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Rainier's Articles


Microsoft Enhances Xbox System With Online-Gaming, Music

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Microsoft Corp. is introducing a series of enhancements for its Xbox videogame system, including music software and online-gaming options that underscore the software giant's plans to use videogames to move more broadly into digital entertainment, Tuesday's Wall Street Journal reported.

Presenting to members of the videogame industry assembled for a convention here this week, Microsoft described software that can let consumers record, mix and organize digital music on the Xbox. The company also announced enhancements to its online-gaming service, called Xbox live, that lets players set up online games and check scores from their personal computers and cell phones as well

'Warhammer Online: Age of Reckoning' - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Electronic Arts Gamers' Day - EA Spring Break 08

This premium, limited edition of EA Mythic’s massively-multiplayer online role-playing game will be packed with bonus in-game content and unique collectibles unavailable elsewhere, including an exclusive Games Workshop miniature. Only 60,000 copies of the Collector’s Edition will be available in North America, and those who pre-order the product will receive additional exclusives. The WAR Collector’s Edition carries an MSRP of $79.99, and is available for pre-order in North America at Best Buy, GameStop, EBGames and GameCrazy retail stores, and and EAStore.com.

The WAR Collector’s Edition will include:

  • From the Age of Reckoning to your tabletop battle! Based on original characters

Encore's E3 Lineup (PC/Xbox/NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Aquanox 2 (PC)

Chaser (PC)

Cold Zero (PC)

'Lost in Blue: Shipwrecked!' (Wii) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Konami Gamers' Day - Konami Gamers' Night 2008

In Lost in Blue: Shipwrecked!, players will find themselves stranded on a mysterious island filled with lush forests, ancient ruins, and an active volcano. With the help of trusty pets and new friends, players can explore the mysteries of the island to find a way home, or make a new life for themselves and stay forever. Vibrant 3D graphics make the island environment, weather systems, and various items more life-like than ever. An island tutorial with a greater focus on exploration enhances the accessibility for new players.

Taking full advantage of the Wii Remote and Nunchuk controls, Lost in Blue: Shipwrecked!

'Legends Of Wrestling III' To Next-Generation Systems

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Flying off the top rope and into the hands of every wrestling fan, Acclaim Sports, a division of Acclaim Entertainment, Inc. today announced its return to the squared circle with the spring 2004 release of Legends of Wrestling(TM) III for the next-generation systems. Currently under development with Acclaim Studios Austin, the latest installment in the series is being rebuilt from the ground up with enhanced graphics, new features, new matches, more than 70 Legends and an all-new intuitive player control scheme.

"The original concept behind the Legends of Wrestling(TM) brand continues to appeal to wrestling fans and gamers alike,

PS2 Preview - 'Yakuza'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Action/Fighting
Publisher: Sega
Developer: Sega
Release Date: September 2006

The point of Yakuza, according to Sega, is to allow the player to “see the underside of Tokyo like never before.” Set in 2005 Tokyo, Yakuza is a beat-‘em-up that purports to “deliver the authentic experience” of being a member of the modern yakuza, the Japanese mafia.

Apparently, being an authentic yakuza involves beating roughly five hundred men a night to death with whatever happens to be handy, from bicycles to street signs to knives.

Yakuza is a story-driven beat-‘em-up that takes place on the mean streets of

'Gunpey' (PSP/NDS) - 15 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

The game concept from legendary game developer Gunpei Yokoi comes to life on the PSP and NDS! Re-imagined by the creative minds at Q Entertainment, GUNPEY delivers an addictive puzzle game experience, combined with exciting music and visuals for the ultimate game on the go. The player’s objective is simple – or is it? Lines of various shapes climb up the screen over five columns, and you must connect all the lines over the five columns, filling the screen from left to right. If an incomplete line reaches the top of the screen, the game is over!

With a variety of

PS2 Preview - 'Super Dragon Ball Z'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Fighting
Publisher: Atari
Developer: Craft and Meister/Banpresto
Release Date: July 2006

Two Dragon Ball Z games are going to be punching their way to your PS2 this summer, one a sequel to last year's Budokai Tenkaichi and the other a PS2 port of the 2005 Japanese arcade title Chou Dragon Ball Z. Called Super Dragon Ball Z for its US release, this title has quite possibly the greatest pedigree a fighting game can hope for: it's the brainchild of Noritaka Funamizu, one of the creators of the original Street Fighter II and the producer of nearly

PSP Preview - 'Dungeons & Dragons: Tactics'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Tactical RPGs
Publisher: Atari
Developer: Kuju Entertainment
Release Date: Q4 2006

After the change-over to 3.5 rules, Dungeons & Dragons became a game that practically required some sort of miniatures to play it properly. There were all sorts of rules about facing and attacks of opportunity and reach that you just couldn't follow very well on paper unless your GM was willing to hand-wave through a lot of rules. As any gamer knows, of course, the problem with using tons of miniatures is the sheer cost involved. If you want really nice ones, you can

PC Preview - 'Neverwinter Nights 2'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: RPG
Publisher: Atari
Developer: Obsidian
Release Date: September 2006

Obsidian managed a successful debut with Star Wars: Knights of the Old Republic II, despite having to face the Herculean task of crafting a sequel to one of the finest licensed games ever made, and by a developer no less than Bioware. In light of that, it suddenly seems a bit more understandable that they're now tackling the unthinkable challenge of crafting the sequel to Neverwinter Nights, perhaps the single most popular Dungeons and Dragons game ever. With NWN, there is not only the challenge of