Latest Previews
Advertising
Today's Big Story
Advertising
As an Amazon Associate, we earn commission from qualifying purchases.
Rainier's Articles
Cossacks II: Napoleonic Wars (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Gran Turismo HD' [PS3] - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'Formula One: Championship Edition' [PS3] - Screens & Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
'Chotto Shot' [PSP] - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1
Digital camera, but not simply a camera nor for installing in mobile phones. Exclusive to PSP, “Chotto Shot” offers new way of gameplay.
- Pictures ( 480x272dpi / 640x480dpi ) and movie clips ( 480x272 30fps up to 15-minute long in total) are available. Intermittent shooting and time-lapse recording as well.
- Large screen of PSP support you when shooting. Also slide show with BGM and separated image display will enhance your enjoying the pictures with friends.
- Quick and easy editing is possible. For each flame, you can use 74 editing tools such as
Blitzkrieg: Burning Horizon (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Spikeout: Battle Street (Xbox) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
Blitzkrieg 2 (PC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 13th
'Sonic and The Secret Rings' (Wii) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2
Sonic's new adventure unfolds from a storybook of the classic tale, Arabian Nights, the last several pages from the book have gone missing, and it's up to Sonic to re-create the story. The vibrant environments provide for a refreshingly new look to the franchise filled with brightly colored mosaic tiles, glistening oases, swaying palm trees, and crumbling stone columns. Sonic activates specific areas in the prismatic environment to pull off new tricks and stunts, in addition to interacting head-on with various obstacles by jumping, dodging, and dashing.
















































































































