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Thomas Wilde's Articles


Xbox Review - 'Fatal Frame 2: Crimson Butterfly'

by Thomas Wilde on Nov. 3, 2004 @ 3:12 a.m. PST | Filed under Reviews

Tensions rise as Fatal Frame 2 on Xbox boasts a new mode that allows the player to move through the lost village in the first person view. The player experiences limited sight leading to higher insecurities and an increased feeling of vulnerability in the most terrifying Fatal Frame mode to date.

PS2 Review - 'Forgotten Realms: Demon Stone'

by Thomas Wilde on Nov. 2, 2004 @ 12:15 a.m. PST | Filed under Reviews

Forgotten Realms: Demon Stone is an action adventure game set in the popular D&D world created by Wizards of the Coast. Forgotten Realms: Demon Stone will place players in the middle of a heated battle between two demonic armies set to overrun the world of Faerun.

Gamecube Review - 'Paper Mario 2: The Thousand Year Door'

by Thomas Wilde on Nov. 1, 2004 @ 2:05 a.m. PST | Filed under Reviews

Maps at the ready! Princess Peach has been kidnapped and Mario must follow the map's clues to the Star Crystals - the only power able to guide him to the Princess. But beware you will meet many people along the way and it is up to you to decide if they are friend or enemy! Mario can partner up with characters that can then combine with Mario to allow new moves.

PC Preview - 'Vampire: The Masquerade - Bloodlines'

by Thomas Wilde on Oct. 31, 2004 @ 1:29 a.m. PST | Filed under Previews

Vampire: The Masquerade-Bloodlines is a role-playing adventure, combining intense first-person shooter combat with an open, non-linear world, rich character development and an immersive storyline. The game plunges players into the dark and gritty vampire underworld of modern day L.A. as a creature of the night, interacting with and battling mortals and other creatures of darkness with an incredible array of vampire powers, skills and traits.

Xbox Preview - 'BloodRayne 2'

by Thomas Wilde on Oct. 27, 2004 @ 2:00 a.m. PDT | Filed under Reviews

BloodRayne is a dhampir, born from the unnatural union of vampire and human. Blessed with the powers of a vampire but cursed with the unquenchable thirst for blood and a weakness to sunlight, Rayne is challenged with her most personal battle yet in BloodRayne 2.

PS2 Preview - 'Spyro: A Hero's Tail'

by Thomas Wilde on Oct. 17, 2004 @ 3:48 a.m. PDT | Filed under Previews

Spyro must save the Dragon Realms from the Evil Red Dragon who has planted light-sapping Dark Gems all over the Dragon Realms in an attempt to capture and control the world. With the help of his allies, Spyro must seek out and destroy all of the Dark Gems to return the lands back to normal and to save the Dragon Realms from the evil dragon's tyrannical control.

Xbox Preview - 'Fatal Frame 2: Crimson Butterfly'

by Thomas Wilde on Oct. 15, 2004 @ 12:11 p.m. PDT | Filed under Previews

Tensions rise as Fatal Frame 2 on Xbox boasts a new mode that allows the player to move through the lost village in the first person view. The player experiences limited sight leading to higher insecurities and an increased feeling of vulnerability in the most terrifying Fatal Frame mode to date.

PS2 Preview - 'Ghost In The Shell: Stand Alone Complex'

by Thomas Wilde on Oct. 14, 2004 @ 2:50 a.m. PDT | Filed under Previews

'Ghost in the Shell: Stand Alone Complex' is Bandai's upcoming PlayStation 2 action game based on the seminal anime series by Masamune Shirow. Featuring a stunning 3D game world and over 20 minutes of breathtaking CGI, the game allows players to assume the role of Major Kusanagi as she shoots her way through an army of tough as nails enemies.

PS2 Preview - 'Tak 2: The Staff of Dreams'

by Thomas Wilde on Oct. 10, 2004 @ 3:40 a.m. PDT | Filed under Previews

Join Tak in an epic adventure, as he must learn new Juju magic to recover the Staff of Dreams and defeat Tlaloc once and for all. Tak’s role in the great Prophecy of the Pupanunu people isn’t over. Rather, it’s just begun!

PS2 Preview - 'Technic Beat'

by Thomas Wilde on Oct. 8, 2004 @ 4:14 a.m. PDT | Filed under Previews

In Technic Beat, you listen to music represented in the game by radiating concentric rings of sound. Picking up the beat, you dance into the middle of the rings and try to "catch" the music. If successful, you achieve the power to manipulate the sound rings and create entirely new music. As you progress and gain skill, you are rewarded with spectacular visual displays, bonuses, and power ups.