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Rainier's Articles


Wii Preview - 'New Super Mario Bros.'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Platformer
Publisher: Nintendo
Developer: Nintendo
Release: Q4 2009

Nintendo came out of E3 2009 much stronger than they did in 2008. They started off our booth tour with their big announcement of New Super Mario Bros. Wii, and I got to squeeze in some play time with the game.

If you've played the DS version of New Super Mario Bros., most everything is going to be familiar, including major elements of Super Mario Bros. 3 from the NES era, new and entertaining power-ups, and a fair supply of secrets to keep things interesting for a good, long

'Animal Crossing DS' (NDS) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Players move into a living, breathing world inside the Nintendo DS...and then invite their friends to visit from anywhere on earth.

  • In this sequel to the wildly popular Nintendo GameCubeTM game, players and up to three friends can hang out in the same village and interact in real time - either through wireless LAN or over Nintendo Wi-Fi Connection. Now players can visit a friend's village from thousands of miles away.
  • The touch screen makes

Wii Preview - 'Wii Sports Resort'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Sports
Publisher: Nintendo
Developer: Nintendo
Release: July 26, 2009

Before you read any further about Wii Sports Resort, go do a bit of bowling in Wii Sports. Notice the subtleties that are there in the simulation, and those that aren't. The Wii Remote, ultimately, is limited, and many of those limits have been removed with the recent introduction of the Wii MotionPlus, which links to Wiimotes to let you do more with them. While it is launching with two EA Sports titles for Wii, the MotionPlus clearly seems custom designed for the upcoming Wii Sports

PS2 Preview - 'Getting Up: Contents Under Pressure'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2005

Genre: Action
Publisher: Atari
Developer: The Collective
Release Date: September 2005

Atari's been hiding Getting Up: Contents Under Pressure for a while. I mean that literally; to hear word one about the game at last year's E3, you had to navigate through their weird art-deco buffet lounge to an exterior balcony in the Staples Center. There, you'd find Getting Up inside a locked room, which only opened at irregular intervals. For all we knew coming out of E3, Getting Up was a fishing sim.

A year later, they aren't being quite as secretive. Getting Up, the brainchild of

'Enemy Territory: Quake Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

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Wii/PS3/X360 Preview - 'The Beatles: Rock Band'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Rhythm/Music
Publisher: MTV Games
Developer: Harmonix
Release: September 9, 2009

How can a game be both so much more than its predecessors, and yet so much less at the same time? This conundrum defined what I saw of the upcoming Rock Band release, The Beatles: Rock Band. The game floored me as a Beatles release, but its heritage as a Rock Band game seems a bit tenuous.

The basics are all there; this is Rock Band, with one significant evolution and some major interface modifications that I'll get to in a bit. The big new idea

'Chibi-Robot' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

The Sanderson family just got the ultimate in high-tech, house-helper technology: Chibi-Robo. In this inventive, story-driven game, players guide a miniature robot as he completes chores and clashes with enemies in his epic quest to become the highest-ranked Chibi-Robo out there. The living room can be a dangerous place when you're a robot less than a foot tall, so players will need to team up with the native toys to overcome obstacles, rack up points and keep the family happy. Normally running on battery power, Chibi-Robo needs to plug into power outlets with his built-in cord when he runs low

NDS Preview - 'Scribblenauts'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Puzzle
Publisher: Warner Bros. Interactive
Developer: 5TH Cell
Release Date: September 15, 2009

5TH Cell is perhaps the best DS game developer that no one has heard of. They've only developed a few games, but those games have been fun and innovative, making excellent use of the DS' various features to create games that would not be the same anywhere else. Drawn to Life was a platformer designed around creating your own character, while Lock's Quest was a combination tower defense and hack-and-slash game. Their upcoming game, Scribblenauts, is easily their most ambitious to date, and

PS3/X360/PC Preview - 'The Saboteur'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Pandemic Studios' Saboteur will feature an open-ended world. Mixing regular first-person action with stealth, you, as a member of the French La Resistance, have to free Nazi-controlled zones. Reminiscent of Schindler's List, these zones will be displayed in black and white, but once successfully liberated, become colorized.

'Battalion Wars' (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th

Battalion Wars blazes onto Nintendo GameCube with a platoon of real-time strategy (RTS) action. Whether players are hoofing it across the plains as a lone infantryman or commanding an entire platoon from atop an armored tank, the challenge is real and the mission is critical. There has never been a real-time strategy title like this before.

  • Command forces in the heat of