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Rainier's Articles
PC Preview - 'The Lord of the Rings Online: Shadows of Angmar'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
PC Preview - 'The City of Metronome'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
Metronome is a third-person adventure game where sound is your weapon. Explore the city of Metronome in search of proof of the Corporation's secret agenda, while listening for sounds to record, and use them to fight enemies, solve problems and confuse citizens.
'Hotel Giant 2' - 7 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2
'Phoenix Wright: Ace Attorney' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Phoenix Wright: Ace Attorney Justice for All' (NDS) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th
'Dragonology' (NDS/Wii/PC) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 16th
'Phoenix Wright: Ace Attorney Justice For All' (NDS) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'The Sacred Rings: Aura 2' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
Prepare yourself for a journey like never before as you encounter the World of The Sacred Rings. This first-person point-and-click adventure is the sequel to
Aura: Fate of the Ages which sold over 50,000 copies worldwide (36,000 in North America and 14,000 in Europe). Take on the role of Umang as you wake up and find yourself alone in a strange, dark and unwelcoming world. Clenched in your fist lie a series of rings – the Sacred Rings that grant the holder unlimited power and immortality. Quickly you realize that a rival clan has tracked you down and that they
'Fish Fillets 2' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
You are in control of two fish and you must use them to rearrange the objects in a given level in such a way that the fish can exit unharmed. One of the fish is bigger and can move even heavy steel objects while the other one is smaller and can enter the holes and corridors that are too narrow for its bigger partner. Simple as it may seem, this principle offers a variety matched only by its complexity.





