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'Dirge of Cerberus - Final Fantasy VII' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'DRIV3R' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004
The next evolution of one of the most successful franchises in video game history – Driver -- DRIV3R is an action-packed driving adventure game that recreates the excitement of a Hollywood blockbuster car chase and plays like an interactive movie. Developed by Reflections Interactive (an Atari studio), the masterminds behind Driver and Driver 2 – which have sold more than 12 million copies worldwide – DRIV3R stays true to its roots, incorporating the cinematic gameplay and gritty street crime of its predecessors with ground breaking graphics and three mammoth, wide-open city environments.
Featuring Hollywood-level production values and a gripping, narrative story
'Viva Pinata' (X360) - 15 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Microsoft Gamers' Day - X06
<b>1. 'Elder Scrolls IV: Oblivion' (X360/PC)</b>
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: RPG
Publisher: 2K Games
Developer: Bethesda Software
Release Date: March 20, 2006
Chad "Wudi" Crawford: With over 200 hours of gameplay and 16 square miles to be explored in the world of Tamriel, Oblivion is practically an alternate reality that gamers will live in for hours at a time. Plus, there's the Radiant AI, which allows NPCs to respond to the world around them like a real person would, adding to the immersion. Character's skills grow stronger the more they're used, which should make it that no two characters are ever alike. Throw together the game world, character
X360 Preview - 'Perfect Dark: Zero'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
NGC/PS2/Xbox Preview - 'Incredible Hulk: Ultimate Destruction'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Action
Publisher: Vivendi Universal
Developer: Radical Entertainment
Release Date: August 23, 2005
If you've ever read an Incredible Hulk comic, you'll recall that almost every story has some point where Hulk has been, I don't know, shot by approximately 500 helicopters at once or something. Hulk will be all hunkered down, hands covering his face, experiencing some sort of animal rage… and then he'll just snap and go nuts on his attackers, like he suddenly remembered that he's functionally invincible. With a mighty "HULK SMASH!" he'll tear into every breakable thing in the vicinity. A few pages (or
'Zatch Bell! Mamodo Fury' (PS2) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Join Zatch, Kiyo and your favorite characters from the hit TV series as they battle to become the mighty mamodo king!
This time, 1 – 4 players can choose from even more mamodo teams, more gameplay modes, and more special features!
Features:
- Play as your favorite team: 20 different playable teams to choose from. Control both mamodo and human characters!
- Lots of unlockables!: Discover the many unlockable features Zatch and his friends have to offer
- More gameplay modes: Choose from 3 game play modes including Story Mode, VS Mode and Arcade Mode
- The TV show come to life: Play in environments faithful to the
16. 'Splinter Cell: Double Agent' (ALL)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - Most Anticipated Games of 2006

Genre: Action
Publisher: Ubisoft
Developer: Ubisoft
Release Date: September 26, 2006
Bill Lange: Say it ain't so, Sam! Everyone's favorite fifth-freedom holder takes a walk on the other side of the law and spices up a series that was running low on ideas. Despite my "meh" attitude towards the third installment, I'm looking forward to Fisher's deep-cover assignment. Expect a much darker tone, tough moral decisions, and more of the innovative online play that's become a Splinter Cell trademark.
Hugh McHarg: A latecomer to the joys of stealth, I learned from the first Splinter Cell that I really did have
