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Rainier's Articles


NGC/PS2/PSP/Xbox Preview - 'Marvel Nemesis: Rise Of The Imperfects'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Fighting
Developer: Nihilistic Software/EA Canada
Publisher: Electronic Arts
Release Date: October 2005

When Electronic Arts first announced what was formerly known as their Marvel vs. EA project some months back, to say that fans—both of comics and of fighting games--were skeptical was an understatement. Already, EA was fighting a losing battle with popularity; the X-Men aside, the last time Marvel characters had been in a fighting game was Marvel vs. Capcom 2. A lot of people had been perfectly happy with that title, and had long awaited a sequel to it. This license (along with Capcom quitting the

'Super Mario Galaxy' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The ultimate Nintendo hero is taking the ultimate step … out into space. Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy.

  • Shake, tilt and point! Mario takes advantage of all the unique aspects of the Wii Remote and Nunchuk controller, unleashing new moves as players shake the controller and even point at and drag items with the pointer.
  • Mario essentially defined the 3-D platforming genre with Super Mario 64, and this game proves once again that he is king. Players perform mind-bending, lowgravity jumps across wild alien

X360 Preview - 'Chromehounds'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action
Publisher: Sega
Developer: From Software
Release Date: July 2006

It's time to take smashing each other with giant robots to the next level.

From Software's Chrome Hounds is a next-generation squad-based shooter, the first mech game for the Xbox 360, and offers you the opportunity to go after your friends with huge, customizable robots. It's hard to find anything wrong with this.

In an alternate universe where the Cold War ended in the decimation of the planet, you take on the role of a mercenary participating in a conflict between nations, as a member of one

PC Preview - 'Supreme Commander'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: THQ
Developer: Gas Powered Games
Release Date: Q1 2007

The Strategic Possibilities of Deluded Megalomania

The Gas Powered Games crew, including Chris Taylor of classic real-time strategy game Total Annihilation fame, really know how to get a point across. That title hit PCs in 1997, and a decade's worth of anticipation and expectation awaits the arrival of Supreme Commander, the Taylor-led PC RTS due out early next year. The Supreme Commander show at the THQ pre-E3 summit was a presentation, not a demo. Still, the sense of scale and the-galaxy's-at-stake drama emerged convincingly from

PC Preview - 'Paraworld'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: RTS
Publisher: TBA
Developer: SEK/Sunflowers
Release Date: TBA

No, it isn't the "Land of the Lost," but the world of Sunflowers' upcoming real-time strategy title, Paraworld, will certainly remind you of it. It's a land of dinosaurs and ancient tribes anachronistically juxtaposed with modern humans with shotguns and smug grins. It's a land that time forgot, but one that Sunflowers hopes you won't.

Paraworld is an example of the action RTS – a game of building a base, collecting resources, creating an army, and crushing your enemy without mercy. Other than the dinosaur theme, there are a

'The Legend of Zelda: Twilight Princess' (NGC/Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get The Legend of Zelda: Twilight Princess [NGC/Wii] E3 2006 Trailer off WP (17mb)

Wii

When an evil darkness enshrouds the land of Hyrule, a young farm boy named Link must awaken the hero – and the animal – within.

  • When Link travels to the Twilight Realm, he transforms into a wolf and must scour the land with the help of a mysterious girl named Midna. Using the power and unique control of the Wii console, The
  • Legend of Zelda: Twilight Princess features incredibly precise aiming control using the Wii Remote.
  • The Wii Remote and the Nunchuk controller are used for a

'Switchball' (X360/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Sierra Gamers' Event - Sierra Gamers' Week 2007

Get the Switchball [X360/PC] trailer off WP (33mb)

Coming to Xbox LIVE Arcade late this summer and currently available for the PC on popular online gaming portals, Switchball challenges players to control an ever-changing ball along a narrow and challenging course suspended in midair. A polymorphous ball exhibits different physical characteristics as it changes form as either a standard Marbleball, a feather-light Airball, an electrically charged Powerball or a dense and powerful Metalball. Players will have to solve their way through challenging levels packed with tricky obstacles, traps and mazes. With beautifully rendered 3D environments including Skyworld, Iceworld,

Xbox 360 Preview - 'Halo 3'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: FPS
Publisher: Microsoft Game Studios
Developer: Bungie
Release Date: September 25, 2007

With the multiplayer beta giving Halo 3 all the bonus buzz it would need to keep gamers at bay until September, Microsoft opted for low-key presentations at E3, keeping the game in a dark room for the huddled masses to watch (but not play). Much like the Fable 2 meeting, this was not meant as a comprehensive overview of the game — not only is Halo beyond such things, but Bungie is also attempting to keep a Grand Theft Auto level of secrecy

PC Preview - 'Fury'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007

Genre: MMORPG/PVP
Publisher: Gamecock
Developer: Auran
Release Date: Q4 2007

One of the interesting things about the MMORPG genre is that it is, technically, a niche market. Not everyone wants to play one of them, and those who do, don't tend to play much of anything else. As World of Warcraft has recently proven, though, it is an extremely big niche, with room for hundreds of variations on the theme.

Fury is one of those variations. PVP is a big part of most MMOs, but as most of the (deeply whiny) hardcore fanbase of those MMOs would tell

'Hellboy: The Science of Evil' (PSP/PS3/X360) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Get the Hellboy [PSP] Trailer off WP (9mb)

Based on the acclaimed comic book series from Dark Horse Comics, the game lets players unleash Hellboy's supernatural strength as they smash, crush and demolish their way through over six unique locations that boast fully destructible environments as they attempt to thwart an evil supernatural plot.

Drawing players into the vibrant and detailed world created by comic book legend Mike Mignola, Hellboy lets players step into the muscle bound frame of Hellboy, a hulking crimson-skinned warrior of supernatural creation. On the trail of a crazed witch, Hellboy uncovers a fiendish plot