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Rainier's Articles


Showdown: Legends of Wrestling (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

'Front Mission' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Square Enix is proud to present Front Mission, the original installment of the mech strategy saga, reborn exclusively on the Nintendo DS. With exciting new features including dual screen presentation and multiplayer modes, the game that gave birth to seven beloved sequels will captivate hardcore fans and new players around the world. Utilizing stylus and Touch Screen capabilities, players command a squad of customizable mechs known as wanzers, directing them through turn-based skirmishes through the battlefields of the 21st century.

The Front Mission saga focuses on the conflict over Huffman Island, located in the neutral zone between two superpowers known as

'The Last Remnant' (PS3/X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

The Last Remnant is a completely original RPG title, taking advantage of the power of next-generation hardware to build a lush, realtime fantasy world. Making full use of the power of Epic Games' flexible middleware solution, Unrea® Engine 3, Square Enix can now achieve simultaneous development on multiple platforms.

The game's battle system has been carefully crafted to deliver a brand-new experience for gamers, as they control forces in massive battles between up to seventy different units at once. Today's press conference also featured a demonstration of the game, showing off the dynamic world and sprawling

Long ago, the world

'Heroes of Mana' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Developed exclusively for the Nintendo DS, Heroes of Mana breathes new life into the World of Mana by taking it into an entirely new dimension. For the first time in the history of the series, stylus-wielding generals must plan, plot and strategize their way to victory on the battlefield. Utilizing the Touch Screen to the fullest, players take full control of the battle as they gather resources, assemble armies and experience an all-new perspective on the ever-evolving battle for the world of MANA.

Roget, a soldier of Pedda, is on a reconnaissance mission to Ferolia with his companions, when

Juiced (PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

'Godzilla: Unleashed' (Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 12th

Get the Godzilla: Unleashed Trailer off WP (25mb)

Godzilla: Unleashed is a fighting game on a gigantic scale – players are thrust into a world in which monsters are larger than life and the mother of all giants reigns. Specially designed for the Wii, the intuitive wand motions allow you to unleash your inner monster; battle with the legendary Godzilla and a slew of the most renowned monsters in a challenge to ultimately save the planet from mayhem and complete annihilation. Godzilla: Unleashed provides an environment perfect for epic worldwide obliteration with interactive 3D cityscapes, an innovative non-linear storyline, big

Tony Hawk's Downhill Jam (GBA/NDS/Wii) - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Tony Hawk’s Downhill Jam [GBA/NDS/Wii] Trailer off WP (18mb)

For the first time ever, Tony Hawk’s Downhill Jam™ lets players experience the breakneck speed of downhill skateboard racing as they tear up the steepest terrains in the world while performing tricks and outmaneuvering opponents in locations such as the crowded streets of San Francisco and rocky terrain of Machu Picchu. Developed for the Nintendo Revolution, gamers utilize an innovative and intuitive control system as they take on the role of Tony Hawk or one of nine characters and compete in specific time-based challenges in one of three gameplay

100 Bullets (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

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Alias (PS2/Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2004 May 12th

'Dragon Quest Swords: The Masked Queen and the Tower of Mirrors' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th

Developed from the ground up to take advantage of the Wii and its motion-sensing technology, Dragon Quest Swords: The Masked Queen and the Tower of Mirrors is set to slice its way onto Nintendo’s next-generation platform. This exclusive title utilizes the Wii’s motion-sensing controls as players use the Wii Remote to slash, parry and blast their way through a land filled with trademark Dragon Quest foes. Developed with both longtime fans and casual players in mind, Dragon Quest Swords: The Masked Queen and the Tower of Mirrors is poised to take video gaming to an entirely new level of fun