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Rainier's Articles


'Eternal Sonata' (X360) - 10 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 1

The story of Eternal Sonata begins as a famous composer, on his deathbed, drifts between this life and the next. In his reverie, a happenstance encounter of a young girl who accepts her terrible destiny and a young boy fighting to save her, changes the destiny of the world. Uncover the light that shines in each of us in this enduring tale of good and evil.

"Eternal Sonata will set a new standard in next generation RPG's as it combines an immersive, in-depth story line that will draw the player into the game," Yoshi Niki, NAMCO BANDAI Games America Inc.’s Product

Wii Preview - 'Madden NFL 2007'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Genre: Sports
Publisher: Electronic Arts
Developer: EA Canada
Release Date: Q4 2006

Behind closed doors at EA's booth, you can see interactive setups of EA's 2007 sports lineup - that is, if you're as cool as we media-type people are. You can also see the PS3 Tiger Woods demo up close and personal. (I thought it was a video feed from the back room. I still do, and distrust anyone who says otherwise.) This isn't about the PS3, however.

Tucked away in a back room even further out, was a game that was still earlier in its development

'Disciples III: Renaissance' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

The Matrix Online For PC 2004

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Warner Bros. Studios and Ubi Soft® Entertainment, one of the world's largest video game publishers, will co-publish The Matrix Online, the first massively multiplayer online game based on Warner Bros. Pictures' vastly influential Matrix property.

Under the terms of the worldwide exclusive deal, Ubi Soft will distribute and manage the live game operations of The Matrix Online, while Warner Bros. Studios will oversee all story and content development. Both companies will supervise ongoing game development and marketing activities for the game. Following the beta test in 2003, The Matrix Online is expected to launch in 2004.

Set in a virtual, persistent online

'PSI: Syberian Conflict' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

UFC: Sudden Impact (PS2) Announced

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Amazingly lifelike fighters, all new signature moves, and more game features than ever before highlight the newest title in the "Ultimate Fighting Championship(TM)" (UFC) franchise, "UFC: Sudden Impact(TM)". Announced today by TDK Mediactive, Inc. (OTCBB: TDKM - News), a global publisher of interactive entertainment software, this hardcore mixed martial arts title is being developed exclusively for the PlayStation®2 computer entertainment system and is scheduled to reach store shelves in the fall of 2003.

"With `UFC: Sudden Impact' we've made a faster, deeper and truly spectacular real fighting environment for our fans," said Michael Devine, Executive Vice President, Sales and

Game Boy Advance Video Pak at E3 2003

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

Demonstrating the strength of its long-term development strategy, Majesco, one of the fastest-growing publishers of interactive entertainment software, today announced they will unveil their new Game Boy Advance Video Pak at the Electronic Entertainment Expo (E3), being held this week in Los Angeles, CA. Developed in conjunction with DC Studios, the proprietary technology enables gamers to view streaming video and audio on a standard Nintendo Game Boy (R)Advance system, without the use of additional external hardware.

"The power, flexibility, and installed base of Nintendo's Game Boy Advance has opened up a brand new stream of revenue for publishers and

'Dusk-12' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Dusk-12 Trailer off PW (70mb)

DUSK-12. The project to create the perfect soldier ran out of control, and turned itself into an incurable virus. The whole city is now under quarantine as the inhabitants transformed into blood-thirsty assassins. A group of Spec Ops. soldiers are now trying to uncover the secrets of those aborted experiments undertaken 4 years ago...

DUSK-12 is a state of the art first person shooter, full of action for single and multiplayer and hyper-realistic graphics full of details where the player will incarnate two heroes. One of the soldiers of the group, with

X360 Preview - 'Far East of Eden Ziria: Tales from Distant Jipang'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2006

Far East of Eden Ziria: Tales from Distant Jipang

Genre: RPG
Publisher: Hudson Soft
Developer: Hudson Soft
Release Date: TBA

Around this time last year, when the Xbox 360 was six months away and pre-release hype was at its heaviest, one of Microsoft's big promises for the system was that it would have support from Japanese developers. Specifically, it would have Japanese RPGs. Fans hoped this meant the biggest name Americans can think of for J-RPGs: Final Fantasy. But instead of the Final Fantasy XII port or even a system-exclusive spin-off that 360 fans were hoping for, they got

U.S. Army Introduces New Roles and Missions to America's Army

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 14th

The U.S. Army today unveiled new roles and missions that it will incorporate into its highly successful America's Army PC game.
These roles and missions, which debuted today at the Electronic Entertainment Expo (E3) in Los Angeles, include Special Forces, Stryker Combat Brigade and Combat Medic missions.

America's Army, which provides civilians with an inside perspective and a virtual role in the U.S. Army, has become an online phenomenon and is currently one of the five most popular PC action games being played online. Since its public release on July 4, 2002, more than 1.07 million players completed their virtual exploration