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Rainier's Articles


The Matrix Online For PC 2004

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Warner Bros. Studios and Ubi Soft® Entertainment, one of the world's largest video game publishers, will co-publish The Matrix Online, the first massively multiplayer online game based on Warner Bros. Pictures' vastly influential Matrix property.

Under the terms of the worldwide exclusive deal, Ubi Soft will distribute and manage the live game operations of The Matrix Online, while Warner Bros. Studios will oversee all story and content development. Both companies will supervise ongoing game development and marketing activities for the game. Following the beta test in 2003, The Matrix Online is expected to launch in 2004.

Set in a virtual, persistent online

PC Preview - 'Caesar IV'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Simulation
Publisher: Vivendi Universal Games
Developer: Tilted Mill
Release Date: Q3 2006

Caesar IV is the latest in the distinguished Caesar line of city-building sims that rose to great fame as part of the late, lamented Sierra Entertainment. Even though it's been a good eight years since the last iteration came out to positive reviews and much love from simulation fans, Vivendi Universal has allowed developer Tilted Mill to bring back the franchise for one more outing on the PC. What's special about this title is that the development team includes many staffers who've worked on

NGC/PS2/Xbox Preview - 'The Legend of Spyro: A New Beginning'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Adventure
Publisher: Vivendi
Developer: Krome Studios
Release Date: October 2006

Spyro's newest venture is entitled A New Beginning, and for good reason. With this new game, the reset button's been hit on Spyro; all past adventures have been forgotten in favor of giving one of the hardest-working mascots in video games a fresh start.

In this case, it means shifting the onscreen action's focus from cutesy platforming to surprisingly intense action. Krome Studios, the dev house that gave the world Ty the Tasmanian Tiger, has set out to make Spyro's newest adventure feel like "playing through a

UFC: Sudden Impact (PS2) Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Amazingly lifelike fighters, all new signature moves, and more game features than ever before highlight the newest title in the "Ultimate Fighting Championship(TM)" (UFC) franchise, "UFC: Sudden Impact(TM)". Announced today by TDK Mediactive, Inc. (OTCBB: TDKM - News), a global publisher of interactive entertainment software, this hardcore mixed martial arts title is being developed exclusively for the PlayStation®2 computer entertainment system and is scheduled to reach store shelves in the fall of 2003.

"With `UFC: Sudden Impact' we've made a faster, deeper and truly spectacular real fighting environment for our fans," said Michael Devine, Executive Vice President, Sales and

PC Preview - 'FreeStyle Street Basketball'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Sports
Publisher: Vivendi
Developer: JC Entertainment
Release Date: Q1 2007

It is within the bounds of possibility that you could sell a million copies of anything in Korea, as long as it was a massive multiplayer online game. Ideally, it should be an MMO you can play with one hand, freeing up the other hand to smoke a cigarette.

Freestyle Street Basketball is, at once, a demonstration of this principle and an idea I'm surprised we haven't seen before now. This is a game where you can create and kit out a cel-shaded cartoon avatar, and then

Game Boy Advance Video Pak at E3 2003

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Demonstrating the strength of its long-term development strategy, Majesco, one of the fastest-growing publishers of interactive entertainment software, today announced they will unveil their new Game Boy Advance Video Pak at the Electronic Entertainment Expo (E3), being held this week in Los Angeles, CA. Developed in conjunction with DC Studios, the proprietary technology enables gamers to view streaming video and audio on a standard Nintendo Game Boy (R)Advance system, without the use of additional external hardware.

"The power, flexibility, and installed base of Nintendo's Game Boy Advance has opened up a brand new stream of revenue for publishers and

U.S. Army Introduces New Roles and Missions to America's Army

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

The U.S. Army today unveiled new roles and missions that it will incorporate into its highly successful America's Army PC game.
These roles and missions, which debuted today at the Electronic Entertainment Expo (E3) in Los Angeles, include Special Forces, Stryker Combat Brigade and Combat Medic missions.

America's Army, which provides civilians with an inside perspective and a virtual role in the U.S. Army, has become an online phenomenon and is currently one of the five most popular PC action games being played online. Since its public release on July 4, 2002, more than 1.07 million players completed their virtual exploration

NDS Preview - 'Crash Boom Bang!'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Party/Puzzle
Publisher: Vivendi
Developer: Dimps
Release Date: October 2006

Well … Crash is back.

Crash Boom Bang! is sort of weird, in that it's the first game in the long-running Crash series being made by a Japanese developer. For Crash's DS debut, the reins have been given to Dimps, the house behind Dragon Ball Z: Budokai.

As a result, Crash Boom Bang! has taken a turn for the anime. (Look, Mom, I'm using nouns as adjectives!) The game is more colorful than its American predecessors were and definitely more cute; Crash has gone from looking insane to looking

PC Preview - 'World in Conflict'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Real-Time Strategy
Publisher: Vivendi
Developer: Massive
Release Date: Spring 2007

It may look like another World War II RTS when you see the screenshots, but it isn't. World in Conflict is actually a World War III RTS, set in an alternate universe where the Cold War did not end in 1989.

Instead, it heated up rapidly, culminating in Russia invading the United States via Alaska, forestalling the collapse of their economy by shooting the hell out of people. As a result, the settings of World of Conflict aren't the usual Eastern European/Middle Eastern hellholes; you'll be fighting

PS2 Preview - 'Dragon Ball Z: Budokai Tenkaichi 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: 3D Fighter
Publisher: Atari
Developer: Spike
Release Date: October 2006

If Super DBZ is the "professional" of the two upcoming Dragon Ball Z games, then Budokai Tenkaichi 2 is the feel-good, super mainstream title. Building off of the best-selling DBZ title in history, the original Budokai Tenkaichi, BT2 introduces new characters, stages, and gameplay modes. The gameplay is still super-accessible 3D brawling, complete with multiple transformations for most characters, an expansive selection of characters, and enormous levels in which to battle.

BT2 is determined to outdo the previous title in every respect. The already-large BT levels