Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience using gruesome new tools, empowering him as he meets new characters, explores Zero-G environments, and fights against a relentless necromorph onslaught.
by Rainier on June 15, 2010 @ 4:34 p.m. PDT | Filed under
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Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience using gruesome new tools, empowering him as he meets new characters, explores Zero-G environments, and fights against a relentless necromorph onslaught.
by Rainier on June 14, 2010 @ 2:55 p.m. PDT | Filed under
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Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience using gruesome new tools, empowering him as he meets new characters, explores Zero-G environments, and fights against a relentless necromorph onslaught.
by Rainier on May 18, 2010 @ 6:11 a.m. PDT | Filed under
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Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience using gruesome new tools, empowering him as he meets new characters, explores Zero-G environments, and fights against a relentless necromorph onslaught.
by Rainier on May 14, 2010 @ 2:02 p.m. PDT | Filed under
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Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience using gruesome new tools, empowering him as he meets new characters, explores Zero-G environments, and fights against a relentless necromorph onslaught.
by Rainier on May 11, 2010 @ 3:35 p.m. PDT | Filed under
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EA has released its latest financial results revealing that it did not manage to match last year's $4.2 billion in revenue, as this year fell short at $3.6 billion, and while last year it EA reported a $1.1 billion deficit, it managed to reduce its loss by nearly half to $677 million. In more interesting news, an updated release list confirms Dead Space 2 is coming to PC, while a new Fight Night title seems to be in development as well.
by Adam Pavlacka on April 29, 2010 @ 3:36 a.m. PDT | Filed under
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Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience using gruesome new tools, empowering him as he meets new characters, explores Zero-G environments, and fights against a relentless necromorph onslaught.
by Rainier on April 1, 2010 @ 9:44 p.m. PDT | Filed under
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Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience using gruesome new tools, empowering him as he meets new characters, explores Zero-G environments, and fights against a relentless necromorph onslaught. EA exec producer Steve Papoutsis has
confirmed that Dead Space 2 will have a demo for people to try out the game, which they hope will be better received than the demo for the original.
by Rainier on March 8, 2010 @ 4:41 p.m. PST | Filed under
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Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience using gruesome new tools, empowering him as he meets new characters, explores Zero-G environments, and fights against a relentless necromorph onslaught. EA
kicked off a contest that allows fans to a creative kill that will get added to the game if selected.
by Rainier on Feb. 24, 2010 @ 12:00 a.m. PST | Filed under
News
Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience using gruesome new tools, empowering him as he meets new characters, explores Zero-G environments, and fights against a relentless necromorph onslaught.
by Rainier on Feb. 17, 2010 @ 4:03 p.m. PST | Filed under
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Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience.
Originally announced as multiplatform title, including PC,
EA's financial from last week no longer made mention of it, followed by a confirmation there would be a PC edition, only to be amended that it still "under consideration." Not content with the confusion, EA has put up
PC product page, but whether this means the decision has been made or not, nobody knows (thanks
Blues).
by Rainier on Feb. 11, 2010 @ 4:57 p.m. PST | Filed under
News
Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience using gruesome new tools, empowering him as he meets new characters, explores Zero-G environments, and fights against a relentless necromorph onslaught.
EA's financials no longer made mention of the
originally announced PC version fueling speculations it has been canceled, and while EA's Jeff Green at
first confirmed there will be a PC version, he
later backtracked saying it is still "under consideration."
by Rainier on Jan. 14, 2010 @ 11:46 a.m. PST | Filed under
News
Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience. EA is
accepting suggestions of what to include/add in the Collector's Edition, with Executive Producer Steve Papoutsis to give his comments on the entries somewhere next week (thanks
Blues).
by Rainier on Dec. 23, 2009 @ 9:48 a.m. PST | Filed under
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Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience. New tools to gruesomely slice and dismember the Necromorphs complement Isaac's signature Plasma Cutter, empowering him as he meets new characters, explores Zero-G environments, and fights against a relentless necromorph onslaught.
by Rainier on Dec. 7, 2009 @ 6:36 a.m. PST | Filed under
News
Hero Isaac Clarke returns for another heart-pounding adventure, taking the fight to the Necromorphs in this thrilling action-horror experience. New tools to gruesomely slice and dismember the Necromorphs complement Isaac's signature Plasma Cutter, empowering him as he meets new characters, explores epic Zero-G environments, and fights against a relentless necromorph onslaught.
by Rainier on Nov. 15, 2009 @ 7:37 a.m. PST | Filed under
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In the bold and often-bloody Dead Space, gamers will step into a third-person sci-fi survival horror experience delivering the ultimate in psychological thrills and gruesome action. With the original Dead Space released last year, the Wii sequel not selling too well, Visceral wrapping up Dante's Inferno, it is no surprise work on a sequel is proceeding. Not officially announced yet, but
hinted at multiple times already, rumors about the inclusion of multiplayer
surfaced in a survey earlier this year, with a new
help wanted page confirming it further (
thanks Joystiq).
by Rainier on Oct. 30, 2009 @ 3:52 p.m. PDT | Filed under
News
In the bold and often-bloody Dead Space, gamers will step into a third-person sci-fi survival horror experience delivering the ultimate in psychological thrills and gruesome action.
Back in July Variety revealed that a movie is in the works as well as a sequel,
an EA survey gauged fans' interest in multiplayer inclusion, while this
job application page confirms that DS 2 is in pre-production, while now
Reuters is claiming the sequel will be released in 2010.
by Rainier on Sept. 30, 2009 @ 11:35 a.m. PDT | Filed under
News
In the bold and often-bloody Dead Space, gamers will step into a third-person sci-fi survival horror experience delivering the ultimate in psychological thrills and gruesome action. While a sequel has already been hinted at several times, a new
job application page confirms that DS 2 is in pre-production.
Back in July Variety revealed that a movie is in the works as well as a sequel, and
an EA survey gauged fans' interest in multiplayer inclusion.
by Rainier on Dec. 3, 2007 @ 3:25 a.m. PST | Filed under
News
In the bold and often-bloody Dead Space, developed by EA's Redwood Shores Studio, gamers will step into a third-person sci-fi survival horror experience that promises to deliver the ultimate in psychological thrills and gruesome action.
by Rainier on Nov. 2, 2007 @ 11:06 a.m. PDT | Filed under
News
In the bold and often-bloody Dead Space, developed by EA's Redwood Shores Studio, gamers will step into a third-person sci-fi survival horror experience that promises to deliver the ultimate in psychological thrills and gruesome action.