by Judy on Feb. 2, 2005 @ 8:14 a.m. PST | Filed under
News
Following Shrek 2's ranking as the #1 children's video game in the U.S. for calendar 2004, Activision and DreamWorks Animation announced that Activision will develop and publish video games based on the upcoming animated film, "Shrek 3," which is scheduled for release in summer 2007.
by Judy on Feb. 2, 2005 @ 8:08 a.m. PST | Filed under
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Sony Computer Entertainment America announced today the February 22, 2005 North American release of Gran Turismo 4, available exclusively for the PlayStation 2.
by Judy on Feb. 2, 2005 @ 8:08 a.m. PST | Filed under
News
THQ Germany announced today that it is once more delaying the release of GSC Game World's highly anticipated FPS 'S.T.A.L.K.E.R.: Shadow of Chernobyl'. Previously expected this coming may, no new date has been given at all, which is quite disturbing. The game will provide players with extremely dynamic gameplay of fast and tough combats, where players are to oppose dangerous and wise enemies, a large set of multifarious weaponry, possibility to control various machinery, incredible detailing and game world interactivity, story-driven single player with original team gameplay, a well-balanced multiplayer with numerous modes: DeathMatch, CTF, Cooperative, various team games and much more.
by Judy on Feb. 2, 2005 @ 8:03 a.m. PST | Filed under
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Midway Games today announced a multi-year licensing agreement with Epic Games giving Midway use of Epic's Unreal Engine 3 technology and tools for next generation console and PC game development. Unreal Engine 3 technology and tools are now in use at Midway's internal studios including: Midway's Chicago studio (NBA Ballers and the Mortal Kombat franchise), Midway's Austin studio (Area 51; and Surreal Software, the creators of The Suffering.)
by Judy on Feb. 2, 2005 @ 2:34 a.m. PST | Filed under
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Sony Europe announce the Quarter 2, 2005 release of the PS2 exclusive God of War, delving a single-player combat action-adventure, based on the dark world of Ancient Greek mythology. Players take on the role of the infamous warrior Kratos, caught up in an engrossing narrative of violence, madness and revenge in which brutal combat is combined with fiendish puzzle-solving.
by Judy on Feb. 2, 2005 @ 2:27 a.m. PST | Filed under
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In TimeSplitters Future Perfect, Cortez - the hero from previous installments - returns with humanity on the brink of destruction. With the help of some familiar faces (some very familiar!) he must chase a mystery foe across different time periods to trace the origins of the TimeSplitters and save the day.
by Judy on Feb. 2, 2005 @ 2:24 a.m. PST | Filed under
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EA and Viacom today announced a videogame based on The Godfather fiction is under development and will put gamers at the center of the action in one of history's most revered masterpieces. The book by Mario Puzo and classic film by Paramount Pictures serve as inspiration for the game as gamers will join the Corleone family and earn respect through loyalty and fear as they rise through the ranks to become Don in a living 1945-1955 New York. The game is scheduled for release in fall 2005 under the EA GAMES brand for the Xbox, PS2, PSP and PC.
by Judy on Feb. 2, 2005 @ 2:23 a.m. PST | Filed under
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by Judy on Feb. 2, 2005 @ 1:55 a.m. PST | Filed under
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Melted Games are proud to announce the release of their debut title Autofrag: SUMO. In this intense vehicle based shoot-em-up you compete with four AI drivers in a fight to the finish over 28 deadly arenas. You can use your roof-mounted machine gun along with a range of secondary weapons such as rocket launchers, flamethrowers and land mines to dispatch your opponents.
by Judy on Feb. 2, 2005 @ 1:11 a.m. PST | Filed under
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Konami America today announced that Winning Eleven 8 for the PS2 and Xbox has shipped to retail stores nationwide, with the PC version to follow on February 8th.
by Judy on Feb. 1, 2005 @ 10:16 p.m. PST | Filed under
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Super Monkey Ball Deluxe, for the first time on PS2 and Xbox consumers for the first time, features 300 stages (114 from Super Monkey Ball, 140 from Super Monkey Ball 2, and 46 Deluxe-exclusive boards). Read more for 40 new screens ...
by Judy on Feb. 1, 2005 @ 10:09 p.m. PST | Filed under
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Sony Online Entertainment continues to add additional content to the EverQuest II live game at no additional charge to its subscribers. Some of the new additions make it more fun for our solo players and small groups to play the game with changes to the experience gain. Solo and small group experience gain has been boosted across the board. Loot drops are being increased for these soloers and small groups as well. Read more for details and screens ...
by Judy on Feb. 1, 2005 @ 7:19 p.m. PST | Filed under
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MLB 2006 features numerous new gameplay enhancements, and returning gameplay favorites, including EyeToy functionality, online playability, and Voice Recognition, MLB 2006 promises to provide gamers with a true-to-life experience from the diamond. Read more for details and screens...
by Judy on Feb. 1, 2005 @ 7:14 p.m. PST | Filed under
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2 Fast Driver is the sequel to Play Publishing's 2003 racing game, Maluch Racer. Based on a completely new engine with advanced physics and support for the latest graphics cards, this demo represents 80% quality of the final product. The demo contains one track placed in a big city and one car (Red Thunder). Read more for details and download links ...
by Judy on Feb. 1, 2005 @ 6:58 p.m. PST | Filed under
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Orchid Media International today announced the launch of its debut title, Storm Riders Online, a massively multiplayer online role-playing game. The game is an adaptation of the world famous comic book series “Fung Wan” and motion picture “Storm Riders” by renowned artist Ma Wing Shing. Set against the mythical backdrop of ancient China , players experience an evocative world with a rich storyline and history, as well as epic clan warfare.
by Judy on Feb. 1, 2005 @ 4:25 p.m. PST | Filed under
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Pathologic is a unique example of a dramatic game, which directly affects the player's state of mind. Featuring a bizarre combination of first-person game, role-playing features, non-linear plot and real time flow, three unique campaigns and multiple endings.
by Judy on Feb. 1, 2005 @ 4:08 p.m. PST | Filed under
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Tom Clancy's Splinter Cell Chaos Theory will offer a high adrenaline experience thanks to never seen before close range attacks, a totally open level design, a completely immersive and interactive environment, and challenging advanced AI. Check these 60+ new screens ...
by Judy on Feb. 1, 2005 @ 3:36 p.m. PST | Filed under
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Ubisoft today announced that it has chosen Montreal for the next phase of its international development. Ubisoft plans to create 1000 new jobs in its Montreal division, which is internationally reputed for innovation and creativity.
by Judy on Feb. 1, 2005 @ 3:10 p.m. PST | Filed under
News
When assassins from Agent 47's contract agency, The ICA, are systematically eliminated in a series of hits, it seems a larger, more powerful agency has entered the fray. For Agent 47 it's business as usual, until suddenly he loses contact with The ICA. Sensing that he may be the next target, he travels to America, where he prepares to make a killing (
thanks Tiscali).
by Judy on Feb. 1, 2005 @ 2:54 p.m. PST | Filed under
News
Another day, another batch of game trailers were released. Instead of giving them all their own posts, we grouped them, and so far there are trailers for :
- Moment of Silence - Trailer (2)
- Phantom Dust - Trailer #2
- Empire Earth 2 - Dev. Diary #1
- Red Ninja: End of Honor - Trailer #7
- Castlevania [NDS] - Trailer