Wii Preview - 'New Super Mario Bros.'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Platformer
Publisher: Nintendo
Developer: Nintendo
Release: Q4 2009
Nintendo came out of E3 2009 much stronger than they did in 2008. They started off our booth tour with their big announcement of New Super Mario Bros. Wii, and I got to squeeze in some play time with the game.
If you've played the DS version of New Super Mario Bros., most everything is going to be familiar, including major elements of Super Mario Bros. 3 from the NES era, new and entertaining power-ups, and a fair supply of secrets to keep things interesting for a good, long











Atari's been hiding Getting Up: Contents Under Pressure for a while. I mean that literally; to hear word one about the game at last year's E3, you had to navigate through their weird art-deco buffet lounge to an exterior balcony in the Staples Center. There, you'd find Getting Up inside a locked room, which only opened at irregular intervals. For all we knew coming out of E3, Getting Up was a fishing sim.




5TH Cell is perhaps the best DS game developer that no one has heard of. They've only developed a few games, but those games have been fun and innovative, making excellent use of the DS' various features to create games that would not be the same anywhere else. Drawn to Life was a platformer designed around creating your own character, while Lock's Quest was a combination tower defense and hack-and-slash game. Their upcoming game, Scribblenauts, is easily their most ambitious to date, and








