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Rainier's Articles


'The Lord of the Rings Online: Mines of Moria' - 4 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Announced in Birmingham, the childhood home of J.R.R. Tolkien, The Lord of the Rings Online: Mines of Moria will expand the online world of Middle-earth to let players explore the ancient underground cities of the dwarves, battle epic characters in the depths, face off with the Watcher, be a part of the fateful release of Durin’s Bane and more! The Lord of the Rings Online expects to open Volume II of its epic story in the fall of 2008 with an increased level cap, two new classes and the introduction of a unique item advancement system.

“The Mines of

'Overlord: Minions' (NDS) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Meet Giblet, Blaze, Stench, and Zap – an elite Minion crew who, assisted by minion master Gnarl, get star billing in Overlord Minions, an irresistible and accessible puzzle action game, designed exclusively for Nintendo DS. In Overlord Minions, the Overlord commands the Minion team remotely. The Nintendo DS stylus becomes an extension of his evil will and every precise Touch Screen command is the player-as-Overlord directing, commanding and combining minions in battle, pointing and sweeping them to attack enemies and solving puzzles to execute his dastardly plans.

'Rise Of The Argonauts' (PS3/X360/PC) - 14 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Get the Rise of the Argonauts [ALL] Trailer off WP (220mb)

Inspired by the greatest Greek myths and legends, Rise of the Argonauts will enable players to live a hero's life, fight a hero's fight and sculpt a hero's legacy. With a distinctive blend of epic narrative and brutal real-time combat, players will be immersed in a story of lost love and a quest for personal vengeance in a world of gods, kings, magic and awe-inspiring mythical beasts.

Embarking on a quest to find the Golden Fleece and revive his beloved slain wife, Jason and his trusted band of

'Need for Speed Carbon' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world’s most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals’ neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew’s cars

'Bangai-O Spirits' (NDS) - 9 New Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Get the Bangai-O Spirits [NDS] Trailer off WP (11mb)

Bangai-O Spirits is a compelling blend of twitch-fest shooter and puzzler genres, seasoned with strategic and tactical elements. Developed in the eccentric, much-loved style of TREASURE Co., Ltd., it is a re-imagination of their '90s cult classic game Bangai-O, perfected for the NDS. Bangai-O Spirits will incorporate a powerful level editor tool, as well as revolutionary new technology known as Sound Load that allows gamers to transfer data among DS systems via sound files—a first for DS handheld systems.

Bangai-O Spirits provides gamers with addictive shooter gameplay, punishing supermoves and

'NBA 2K7' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

Related articles, Click here!

'Exit' (NDS) - 19 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

As "Mr. ESC," a professional escapologist who can rescue people from just about any situation Exit players must guide themselves through numerous obstacles while rescuing victims from life-threatening situations. Situations include braving fires, earthquakes and other disasters in various environments such as buildings, hospitals and subways. Players will undertake myriad actions, including running, jumping, climbing onto ledges and climbing down ropes on their way to becoming the ultimate escape artist.

'Mobile Suit Gundam Crossfire' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

Related articles, Click here!

'Fight Night Round 3' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sony Gamers' Day - Sony Gamers' Day 2006

Knocking out the competition, EA SPORTS Fight Night Round 3 brings the most intense boxing videogame experience to the virtual ring. Featuring exclusive content including a comprehensive ESPN Integration package, film quality graphics and a new first person mode called Get in the Ring, the PS3 version continues to innovate on the hit franchise.

Get in the Ring mode allows gamers to experience the fight through the eyes of the boxer. This is the closest a gamer will ever come to getting into the ring and trading blows with the greatest boxers of all time like Oscar De La Hoya, Muhammad

'Dark Horizon' - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Dark Horizon is a stark and atmospheric space combat simulation that aims to hurl its audience through an action-packed adventure, piloting its own ship through the perils that only space could have to offer.

Dark Horizon is a plot-rich experience; 22 challenging missions, laced with special features such as full ship customization, original weapon creation, joystick support, and several modes of combat.

At the boundary of the known galaxy, a deep-space exploration probe begins its transmission to a star-base, light years away.Before the signal is prematurely cut-off, the base's central computer receives numerous images of a disturbing