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Starsky & Hutch 2 (NGC/PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Castlevania: Curse of Darkness' (PS2/Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
'Wakeboarding Unleashed Shaun Murray' (PS2/Xbox) - Facts & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 15th
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of the most exciting options available for the game.
'Cold War' (Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 18th
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) Developer Q&A
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
WP : Can you give an outline of the company and history?
RM : Perception is based in Sydney, Australia. We have about 60 staff on board full time and work with a number of external contractors. We are currently working on Stargate SG-1: The Alliance as well a 2nd unannounced project. The company started off developing coin-op games, Thunderboats and Top Down Racer. We also worked on a number of contract jobs over the years in the games arena. We will continue to look at both licensed products, where we go out an
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - 6 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
The game uses a heavily modified and graphically enhanced Unreal 2.5 engine, and fans of the series will immediately recognize certain areas from the TV show.
All of the classic multiplayer modes like Death Match, Capture the Flag, and team variations will be integrated, but there will also be more innovative modes which make use of the unique Stargate setting. The SG1 team is at the heart of Stargate SG1: the Alliance, so co-op is naturally one of
'Stargate SG-1: The Alliance' (PS2/Xbox/PC) - E3 Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Misc Events - StarGate SG-1: The Alliance
Stargate SG-1: The Alliance - E3 2005 Trailer (15mb)
Stargate SG-1: The Alliance will be an action-based game playable in the first- or third- person perspective. Depending on the mission, there will be other tasks that have elements of team tactics, puzzle-solving and stealth. First and foremost, you will never walk alone – your team will be there to look after you, but you will also have to look after them, so it differs from most "straight" shooters.
'City of the Dead' (PS2/Xbox/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th
PSP/PS2/Xbox Preview - 'Justice League Heroes'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Action/RPG
Publisher: Eidos/Warner Brothers
Developer: Snowblind
Release Date: Fall 2006
This is Snowblind’s last hurrah on the PS2 and Xbox, and they’re trying to go out with a bang. Justice League Heroes is a two-player beat-‘em-up running on the fifth version of Snowblind’s famous beat-‘em-up engine, allowing you to step into the shoes of the members of the Justice League of America.
The game’s more based upon the comics’ version of the Justice League than the cartoon’s; for example, the JLA’s Watchtower is a lunar station rather than a satellite. You’ll be able to play initially
PS2/Xbox/X360 Preview - 'Superman Returns: The Videogame'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Action
Publisher: Electronic Arts
Developer: EA Tiburon
Release Date: Q4 2006
The first thing I thought of when I saw Superman Returns, frankly, is that certain people are going to have an absolute ball with it.
The second thing I thought of, regrettably, was Superman's video game record. With the arguable exception of the arcade quarter-muncher, no game based on the Superman license has ever aspired to or reached anything better than utter mediocrity.
Like Spider-Man before it, Superman Returns is a free-roaming action game set in 80 square miles of city. As Superman, you've got
PS2/Xbox/Wii/PS3/X360/PC Preview - 'Marvel: Ultimate Alliance'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006
Genre: Action/RPG
Publisher: Activision
Developer: Raven Software
Release Date: Q4 2006
Hey, remember all the fun you had playing the X-Men Legends games? Activision, which employs few if any fools, does, and they wish to hook you up again. This time, they’re expanding that style of gameplay to the greater Marvel Universe, and to pretty much every console you can think of.
Marvel: Ultimate Alliance is the story of what happens when Dr. Doom reunites the Masters of Evil, and proceeds to attempt to mess up the wider Marvel Universe. In the face of such a threat, Nick
Xbox 360 Preview - 'Project Gotham Racing 4'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007
Genre: Racing
Publisher: Microsoft Games Studio
Developer: Bizarre Creations
Release Date: September 2007
Project Gotham Racing 3 was an undisputed hit, both from a commercial and critical standpoint, but there was a distinctive air of exclusivity behind it — almost an arrogance, if you will. By limiting the vehicle selection to those that could reach speeds of 170mph or more (i.e., cars that most of us will never own), any semblance of a learning curve was swiftly axed, as even the most basic car was difficult to control. That didn't stop the Xbox 360 launch title
PS3/Xbox 360 Preview - 'Beautiful Katamari'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2007
Genre: Action/Puzzle
Publisher: Namco Bandai
Developer: Namco Bandai
Release Date: Fall 2007
No seismic shift occurred between the original Katamari Damacy and We Love Katamari for the PlayStation 2, and the PSP iteration, Me & My Katamari, did little to disrupt the balance of simplistic gameplay and quirky storytelling established back in 2004. Beautiful Katamari for the Xbox 360 and PlayStation 3 looks to continue this trend of complacency, expanding the role of the multiplayer game while generally maintaining the same style and feel of its predecessors.
As in previous Katamari entries, the name of the game is
Xbox 360 Preview - 'Lost Odyssey'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007
'Smash Court Tennis 3' (PSP) Coming to Xbox 360 - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2007
Play the ultimate doubles game with the biggest names in tennis! Join #1 ranked Roger Federer, the world famous Maria Sharapova, and over a dozen other well known and up-and-coming tennis stars in the smashing follow-up to the popular Smash Court series!
Learn how to play from the pros – each one plays with their real-life styles. Don’t want to use Martina Hingis and her All-Rounder style? Once you perfect your approach shot, try your skill at one of the inventive mini games, or take aim for the #1 spot on the Pro Tour. Any way you slice it, Smash Court
Xbox 360 Preview - 'Fable 2'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2007
Genre: RPG
Publisher: Microsoft Game Studios
Developer: Lionhead Games
Release Date: TBA 2008
Peter Molyneux has earned himself a curious reputation of making promises he can't keep in regards to his unreleased projects, but while the half-hearted backlash hasn't stopped the legendary developer from making prognostications, his most recent one leaves quite a bit of wiggle room.
"Fable 2 will be finished sometime next year... at 4:20 am," he said, opening a guided demo presentation of the massive (and massively anticipated) sequel. "Can't tell you the day, but I can tell you the time."
At least he still has
Xbox 360 Preview - 'Rock Band 2'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008
Genre: Rhythm/Music
Publisher: MTV Games
Developer: Harmonix
Release Date: September 2008
Rock Band launched at the end of 2007 to great hype and anticipation, quickly becoming the holiday gift for those who could afford the hefty price tag ($169.99). Garnering an average of 93% at Metacritic and moving over three million units, it would seem that MTV Games' gamble has paid off. Coming this September is the inevitable sequel, Rock Band 2, and the devs have taken fan feedback into account to figure out how to optimize the hardware and software experience.
First thing's first — the
Xbox Live Arcade Preview - 'Braid'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008
Genre: 2-D Platformer
Publisher: Number None
Developer: Number None
Release Date: Q3 2008
At just about every turn, Braid thumbs its nose at your expectations.
To hear one describe it, you'd think that it's all been done before, but the approach in this 2-D platformer title is fresh and new. The player journeys through a series of five worlds in Braid, collecting puzzle pieces along the way. The platforming sequences pay homage to everyone's inspiration, Super Mario Bros. — right down to a creature coming out of the castle at the end and proclaiming, "I'm sorry, but the
Xbox 360 Preview - 'Fallout 3'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008
Genre: RPG
Publisher: Bethesda
Developer: Bethesda
Release Date: Fall 2008
For those unfamiliar with the awesome Fallout world setting, imagine that the future we had pictured in the '50s had actually come true. Household robots and ray beams exist, and there is still that bizarre '50s sense of misogyny and racism that is somehow both hilarious and offensive at the same time. Unfortunately, one of the other big '50s predictions — the entire world would blow the crap out of each other in a nuclear war — also came true. Most of the world is a
Pariah (Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Vivendi's EGN 2004 Lineup (NGC/PS2/Xbox/PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004
'Splinter Cell Double Agent' (NGC/PS2/Xbox/X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th
Get the Splinter Cell Double Agent E3 2006 Trailer off WP (37mb)
The best-selling Tom Clancy’s Splinter CellĀ® saga takes on an entirely new direction. In the highly anticipated sequel to the 2005 game of the year, Tom Clancy’s Splinter Cell Double Agent™, play as a double agent spy for the first time ever. Take on dual roles of covert operative and ruthless terrorist, where your choices of whom to betray and whom to protect actually affect the outcome of your game.
Experience the relentless tension and gut-wrenching dilemmas of life as a double agent. Lie. Kill. Sabotage. Betray.