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Rainier's Articles


'Star Fox DS' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Star Fox returns to its roots with a blistering space shooter on the Nintendo DS.

  • Lylat needs help. Players hop into their Arwing fighter and fight through a unique branching storyline of missions, all rendered in gorgeous 3-D.
  • Star Fox DS brings a whole new strategic element to the series with a commander’s view of the mission.

'Sudoku Gridmaster' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Walk into any airport or train station and you’re likely to see someone with a sudoku book. The number-based puzzle game has taken the nation by storm, and now a dedicated sudoku title is coming to the Nintendo DS. Once you’ve played Sudoku Gridmaster, you’ll never go back to pen and paper again.

  • Sudoku Gridmaster uses intuitive touch-screen controls that make solving the puzzles faster and easier than ever. Players simply touch the square they want to fill in, then touch the answer on the number pad. They also can choose to forgo the number pad and write answers

'Baten Kaitos Origins' (NGC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Baten Kaitos Origins is a prequel to Baten Kaitos: Eternal Wings and the Lost Ocean, a Nintendo GameCube exclusive released in late 2004. The plot revolves around a group of characters who are struggling to discover the source of frightening changes (both natural and political) that are occurring in their world. During their journey, they will learn many details that help flesh out the first game, including how the despotic Empire government came to be.

  • Players explore a massive world filled with memorable characters and bizarre creatures. From the high-tech high-rises of the empire to a rustic farming hamlets,

'DK Bongo Blast' (NGC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

  • Donkey Kong and his pals have gotten their mitts on some high-powered Barrel Jets – incredible engines that boost when struck by a pilot. By beating on the DK Bongos controller, players can make their character swoop up, bank side to side and launch attacks on rivals. (The game also can be played using a Nintendo GameCube controller.)
  • Players challenge the Kremlings or up to three pals on five worlds, each boasting 3-D aerial maps filled with countless obstacles and powerful items. With four people beating the bongos as they battle for the skies, this game is more party

'The Sacred Rings: Aura 2' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Prepare yourself for a journey like never before as you encounter the World of The Sacred Rings. This first-person point-and-click adventure is the sequel to
Aura: Fate of the Ages which sold over 50,000 copies worldwide (36,000 in North America and 14,000 in Europe). Take on the role of Umang as you wake up and find yourself alone in a strange, dark and unwelcoming world. Clenched in your fist lie a series of rings – the Sacred Rings that grant the holder unlimited power and immortality. Quickly you realize that a rival clan has tracked you down and that they

'Medieval 2: Total War' - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Medieval 2: Total War is the latest release from the highly acclaimed developer, The Creative Assembly, who SEGA made headline news by acquiring in 2005. The game boasts an impressive array of new graphical and gameplay enhancements, including the capability for a massive 10,000 dynamic characters to be taken into battle at any one time. On top of this, The Creative Assembly have implemented a fully redesigned multiplayer mode that offers a dynamic multi-battle campaign bolstered by an unprecedented level of visceral combat choreography that reflects the brutality of medieval warfare.

"Medieval 2: Total War is the result of

'Phantasy Star Universe' (PS2/X360/PC) - 36 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Since its humble beginnings in 1988, Phantasy Star has revolutionized the RPG genre by creating new standards through innovative gameplay and online capability. Phantasy Star Universe offers a compelling story, both offline and online, that rebuilds the foundation of role-playing games with stunning cut scenes, sharply drawn personalities, and a cohesive narrative. This game revitalizes the Phantasy Star brand heritage while staying true to its roots.

"The reinvigoration of this beloved franchise on the Xbox 360 signifies another step for SEGA towards next-gen leadership,"

'Yakuza' (PS2) - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In a society where respect and honour holds great importance, there is an even higher regard for these traits within the one organisation that is most feared by all: the Yakuza. Kiryu Kazuma – a former rising star in the Yakuza who is rebuilding his life after serving a 10-year prison term for murder – suddenly finds himself caught in a spiraling underworld plot involving a mysterious girl known as Haruka and 10 Billion missing Yen. Kazuma must use his fists and his wits to stay alive as he unravels the complex web of truth and lies that

'Disaster: Day of Crisis' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Survive nature's most devastating catastrophes in Disaster: Day of Crisis, a panic inducing survival game for Wii. In a devastatingly short period of time, an unprecedented wave of natural disasters has pummeled the United States. On top of this inexplicable series of disasters, a rogue special forces unit has taken advantage of the chaos and seized a nuclear weapon. Only Ray, a former member of an elite rescue task force, has decided to take a stand.

  • Cutting-edge physics and gripping visuals re-create the sheer terror of major catastrophes.
  • Players race a car down

'Project H.A.M.M.E.R.' (Wii) - Features & Screen

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Killer robots are attacking major cities across the United States, and the military is powerless to stop them. Players control one of Project H.A.M.M.E.R.’s cyborg prototypes: half-man, half-machine, with an extraordinary weapon – and the power to save the world.

  • Grab the Wii Remote and start swinging. Equipped with a hammer of amazing strength, players represent the only hope against an unstoppable army of marauding automatons.
  • Players use the Nunchuk controller in one hand to maneuver through a variety of vast and detailed environments. They use the Wii Remote in the other just like a real hammer