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Rainier's Articles


'Assassin's Creed' [ALL] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Assassin’s Creed is the next-gen game developed by Ubisoft Montreal that will redefine the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin’s Creed merges technology, game design, theme, and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of change.

The setting is 1191 AD. The Third Crusade is tearing the Holy Land apart. You, Altair, intend to stop the hostilities by suppressing both sides of the conflict.

You are an Assassin, a warrior shrouded in secrecy and feared for your ruthlessness. Your actions can throw your immediate environment

'Naruto: Rise of a Ninja' [X360] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

In a game exclusively developed for the Xbox 360 from the ground up and for the first time ever, gamers will experience Naruto starting from the series’ beginning. Re-live the hit anime and manga and experience Naruto’s transformation from noisy ninja-academy dropout to respected ninja.

Key Features

  • The only game that allows you to step into Naruto’s shoes from the series’ beginning. Complete authentic missions and relive the Naruto anime and manga experience.
  • Roam freely and

'Brothers In Arms Hell's Highway' [ALL] - 6 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Brothers In Arms Hell’s Highway brings the critically acclaimed squad-based WWII shooter into the next generation of gaming with amazing graphics and sound, new cutting-edge gameplay features, and a totally redesigned online component.

Delivering on the franchise’s compelling story, unrivaled authenticity and intense squad-based action, Brothers In Arms Hell’s Highway drops you into Operation Market Garden, the largest paratrooper operation in World War II. Lead Matt Baker, Joe Hartsock and the rest of the 101st Airborne Division as they fight to open “Hell’s Highway” in a daring bid for a quick end to the war.

Xbox Preview - 'SNK vs. Capcom: SVC Chaos'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: Fighting
Publisher: SNK
Developer: Playmore
Release Date: September 15, 2004

Between SNK’s and Capcom’s Street Fighter offerings at this year’s E3, fans of the famous 2D fighting franchise had it made in the shade. Over in Capcom’s booth, they had an assortment of genuine Street Fighter 2 arcade cabinets, running every version of the game from the original to Super Street Fighter 2 Turbo Edition. This was, of course, a clever attempt to promote the upcoming 15th Anniversary Edition of Street Fighter 2 for the PS2 and Xbox, which will include all the aforementioned Street

PC Preview - 'Dungeon Siege II'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre: RPG
Publisher: Microsoft
Developer: Gas Powered Games
Release Date: TBA

Dungeon Siege was a great little hack-n-slash title except for one fatal flaw: it darn near played itself. By the time I finished the original game and its expansion, Legends of Aranna, I felt like I was just managing my party’s health while they automatically beat up anything they came across. Gas Powered Games has listened to that criticism and one of their stated design goals was to fix this little annoying problem.

One of the ways they are doing this is by breaking the classes down further by

'Tom Clancy's EndWar' (ALL) - 2 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Set on the battlefields of World War III, Tom Clancy's EndWar will push the envelope of technology, showcasing artificial intelligence, graphics, physics and animations that were not possible prior to the launch of the new hardware systems. Tom Clancy's EndWar has been built from the ground up as a revolutionary war strategy game solely for next-generation consoles.

"Our development teams are invigorated to be creating the first 100 percent next-generation Tom Clancy brand," said Serge Hascoët, chief creative officer at Ubisoft. "Our success with Tom Clancy franchises is unparalleled in the next-generation and Tom Clancy's EndWar will be a

Vivendi's EGN 2004 Lineup (NGC/PS2/Xbox/PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under European Games Network - European Games Network 2004

Crash Twinsanity (PS2/Xbox)

'HAZE' [ALL] - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1

Play both sides of the same war and experience two unique game systems, exclusively for the PLAYSTATION®3 computer entertainment system this holiday season.

Set in the year 2048 in a world where governments have outsourced military operations to private military corporations (PMCs), you play as Shane Carpenter, a newly enlisted soldier seeking fulfillment and thrills by fighting for a good cause. As the leading PMC, Mantel Global Industries offers an array of cutting-edge military equipment, including a high-tech arsenal of vehicles, deadly weaponry, and the performance-enhancing drug Nectar.

Your conflict begins in a war-torn country where you have been sent to fight

PC Preview - 'Dark Age Of Camelot: New Frontiers'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre : MMORPG
Publishers : Mythic Entertainment
Developer : Mythic Entertainment
Release Date : Q3 2004

When a company releases a free expansion, it’s usually a their way of saying, “Thanks for playing”, by giving you a fluff pack that adds some trivial new content. New Frontiers is much more than that – it proves Mythic takes Realm-vs-Realm combat, the much-touted “end game” of Dark Age of Camelot, seriously. The previous two expansion packs, Shrouded Isles and Trials of Atlantis, had no direct changes to the RvR system, causing many fans to clamor that Mythic wasn’t supporting what they

PS2/Xbox Preview - 'The King of Fighters 02/03'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2004

Genre : Fighting
Publisher: SNK NeoGeo
Developer: SNK NeoGeo/Eolith
Release Date: TBA

And so we return, and begin again. SNK, apparently wishing to avoid another quick volley of rapid bankruptcies, is once again bringing two of the latest King of Fighters games to the PlayStation2 as well as the Xbox, within the same affordable package. In this particular case, it’s a weird set; it takes the series from one of its lowest points, to arguably its highest, within the same package.

King of Fighters 2002 is the second of the two “placeholder” games, which were kicked out