by Rainier on June 15, 2004 @ 1:30 a.m. PDT | Filed under
News
Epic has released the final patch for their recently released FPS Unreal Tournament 2004. The patch brings your retail game to v3236 and features a TON of tweaks, bug fixes, multiplayer & performance enhancements. Read more for detailed fix list and download links ...
by Rainier on May 31, 2004 @ 6:48 p.m. PDT | Filed under
News
The main concept behind Unreal Annihilation is to bring the RTS style of Total Annihilation to Unreal Tournament 2003. To do this, we plan to employ two methods; The classic Overhead view, and the engine's favorite First Person view. Both of these views will aid the player in leading his units to victory. Read more for download links ...
by Rainier on May 29, 2004 @ 5:45 p.m. PDT | Filed under
News
As expected the second part of the Community Bonus Pack for Epic Games' multiplayer FPS Unreal Tournament 2004 has been released. This second CBP contains 20 new third party maps, four new player characters and two new mutators. (
thanks HomeLAN). Read more for download links ...
by Rainier on May 20, 2004 @ 6:31 p.m. PDT | Filed under
News
Atari let us know that they have released the first Community Bonus Pack for Epic Games' multiplayer FPS Unreal Tournament 2004. This CBP features 21 maps (including four new Onslaught maps), four new character models and a new mutator, SpiderSteroids (
thanks HomeLAN). Read more for download links ...
by Rainier on May 17, 2004 @ 9:11 a.m. PDT | Filed under
News
Epic has released the final patch for their recently released FPS Unreal Tournament 2004. The patch brings your retail game to v3204 and features a TON of tweaks, bug fixes, multiplayer & performance enhancements. Read more for detailed fix list and download links ...
by Rainier on May 7, 2004 @ 6:17 p.m. PDT | Filed under
News
NVIDIA Corporation and Epic Games today announced the first public showing of Unreal Engine 3 at this week’s E3. Designed to dramatically raise the bar of visual quality in 3D games, Unreal Engine 3 is the first game engine to take full advantage of Shader Model 3.0—a key feature of Microsoft DirectX 9.0—enabled only by the NVIDIA GeForce 6 Series of graphics processing units (GPUs).
by Rainier on May 6, 2004 @ 2:02 p.m. PDT | Filed under
News
Sigil Games Online, Inc. today announced that the company is using the Unreal Engine as one of several licensed technologies used in their flagship product, the massively multiplayer RPG "Vanguard: Saga of Heroes."
by Rainier on May 1, 2004 @ 12:42 p.m. PDT | Filed under
News
Epic is working on the first big patch for their recently released FPS Unreal Tournament 2004. The patch will feature a TON of tweaks, bug fixes, multiplayer & performance enhancements. No specific release date has been given, but there is a beta patch available for people who feel experimental (thanks NoFrag). Read more for download links ...
by Rainier on April 28, 2004 @ 3:20 a.m. PDT | Filed under
News
Epic is working on the first big patch for their recently released FPS Unreal Tournament 2004. The patch will feature a TON of tweaks, bug fixes, multiplayer & performance enhancements. No specific release date has been given, but in the meantime read more for a detailed fix list ...
by Eric on April 16, 2004 @ 1:25 a.m. PDT | Filed under
Reviews
Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created. The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare.
by Rainier on April 2, 2004 @ 10:51 a.m. PST | Filed under
News
Epic has released a Bonus Map Pack for UT2004 featuring two additional maps taking massive Onslaught battles to new planets. ONS-Ascendancy and ONS-Aridoom transport you to Tarydium crystal mines and age-old mesas littered with tank shells (
thanks Gamespot). Unlike other versions, ours works for ALL platforms, not just WinXP, just extract it and you are good to go (
thanks Andy). Read more for download links ...
by Rainier on March 18, 2004 @ 1:33 a.m. PST | Filed under
News
“Unreal Championship 2: The Liandri Conflict” brings the “Unreal Championship” franchise to Xbox and Xbox Live with bold enhancements to single and multiplayer gameplay including all new super-agile player acrobatics, third-person camera mode, vehicles and intense melee abilities. “Unreal Championship” fans can play as any one of 14 characters from the “Unreal” Universe, each with spectacular new Adrenaline powers that enable new offensive and defensive combos. Read more for details & screens ...
by Rainier on March 17, 2004 @ 10:14 p.m. PST | Filed under
News
A new Unreal Tournament 2004 multiplayer map has been released, and while it is not officially supported by Digital Extremes and Epic Games, it is created by is now available. The onslaught map is called Icarus Plaza and although it is not an official release, it is designed by UT2004 level contributor Chris Blundell (
thanks 3DGamers). Read more for download links ...
by Rainier on March 16, 2004 @ 8:44 a.m. PST | Filed under
News
Online PC gaming is Unreal again! Atari and Epic Games have shipped Unreal Tournament 2004, the highly anticipated follow-up to last year's Unreal Tournament 2003 and the third installment in the mega-selling Unreal Tournament franchise, to retail stores worldwide this week.
by Eric on March 12, 2004 @ 2:26 a.m. PST | Filed under
Previews
"Unreal Tournament 2004" builds on the success of past installments, taking the franchise to the next level with the introduction of the hyper-charged Onslaught mode, the return of the fan-favorite Assault mode, which last appeared in the original "Unreal Tournament," and the introduction of land-, air- and space-based vehicles. Expected in stores next week, we took it for a quick spin...
by Rainier on March 8, 2004 @ 10:19 a.m. PST | Filed under
News
The Unreal II XMP Community Bonus Pack has been released featuring ten of the best maps and seven of the best mutators from the Unreal II XMP community (thanks BeyondUnreal). Read more for download links ...
by Rainier on March 4, 2004 @ 9:26 a.m. PST | Filed under
News
Atari and Epic Games are pleased to announce that development is complete on Unreal Tournament 2004, the highly anticipated follow-up to last year’s smash Unreal Tournament 2003 and the third installment in the mega-selling Unreal Tournament franchise. The game is expected to be available at retail stores worldwide on March 15.
by Rainier on March 1, 2004 @ 2:35 a.m. PST | Filed under
News
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare." Check out some new screens ...
by Rainier on Feb. 21, 2004 @ 1:09 a.m. PST | Filed under
News
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare." Check out some new screens ...
by Rainier on Feb. 18, 2004 @ 8:21 a.m. PST | Filed under
News
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare." Check out some new screens ...
by Rainier on Feb. 11, 2004 @ 11:30 a.m. PST | Filed under
News
Epic has released the Unreal Tournament 2004 official demo includes five playable game modes, and offers fans their first taste of Unreal Tournament 2004’s two new game modes: the introduction of the hyper-charged Onslaught mode and the return of the fan-favorite Assault mode, which last appeared in the original Unreal Tournament. The demo also features established gametypes like Deathmatch, Capture the Flag and Bombing Run. Read more for download links ...
by Rainier on Jan. 30, 2004 @ 1:07 p.m. PST | Filed under
News
Despite the recent closure of Legend Entertainment by Atari, the Unreal II: XMP community remains strong. During the months leading up to and following the release of XMP, a group XMP beta testers and community members have been working on a pack consisting of top-notch third-party XMP maps (9 of them) and mutators. Read more for details and download links ...
by Rainier on Jan. 29, 2004 @ 11:31 p.m. PST | Filed under
News
Beyond Unreal brought a chat log from 3DGPU's Unreal Tournament 2004 IRC chat online with, amongst many other people, Epic's Mark Rein. You can
check the entire chatlog right here, but the most interesting bit of the conversation was : "MarkRein[Epic] The demo will be out within two weeks." We had Far Cry demo, UT2004 is next, now all we need is a HL2 & Doom3 demo :)
by Rainier on Jan. 20, 2004 @ 11:50 a.m. PST | Filed under
News
The anticipated patch for Atari's Unreal 2 XMP free multiplayer addon has been released. This patch brings your retail game to v7710 and helps to reduce server CPU usage, fixes a variety of bugs, adds a number of new features such as in-game server browser, a modified version of the Harbinger vehicle and plenty more. Read more for details and download links ...
by Rainier on Jan. 16, 2004 @ 5:37 p.m. PST | Filed under
News
Noticed on VE3D that Legend Entertainment has today been shut down by the powers that be at Atari, according to credible sources. Legend recently completed work on the XMP addon, which added an excellent multiplayer mode to Unreal 2. This was released free on the internet for existing owners of Unreal 2 and also in a special edition version of the game that was released recently. The patch that is currently being tested will be released and that the master server for the game will continue to operate. The LEgend Ent. website has already been taken offline and the Unreal 2 Xbox port (developed by Tantalus) is still on track for release. No Atari representative could be reached for comments, no surprise there...
Thanks Andy!