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'Tatsunoko vs. Capcom' (Wii) Developer Interview
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2009
Tatsunoko vs. Capcom pits Capcom's iconic characters against Tatsunoko Production's anime superheroes. This clash of heroes face off in two-on-two battles for the ultimate 2D tag-team battle. During the E3 madness, we sat down with Capcom's senior communications director, Chris Kramer.
WP: Who has the honor to speak with us? State your name, rank, and occupation!
I'm Chris Kramer, and I'm the senior director of communications and community at Capcom.
WP: One of the big announcements for E3 was the fact that Tatsunoko vs. Capcom is coming to the U.S. and Europe. What was it like getting that brought over? We kept hearing
'Full Spectrum Warrior: Ten Hammers' (PS2/Xbox/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
'Gothic III' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
PS3/XBLA/PC Preview - 'Trine'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Puzzle/Platformer
Publisher: Nobilis
Developer: Frozenbyte
Release Date: July 2009
On the surface, Trine is not a difficult game to understand, as it is essentially a puzzle game in which you can switch on the fly between three varied characters. However, the basic puzzle mechanics and characters are mere underpinnings for the meat of the physics-based gameplay and cooperative play. The co-op was not present in our preview build, but the physics most definitely are, along with a surprisingly developed theme and production values for a puzzle title.
The three characters in Trine all have varied roles and
'Juiced' (PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Wii Preview - 'New Super Mario Bros.'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Platformer
Publisher: Nintendo
Developer: Nintendo
Release: Q4 2009
Nintendo came out of E3 2009 much stronger than they did in 2008. They started off our booth tour with their big announcement of New Super Mario Bros. Wii, and I got to squeeze in some play time with the game.
If you've played the DS version of New Super Mario Bros., most everything is going to be familiar, including major elements of Super Mario Bros. 3 from the NES era, new and entertaining power-ups, and a fair supply of secrets to keep things interesting for a good, long
Wii Preview - 'Wii Sports Resort'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Sports
Publisher: Nintendo
Developer: Nintendo
Release: July 26, 2009
Before you read any further about Wii Sports Resort, go do a bit of bowling in Wii Sports. Notice the subtleties that are there in the simulation, and those that aren't. The Wii Remote, ultimately, is limited, and many of those limits have been removed with the recent introduction of the Wii MotionPlus, which links to Wiimotes to let you do more with them. While it is launching with two EA Sports titles for Wii, the MotionPlus clearly seems custom designed for the upcoming Wii Sports
'MotoGP: Ultimate Racing Technology 3' (Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
Wii/PS3/X360 Preview - 'The Beatles: Rock Band'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009

Genre: Rhythm/Music
Publisher: MTV Games
Developer: Harmonix
Release: September 9, 2009
How can a game be both so much more than its predecessors, and yet so much less at the same time? This conundrum defined what I saw of the upcoming Rock Band release, The Beatles: Rock Band. The game floored me as a Beatles release, but its heritage as a Rock Band game seems a bit tenuous.
The basics are all there; this is Rock Band, with one significant evolution and some major interface modifications that I'll get to in a bit. The big new idea
























































