisticated AI programming that learns and adapts according to an individual’s style of play. As such, it will learn new ways to build attacks and to counter specific movements and previous attacking or defensive errors, ensuring games are more in line with the tactical but flowing nature of the real thing.

With the Pro Evolution Soccer series renowned for its fluid, realistic gameplay, the new game builds on the implementation of Teamvision with additional key advances. As with previous

Metal Slug Advance (GBA) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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SNK vs. Capcom: SVC Chaos (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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Metal Slug 4 / 5 (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th

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KOF: Maximum Impact (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th