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'King of Fighters '94 Re-bout' (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Still Life' (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
PS2/Xbox/PC Preview - 'Scarface: The World is Yours'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Grand Theft Pacino
Publisher: Vivendi-Universal Games
Developer: Radical Entertainment
Release Date: Fall 2006
The Godfather might have been a fun sandbox game in its own right, but let's face it: it completely failed as a licensed title. From the total lack of subtlety to ludicrous elements like the horse-head stealth mission, the game sometimes felt like a profoundly extended exercise in missing the point of the original movie. I bring this up because the upcoming Scarface: The World is Yours is in some ways a remarkably similar title. Not only is it a GTA-style sandbox
NGC/PS2/Xbox Preview - 'The Legend of Spyro: A New Beginning'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Action/Adventure
Publisher: Vivendi
Developer: Krome Studios
Release Date: October 2006
Spyro's newest venture is entitled A New Beginning, and for good reason. With this new game, the reset button's been hit on Spyro; all past adventures have been forgotten in favor of giving one of the hardest-working mascots in video games a fresh start.
In this case, it means shifting the onscreen action's focus from cutesy platforming to surprisingly intense action. Krome Studios, the dev house that gave the world Ty the Tasmanian Tiger, has set out to make Spyro's newest adventure feel like "playing through a
PS2/Xbox/PC Preview - 'Arthur and the Minimoys'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: 3D Platformer
Publisher: Atari
Developer: Etranges Libellules
Release Date: January 2007
There is something faintly surreal about sitting down to a demonstration of a license game based on a very prestigious license that you've never heard of. The developers seemed to have been getting that reaction out of journalists all day, and helpfully explained exactly why I should care about Arthur and the Minimoys before they got down to the nitty-gritty of showing me the game. Since I imagine I'm not the only American who felt that way, I'll pass along this information before I
PS2/Xbox/PC Preview - 'Jaws Unleashed'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Action
Publisher: Majesco
Developer: Appaloosa Interactive
Release Date: TBA
Long in the making, Jaws Unleashed will be gracing consoles in the near future, bringing with it what can only be defined as wanton violence to the nth degree. Taking place around 30 years after the original "Jaws" movie, this game continues the story in a unique way, as this time, it is seen from the eyes of the shark. With design by the makers of Ecco the Dolphin, this game is in the capable hands of Appaloosa, who have become experts in the niche of
Xbox 360 Preview - 'Mass Effect'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007
Genre: RPG
Publisher: Microsoft Game Studios
Developer: BioWare
Release Date: November 2007
Mass Effect may be the most highly anticipated Xbox 360 title to not be spawned from an established franchise, but the universe-exploring RPG has something else going for it that might be worth as much as a million-selling predecessor: the BioWare logo emblazoned on its packaging. More importantly, BioWare’s trademarked style of highly customizable experiences, introduced to console gamers with Star Wars: Knights of the Old Republic and Jade Empire, infuses every inch of Mass Effect, its most ambitious project to date.
Following three-plus years
Xbox Live Arcade Preview - 'Galaga Legions'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008
Genre: Shoot-'Em-Up
Publisher: Namco Bandai Games
Developer: Namco Bandai Games
Release Date: TBA 2008
Galaga Legions was developed by the same team that made Pac-Man Championship Edition, and much like the dot-chomping fellow, this new Xbox Live Arcade iteration is a successful update to the original Galaga formula. Although the premise is still the same - you pilot a spaceship and are tasked with shooting down waves of insect-like aliens - Galaga Legions incorporates a number of additions that help modernize the title.
First of all, you can move your ship in all directions with the left thumbstick,
Xbox Live Arcade/PC Preview - 'Puzzle Quest: Galactrix'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008
Genre: Puzzle/Role-Playing
Publisher: D3
Developer: Infinite Interactive
Release Date: Q4 2008
Puzzle Quest: Challenge of the Warlords was one of those games that slipped under the radar. Released for the DS and PSP, not a lot of people paid attention to it until they actually got a chance to play it. Once they did, they found that Puzzle Quest was one of the most unbelievably addicting games to come out in the past few years, mixing a well-designed and enjoyable puzzle element with the fun of building up an RPG character. Even nagging problems like a fairly
Xbox 360 Preview - 'Samurai Shodown: Edge of Destiny'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2009
'Wakeboarding Unleashed Shaun Murray' (PS2/Xbox) - Facts & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th
'Knights of the Old Republic II: The Sith Lords' (Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
'Serious Sam II' (Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Star Wars: Republic Commando' (Xbox/PC) Announced
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
You are the leader of an elite squad of Republic Commandos, your mission is to infiltrate, dominate, and ultimately, annihilate the enemy.
Starcraft: Ghost (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 14th
StarCraft: Ghost is a tactical/action game set in the StarCraft univers take part in the struggle for galactic domination as Nova, a deadly Ghost operative in the employ of the Terran Dominion.
Call of Duty: Finest Hour (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
Call of Duty: Finest Hour takes console players to the frontlines of combat to experience the cinematic intensity, chaos of battle and epic moments of World War II across new campaigns across the North African, Western and Eastern Fronts.
Xbox 360 Preview - 'Lost Odyssey'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007
Star Wars: Republic Commando (Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
You are the leader of an elite squad of Republic Commandos, your mission is to infiltrate, dominate, and ultimately, annihilate the enemy.
'Frogger: Ancient Shadow' (NGC/PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Carve' (Xbox) Announced - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Comic-styled characters have exactly that – character, each animated down to the individual finger bone. But there's nothing comic about the way they do battle with the player, pairing up in teams to deliver one of the freshest racing game AIs ever seen.
Its water technology is making waves too, leading to the most attractive recreation of the sloshing wet-stuff yet seen in a game. Highly optimised Environment-Mapped Bump-Mapping (EMBM) technology provides the sparkle and reflections, while physics leads to waves interacting in ways that deliver unique gameplay for every level and floating objects that react in a convincing
'Steel Battalion: Line Of Contact' (Xbox Live) Announced
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th
Steel Battalion: Line of Contact gives players the opportunity to once again use the most elaborate controller interface ever created to partake in futuristic military warfare. Ultra realistic visual effects and mech battles in the first or third person perspective create the ultimate mechanized military combat experience.
Encore's E3 Lineup (PC/Xbox/NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Microsoft Enhances Xbox System With Online-Gaming, Music
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Microsoft Corp. is introducing a series of enhancements for its Xbox videogame system, including music software and online-gaming options that underscore the software giant's plans to use videogames to move more broadly into digital entertainment, Tuesday's Wall Street Journal reported.
Presenting to members of the videogame industry assembled for a convention here this week, Microsoft described software that can let consumers record, mix and organize digital music on the Xbox. The company also announced enhancements to its online-gaming service, called Xbox live, that lets players set up online games and check scores from their personal computers and cell phones as well