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Rainier's Articles


15. 'Starcraft: Ghost' (PS2/Xbox)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

StarCraft: Ghost is a tactical/action game set in the StarCraft univers take part in the struggle for galactic domination as Nova, a deadly Ghost operative in the employ of the Terran Dominion.

18. 'Enemy Territory: Quake Wars' (PC)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action
Publisher: Activision
Developer: Splash Damage
Release Date: TBA

David Nadler: Splash Damage kicks ass. What more can I say? I love Wolfenstein: Enemy Territory, and this should top it by a long shot. They've got a good game engine, they've obviously got game design talent, and the style of gameplay is right up my alley. I'm an online FPS player, and this is one of the few FPS games coming out in the near future that holds any interest to me.

Matt Mefford: The long-anticipated title from Splash Damage is coming! As the makers of Return to Castle

20. 'Too Human' (X360)

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action
Publisher: Microsoft
Developer: Silicon Knights
Release Date: October 1, 2006

Chad "Wudi" Crawford: Admittedly, not much is known about Too Human at this point. Could it be the 360's God of War? It's possible, but definitely too early to call. I can't help but feel good about this title, though. Chalk this up to the short but oh-so-sweet trailer that showcased the cybernetic god Baldur's impressive melee and ranged combat capabilities as he defends mankind from an onslaught of robotic war machines. With Silicon Knights (developers of Blood Omen: Legacy of Kain and Eternal Darkness) behind it,

GameCube Preview - 'The Legend of Zelda: Twilight Princess'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action/Adventure
Publisher: Nintendo
Developer: Nintendo
Release Date: Fall 2005

The Legend of Zelda has been one of the most successful and enjoyable series in video game history. Every Zelda title was a top seller, and most every Zelda title was a must-have, and after getting my little hands on the latest title in the franchise, I am a firm believer that Twilight Princess will be no different. At any point during E3, the demo dungeon had a longer line than the showing of Sony's new PlayStation system. I have no doubt that this sort of popularity will follow

'Soul of the Ultimate Nation' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Soul of the Ultimate Nation Trailer off WP (75mb)

Hack and Slash your way to fun with Soul of the Ultimate Nation. Accelerate the pace with Soul of the Ultimate Nation™, the multiplayer action online RPG that delivers more fun and more friends in less time than other MMORPGs. Form a party from thousands of gamers using Soul of the Ultimate Nation’s Battle Zone System and embark on a graphically stunning and ever-expanding online fantasy world that is ready for action when you are.

Under the reign of the Immortal Emperor, the Geist Empire has ruled the Brakion continent

PS2/Xbox/X360/PC Preview - 'Tiger Woods PGA Tour 06'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Sports / Golf
Publisher: Electronic Arts
Developer: EA Redwood Shores
Release Date: Fall 2005

In the mist of video franchises for more popular sports such as football (Madden) and basketball (NBA Live), EA's Tiger Woods series of games has always been somewhat off to the side, discreetly making strides for those who like their sports a little quieter than most. They simultaneously strive for both accurate simulation and for accessibility, with the random fun feature thrown in for good measure. The series is now making its way to the next-generation systems, and we were able to take a

PC Preview - 'Mojo Master'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Simulation, MMO
Developer: Wild Tangent
Publisher: Wild Tangent
Release Date: June 20, 2005

My meeting first appointment at E3 turned out to be my meeting with Wild Tangent. It was an appropriately odd start to what was a very odd week; after all, going into the meeting, I knew nothing about the developer other than a rumor about them having made an RTS played via WinAmp’s browser. It turns out that they specialize in making fairly simple PC games, the sort of stuff that you can run on basically any computer or just play online. These are the

'Hail to the Chimp' [PS3/X360] - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - EIEIO 08

Get the Hail to the Chimp [PS3/X360] Trailer off WP (30mb)

Hail to the Chimp begins after the Lion is deposed as King following a series of embarrassing scandals. The rest of the animals decide it's time to give democracy a try and hold an election for the next King giving even the lowliest of animals (the Clams) a say in things. The election quickly becomes a chaotic multiplayer free-for-all, with each candidate using a combination of brute force and dirty tricks to turn out the Clam vote. Ten animals will compete to become the next King. During

'Legendary' (PS3/X360/PC) - Features & 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - EIEIO 08

Sealed away inside Pandora's Box are the greatest creatures of myth and lore, locked away by ancient forces to preserve humanity. There they have spent eons waiting to be freed in order to rule the world once more. When a thief named Deckard is hired to steal an ancient artifact, he unwittingly triggers a war between man and myth. Now he is the only one capable of preventing the destruction of civilization. Giant griffons rule the skies and werewolves tear at the flesh of the innocent as cities are held under siege by creatures we'd dismissed as the

'Viva Pinata' (X360) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06

Viva Piñata is a customizable, social and spontaneous game that invites players of all ages and skills to explore an immersive world where they are challenged to create and maintain a living garden ecosystem that grows in real time. Beginning with a few basic tools, players build and take control of their environment to attract and host more than 60 species of wild piñata, utilizing hundreds of customizable elements to create their very own distinctively unique thriving paradise.