Latest Previews
Advertising
Today's Big Story
Advertising
As an Amazon Associate, we earn commission from qualifying purchases.
'Trinity' (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
"TRINITY brings an all new intensity and cinematic quality to the first-person action genre," states Larry Goldberg, executive vice president, Activision Worldwide Studios. "Run-and-gun gameplay takes on a whole new dimension when players can warp around the map in the blink of an eye, see through walls and tackle enemies with deadly acrobatic manoeuvres."
As the "Nightstalker," players possess an incredible array of enhanced bio-technical and neurological abilities including special "Flash" powers that enable the character to jump, run and fight with
'Carve' (Xbox) Announced - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Comic-styled characters have exactly that – character, each animated down to the individual finger bone. But there's nothing comic about the way they do battle with the player, pairing up in teams to deliver one of the freshest racing game AIs ever seen.
Its water technology is making waves too, leading to the most attractive recreation of the sloshing wet-stuff yet seen in a game. Highly optimised Environment-Mapped Bump-Mapping (EMBM) technology provides the sparkle and reflections, while physics leads to waves interacting in ways that deliver unique gameplay for every level and floating objects that react in a convincing
'Steel Battalion: Line Of Contact' (Xbox Live) Announced
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
Steel Battalion: Line of Contact gives players the opportunity to once again use the most elaborate controller interface ever created to partake in futuristic military warfare. Ultra realistic visual effects and mech battles in the first or third person perspective create the ultimate mechanized military combat experience.
Encore's E3 Lineup (PC/Xbox/NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Xbox 360 Preview - 'Samurai Shodown: Edge of Destiny'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
Xbox Live Arcade/PC Preview - 'Puzzle Quest: Galactrix'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008
Genre: Puzzle/Role-Playing
Publisher: D3
Developer: Infinite Interactive
Release Date: Q4 2008
Puzzle Quest: Challenge of the Warlords was one of those games that slipped under the radar. Released for the DS and PSP, not a lot of people paid attention to it until they actually got a chance to play it. Once they did, they found that Puzzle Quest was one of the most unbelievably addicting games to come out in the past few years, mixing a well-designed and enjoyable puzzle element with the fun of building up an RPG character. Even nagging problems like a fairly
Xbox Live Arcade Preview - 'Galaga Legions'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008
Genre: Shoot-'Em-Up
Publisher: Namco Bandai Games
Developer: Namco Bandai Games
Release Date: TBA 2008
Galaga Legions was developed by the same team that made Pac-Man Championship Edition, and much like the dot-chomping fellow, this new Xbox Live Arcade iteration is a successful update to the original Galaga formula. Although the premise is still the same - you pilot a spaceship and are tasked with shooting down waves of insect-like aliens - Galaga Legions incorporates a number of additions that help modernize the title.
First of all, you can move your ship in all directions with the left thumbstick,
Xbox 360 Preview - 'Mass Effect'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007
Genre: RPG
Publisher: Microsoft Game Studios
Developer: BioWare
Release Date: November 2007
Mass Effect may be the most highly anticipated Xbox 360 title to not be spawned from an established franchise, but the universe-exploring RPG has something else going for it that might be worth as much as a million-selling predecessor: the BioWare logo emblazoned on its packaging. More importantly, BioWare’s trademarked style of highly customizable experiences, introduced to console gamers with Star Wars: Knights of the Old Republic and Jade Empire, infuses every inch of Mass Effect, its most ambitious project to date.
Following three-plus years
PS2/Xbox/PC Preview - 'Jaws Unleashed'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Action
Publisher: Majesco
Developer: Appaloosa Interactive
Release Date: TBA
Long in the making, Jaws Unleashed will be gracing consoles in the near future, bringing with it what can only be defined as wanton violence to the nth degree. Taking place around 30 years after the original "Jaws" movie, this game continues the story in a unique way, as this time, it is seen from the eyes of the shark. With design by the makers of Ecco the Dolphin, this game is in the capable hands of Appaloosa, who have become experts in the niche of
Microsoft Enhances Xbox System With Online-Gaming, Music
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Microsoft Corp. is introducing a series of enhancements for its Xbox videogame system, including music software and online-gaming options that underscore the software giant's plans to use videogames to move more broadly into digital entertainment, Tuesday's Wall Street Journal reported.
Presenting to members of the videogame industry assembled for a convention here this week, Microsoft described software that can let consumers record, mix and organize digital music on the Xbox. The company also announced enhancements to its online-gaming service, called Xbox live, that lets players set up online games and check scores from their personal computers and cell phones as well
PS2/Xbox/PC Preview - 'Arthur and the Minimoys'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: 3D Platformer
Publisher: Atari
Developer: Etranges Libellules
Release Date: January 2007
There is something faintly surreal about sitting down to a demonstration of a license game based on a very prestigious license that you've never heard of. The developers seemed to have been getting that reaction out of journalists all day, and helpfully explained exactly why I should care about Arthur and the Minimoys before they got down to the nitty-gritty of showing me the game. Since I imagine I'm not the only American who felt that way, I'll pass along this information before I
NGC/PS2/Xbox Preview - 'The Legend of Spyro: A New Beginning'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Action/Adventure
Publisher: Vivendi
Developer: Krome Studios
Release Date: October 2006
Spyro's newest venture is entitled A New Beginning, and for good reason. With this new game, the reset button's been hit on Spyro; all past adventures have been forgotten in favor of giving one of the hardest-working mascots in video games a fresh start.
In this case, it means shifting the onscreen action's focus from cutesy platforming to surprisingly intense action. Krome Studios, the dev house that gave the world Ty the Tasmanian Tiger, has set out to make Spyro's newest adventure feel like "playing through a
PS2/Xbox/PC Preview - 'Scarface: The World is Yours'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Grand Theft Pacino
Publisher: Vivendi-Universal Games
Developer: Radical Entertainment
Release Date: Fall 2006
The Godfather might have been a fun sandbox game in its own right, but let's face it: it completely failed as a licensed title. From the total lack of subtlety to ludicrous elements like the horse-head stealth mission, the game sometimes felt like a profoundly extended exercise in missing the point of the original movie. I bring this up because the upcoming Scarface: The World is Yours is in some ways a remarkably similar title. Not only is it a GTA-style sandbox
'Still Life' (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'King of Fighters '94 Re-bout' (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'World Championship Poker 2' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'King of Fighters: Maximum Impact - Maniax' (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'King of Fighters Neowave' (Xbox) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Metal Slug 4/5' (PS2/Xbox) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Samurai Shodown V' (Xbox) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
PS2/Xbox/PC Preview - 'Hitman: Blood Money'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
Genre: Stealth/Action
Publisher: Eidos Interactive
Developer: Io Interactive
Release Date: Fall 2005
Eidos' showroom at E3 was small, quiet, and altogether more intimate than many of the experiences we had on the show floor. But this also meant it was absolutely packed with fans and journalists who were dying to get a closer look at the Eidos lineup. We did good to squeeze in a close look at Hitman: Blood Money, with the developers on hand to answer a lot of questions.
Hitman: Blood Money
'SnoCross 2' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
Punch the throttle and hang on as you blast some insane terrain and push your sled to the limit on serious whoop sections and awesome hills. SnoCross 2 includes over 30 expansive tracks, fully customizable characters, and an amazing trick system that lets you perform jaw-dropping signature moves. Follow the action with first- and third-person adjustable race cam, and between races customize your gear with unlockable sponsor equipment. Design your own courses and share them with friends, and challenge up to 3 other sledheads online.
Xbox/PC Preview - 'Call of Cthulhu: Dark Corners of the Earth'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005
Genre : Survival Horror
Publisher: Bethesda
Developer: Headfirst
Release Date: Q3 2005
I’ve been following this game for quite a while now. Call of Cthulhu: Dark Corners of the Earth is a strange thing; it’s a first-person shooter set in a universe where shooting things does not traditionally accomplish a great deal.
Dark Corners of the Earth is based on the writings of H.P. Lovecraft, one of the most influential writers in the horror genre, and yet somehow one of the most obscure. Lovecraft’s stories deal with what’s since been labeled the Cthulhu Mythos. He wrote about men who were
'IHRA Drag Racing Sportsman Edition' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th
If you’re looking for instant action, try the arcade mode, where you can chose from single event or two-player split-screen racing. For more in-depth play, a season mode allows you to experience the excitement and challenge of the IHRA Sportsman 12-event season. Players will earn money to unlock new cars and upgrade to higher quality as they progress towards the IHRA Sportsman Championship.
An all-new interface makes customizing and upgrading your car in the Parts Shop and Garage simple and straightforward. In addition, new practice track features have allow you to tune your car right on the track and save baselines