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Rainier's Articles


'Ratchet & Clank Future: Tools of Destruction' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

After saving countless planets from dreadful doom and earning intergalactic mega-celebrity status in the process, Ratchet and Clank have taken some well-deserved R&R -- again. Yet, Ratchet remains restless. An orphan of the universe, he has never known anything of his past, his family, or his Lombax origins. And no one, not even Clank, can fill that void.

Unfortunately for Ratchet, someone else is equally interested in Ratchet’s origins: Emperor Percival Tachyon. In his thirst for revenge, the vile tyrant of an ancient race of foul insect-like monsters called Cragmites has festered an age-old grudge and is bent

'Folklore' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

Developed by Tokyo’s Game Republic under legendary game creator Yoshiki Okamoto, executive producer for Onimusha, Devil May Cry and Resident Evil, Folklore is a unique, dark fantasy adventure inspired by western fairy tales and built to showcase the power of PS3. Set in the mysterious town of Doolin, two strangers, Keats and Ellen, are drawn together to uncover a mysterious legend in a remote village that exists on the border between dreams and reality. They soon learn that the town serves as a gateway to fantastic realms, full of creatures, spirits and monsters. In order to solve the mystery of

'Lair' (PS3) - 11 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

In a world ravaged by endless conflict and natural disaster, a call for peace turns into a bloodbath of betrayal and deceit in Lair for the PS3. Playing as a warrior named Rohn who rides a voracious dragon trained for deadly aerial and ground combat, gamers must defeat the war-hungry Mokai to save the Asylian civilization. Together, Rohn and his dragon will attempt to change the destiny of a world on the brink of extinction by scorching, clawing and smashing through thousands of enemies and their war-trained beasts.

'Uncharted: Drake's Fortune' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

Developed by the studio that brought blockbuster hit franchises Crash Bandicoot and Jak & Daxter to PlayStation fans, Naughty Dog Inc.’s, Uncharted: Drake’s Fortune is the first game in a new fast-paced action-adventure franchise developed exclusively for the PS3.

Uncharted: Drake’s Fortune, brings players into a world ripe with realism and unexpected juxtapositions. A fallible hero akin to those depicted in pulp-adventure genre films, Nathan Drake brings a humanity and believability never seen before in video gaming, enabled entirely through PS3 technology advancements.

A 400-year-old clue in the coffin of Sir Francis Drake sets a modern-day fortune hunter on an

'Killzone 2' (PS3) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2

Throughout the campaign, players will encounter lifelike and adaptable artificial intelligence (A.I.) from enemies as well as fellow soldiers, destructible environments, and stunningly detailed scenery. Additionally, players will be tasked with utilizing a host of new weapons and vehicles in the war to stop the Helghast. Featuring an extensive single-player campaign and thrilling multi-player mode, Killzone 2 delivers a host of new gameplay elements and an intense storyline that will once again drive gamers to join the ranks of the ISA and fight the Helghast…this time on the enemy’s home planet.

Two years after the Helghast assault on Vekta, the ISA

Halo 3' (X360) - 5 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

The Covenant control Earth. The Flood is unleashed. With the fate of the galaxy hanging in the balance, Master Chief is the only one that can save the human race. The entire epic story arc has led up to this moment. Master Chief, the last of his kind, is a warrior born for combat, bred for war… and humanity’s only hope.

After stowing away on a Forerunner spacecraft, Master Chief, a genetically altered, cybernetically enhanced Spartan supersoldier, must race back to Earth to stop the Covenant once and for all and save mankind. With his artificial intelligence companion Cortana

'Project Gotham Racing 4' (X360) - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Right from the starting line, Bizarre’s vision for “PGR 4” was to create an emotionally-charged racing experience, where players become attached to their careers, profiles and vehicles. There are several new features that embody this emotional experience, the most significant being the new career mode. Drivers will be rewarded with a growing fanbase that’ll cheer them on, react to their every move and support them through victory. Just imagine hearing the roar of the crowd as you cross the finish line with your own style and flair.

One of the most appealing new gameplay elements is the dynamic

'Kingdom Under Fire: Circle of Doom' (X360) - 3 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Kingdom Under Fire: Circle of Doom is an Action RPG game based on the universe of Kingdom Under Fire series. Where as the previous Kingdom Under Fire series were Action RTS titles that recreated realistic fantasy battlefields of massive scale, Circle of Doom focuses on the development of one character with easy-to-learn game system and control mechanics.

The words “Action” and “RPG” may sound familiar to many gamers, but Circle of Doom is filled with never-before-imagined innovation and fresh ideas. Players will explore randomly generated vast dungeons and face off monsters swarming the screen in thousands and attacking from

'Rez' (XBLA) - Facts & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Originally released by SEGA in Japan in 2001 for the Dreamcast and PlayStation2 computer entertainment system, followed by a North American release only for the PlayStation 2 and European release on both platforms in early 2002, Rez was developed by SEGA's United Game Artists ("UGA") division. Tetsuya Mizuguchi, former president of UGA and current chief creative officer of Q Entertainment, conceptualized and produced the fast-action shooter, which is known to be one of the most unique, offbeat and eccentric games ever released.

"We are excited to announce that Rez will be given a new life, this time in digital form," said

'Beautiful Katamari' (X360) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007

Experience the new high-definition, next generation sights and sounds of Beautiful Katamari as the Prince takes on a new high-rolling adventure, with his famous cousins in tow, to save the Katamari universe once again after the King of All Cosmos has a very un-royal and unfortunate accident. As usual, the King of All Cosmos demands the service of his son, the Prince, to roll anything and everything up into massive clumps and set things right, bringing harmony once again to the Katamari Cosmos.

Take the Prince for a spin in astounding 720p next-gen graphics, that stay true to the