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'BioShock' (PS3) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

BioShock for the Xbox 360and PC was released in 2007 and received numerous Game of the Year honors from prestigious organizations including Associated Press, the British Academy of Film and Television Arts (BAFTA), Game Informer, Spike TV's VGAs and Paste Magazine. BioShock's extension to the PS3 will bring exciting new content to this amazing title and reach many new players, while giving the title the opportunity to once again be named Game of the Year.
"Since BioShock for Xbox 360 and PC won countless 2007 Game of the Year awards, we are excited to see the impact of this
'Champions Online' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th

Cryptic Studios also announced today that it has acquired the Champions intellectual property (IP) from Hero Games. First published in 1981, the Champions role-playing game is one of the first RPGs to forgo the traditional dice-rolling system of character generation in favor of a point-based system. Cryptic Studios has licensed back to Hero Games the rights to produce Champions RPG books, and the sixth edition of the HERO System and Champions, set to release in 2009, will include rules on how to recreate Champions Online characters and scenarios.
Champions Online is all about total customization -- it will offer
'Bionic Commando' (PS3/X360/PC) - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 1

Get the Bionic Commando [PS3/X360/PC] Trailer off WP (35mb)
Taking its inspiration from its 8-bit namesake released on the Nintendo Entertainment System back in 1988, Bionic Commando features Nathan Spencer (voiced by former lead singer of Faith No More, Mike Patton), a government operative who represents the ultimate fusion of man and machine. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served.
Three years later, on the day he is due to be executed for his supposed crimes, an experimental weapon detonates in Ascension City,
'Champions Online' - 10 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

Cryptic Studios also announced today that it has acquired the Champions intellectual property (IP) from Hero Games. First published in 1981, the Champions role-playing game is one of the first RPGs to forgo the traditional dice-rolling system of character generation in favor of a point-based system. Cryptic Studios has licensed back to Hero Games the rights to produce Champions RPG books, and the sixth edition of the HERO System and Champions, set to release in 2009, will include rules on how to recreate Champions Online characters and scenarios.
Champions Online is all about total customization -- it will offer
'BioShock' (PS3) - 4 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

BioShock for the Xbox 360and PC was released in 2007 and received numerous Game of the Year honors from prestigious organizations including Associated Press, the British Academy of Film and Television Arts (BAFTA), Game Informer, Spike TV's VGAs and Paste Magazine. BioShock's extension to the PS3 will bring exciting new content to this amazing title and reach many new players, while giving the title the opportunity to once again be named Game of the Year.
"Since BioShock for Xbox 360 and PC won countless 2007 Game of the Year awards, we are excited to see the impact of this
'Pro Evolution Soccer 2009' (ALL) - 16 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2

PES 2009 is the latest installment of the award-winning Pro Evolution Soccer Series, which is known by millions of fans for its superior gameplay and incredible realism. For PES 2009, Konami is already planning a raft of extensive new additions that will further bridge the gap between PES and the real thing. The new game has undergone a stunning graphical update to ensure its players look and move even more like their real-life counterparts. Similarly, all-new options allow users to tailor the game to their own tastes, while new moves, innovative new control elements and key online elements
'Warriors Orochi 2' (PSP) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
Shattering time and space, the venomous Serpent King Orochi kidnapped the Dynasty Warriors and Samurai Warriors in scheme to test his might. The heroes eventually defeated Orochi and his menacing army. While the slain Orochi lies in the netherworld, a mysterious alliance is hatching an otherworldly plan so that the Serpent King may rise again. Now a new group of warriors must join forces with history’s finest in an effort to stop this evil resurrection.
Warriors Orochi 2 takes place after the events of the original game. The game’s main “Story” mode features storylines for the kingdoms of Wu, Wei, and
'Resistance: Retribution' (PSP) - New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008

Developed by SCEA's award winning Bend Studio, Resistance: Retribution is a third-person adventure designed specifically for the PSP (PlayStation Portable) handheld entertainment system. Utilizing their expertise in creating high quality titles for the PSP, Bend Studio has created an all new story, levels, weapons and enemies, as well as a proprietary targeting system that takes full advantage of the PSP control system. Their third generation PSP game engine pushes the system to its limit, allowing more detailed characters, special effects, and terrain that captures the look and feel of the Resistance universe on the portable system.
Set in the
'Dynasty Warriors: Strikeforce' (PSP) - Facts, Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2008
Paper Mario 2 (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th
'Aion' - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Believe in Angels. Believe in Demons.
Believe in Aion.
In the beginning, all things were in Chaos.
And from Chaos was born Order.
And Order begat light
And Order divided itself against the darkness
And this division caused the material universe to be created.
And this universe is balanced with Chaos and Order, and it separates them also.
And this universe is perfect.
In Aion, players are divided between those that are "The Chosen” and those that are “The Fallen.” The Tower of Eternity exists as a gateway into the Abyss, and acts as a portal between dimensions. When
'Ace Combat X: Skies of Deception' (PSP) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th
The Ace Combat level of excellence comes to the Sony PSP™ portable system in an all-new game designed specifically to take advantage of the handheld’s capabilities. Enter into an entirely new highflying action-packed world that will challenge your abilities in new ways as you take on the role of an ace pilot defending the country of Aurelia. The player’s adventure begins after the neighboring country of Leasath, who filled with secretive motives veiled behind long internal conflict, has invaded. It’s time to liberate your country for freedom for all!
This first PSP installment of the popular Ace Combat franchise features a
'Tekken: Dark Resurrection' (PSP) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th
TEKKEN: Dark Resurrection arrives on the PSP, bringing one of the most explosive fighting games to the handheld platform.
New characters Lili and Dragunov join the classic cast such as Jin, Heihachi, Paul and Law in the battle to be crowned King of the Iron Fist Tournament. An all-new intro movie lets you dive into the midst of the world of TEKKEN, this time with ad-hoc multiplayer mode to fight against friends as well as more items to customize your favorite characters. Now you can fight anytime, anywhere – are you ready?
'Battlestations: Midway' (PS2/Xbox/X360/PC) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

BattleStations: Midway is an immense action game that drops players into massive air, sea, and undersea battles from Pearl Harbor to Midway. Players command massive fleet attacks and take direct, real-time, control of every plane, battleship, and submarine in the battle.
Battlestations: Midway’s blends intense 3rd-person action with epic, large-scale naval combat and brings to life the great Pacific battles of the World War II. From the chaos of Pearl Harbor, through the Philippines, Java and the Coral Sea all the way to the epic Battle of Midway.
Innovative gameplay lets players take direct control of over 60 different warships,
'Power Stone Collection' (PSP) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

The Power Stone Collection for the PSP is a compilation including enhanced versions of Power Stone and Power Stone 2 , which were originally released for the Sega Dreamcast and arcades. These fast and furious 3D brawlers put a new spin on "last man standing" as characters take each other on in frenzied match ups amidst fully interactive environments. Utilising a simple control scheme, players can execute standard moves such as punches and kicks but the deeper power struggle comes in the form of "power stones." Fighters vie to collect these gems in order to tip the scales
Various Midway E3 Screens (GBA/PS2/NGC/Xbox)
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
'Virtua Fighter 4 Evolution' (PS2) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
Virtua Fighter 4 Evolution (PS2)
More than 500,000 beatings can’t be wrong…
Prepare for the evolution of fighting as SEGA’s best-selling fighting game gets an upgrade. Say “bye-bye” to jaggies because the graphics have been fully optimized to make better use of the PlayStation 2 hardware. But as any Darwinist will tell you, Evolution is not about looks – it’s about the survival of the fittest. Stakes are raised as
LucasArts Various E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th
Various Tecmo E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th
Fatal Frame 2 (PS2)
Monster Rancher 4 (PS2)
Ninja Gaiden (Xb)
Dead or Alive Online (Xb)
Various Ubi Soft E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th
Uru: Ages Beyond Myst (PC)
Warlords IV: Heroes of Etheria (PC)
Will Rock (PC)
Charlie's Angels (PS2)
Beyond Good & Evil (Xb)
Atari (Infogrames) Various E3 Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th
Xbox Preview - 'Operation Flashpoint: Cold War Crisis'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: FPS, simulation
Publisher: Codemasters
Developer: Bohemia Interactive
Release Date: October 3, 2005
The first thing I noticed when the fine developers at Bohemian sat down with me to demo Operation Flashpoint was that the graphics were… to put it kindly, not exactly cutting edge. In fact, they looked like just what they are, a port of low-power PC graphics from 2001. Given how many polys the Xbox can push, it was an initially disconcerting sight.
Seeing a bit more of the game started putting the graphics into perspective, though. Flashpoint is the rare Xbox title that isn’t interested in














































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