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Rainier's Articles


'DK Bongo Blast' (NGC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

  • Donkey Kong and his pals have gotten their mitts on some high-powered Barrel Jets – incredible engines that boost when struck by a pilot. By beating on the DK Bongos controller, players can make their character swoop up, bank side to side and launch attacks on rivals. (The game also can be played using a Nintendo GameCube controller.)
  • Players challenge the Kremlings or up to three pals on five worlds, each boasting 3-D aerial maps filled with countless obstacles and powerful items. With four people beating the bongos as they battle for the skies, this game is more party

'Baten Kaitos Origins' (NGC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Baten Kaitos Origins is a prequel to Baten Kaitos: Eternal Wings and the Lost Ocean, a Nintendo GameCube exclusive released in late 2004. The plot revolves around a group of characters who are struggling to discover the source of frightening changes (both natural and political) that are occurring in their world. During their journey, they will learn many details that help flesh out the first game, including how the despotic Empire government came to be.

  • Players explore a massive world filled with memorable characters and bizarre creatures. From the high-tech high-rises of the empire to a rustic farming hamlets,

'Sudoku Gridmaster' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Walk into any airport or train station and you’re likely to see someone with a sudoku book. The number-based puzzle game has taken the nation by storm, and now a dedicated sudoku title is coming to the Nintendo DS. Once you’ve played Sudoku Gridmaster, you’ll never go back to pen and paper again.

  • Sudoku Gridmaster uses intuitive touch-screen controls that make solving the puzzles faster and easier than ever. Players simply touch the square they want to fill in, then touch the answer on the number pad. They also can choose to forgo the number pad and write answers

'Star Fox DS' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Star Fox returns to its roots with a blistering space shooter on the Nintendo DS.

  • Lylat needs help. Players hop into their Arwing fighter and fight through a unique branching storyline of missions, all rendered in gorgeous 3-D.
  • Star Fox DS brings a whole new strategic element to the series with a commander’s view of the mission.

'Yoshi's Island 2' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

  • Return to the colorful wilds of Yoshi’s Island in a new platforming adventure for Nintendo DS.
  • Saddle up for adventure. This time, Baby Mario, Baby Donkey Kong and Baby Peach are along for the ride – and each one gives Yoshi access to unique powers while they cling to his back.
  • Thanks to the power of Nintendo DS, all of the lush vistas and perilous paths of Yoshi’s Island span two screens.

Game storyline: A mysterious floating island has suddenly appeared over peaceful Yoshi’s Island. Soon after its arrival, a gaggle of kids vanishes from the island school. Thankfully, Baby Mario,

'Aion' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Believe in Angels. Believe in Demons.
Believe in Aion.
In the beginning, all things were in Chaos.
And from Chaos was born Order.
And Order begat light
And Order divided itself against the darkness
And this division caused the material universe to be created.
And this universe is balanced with Chaos and Order, and it separates them also.
And this universe is perfect.

In Aion, players are divided between those that are "The Chosen” and those that are “The Fallen.” The Tower of Eternity exists as a gateway into the Abyss, and acts as a portal between dimensions. When

'Foster's Home for Imaginary Friends' (GBA) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Foster’s Home for Imaginary Friends debuts on the GBA in an action-adventure platformer featuring the hi-jinks and humor of the Cartoon Network show. The game will allow the player to control Mac and Bloo as they solve quirky challenges and complete mission objectives. The action takes place in and around Foster’s Home for Imaginary Friends and features many of the signature characters from the show.

The game will feature interactive environments from several of the more memorable episodes from the series. Players will encounter many recognizable friends from the show who will provide assistance or helpful advice during each

'VeggieTales: LarryBoy and the Bad Apple' (GBA/PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

VeggieTales – LarryBoy and the Bad Apple is a platforming / puzzle adventure game for the Nintendo GBA. Inspired by the upcoming feature length DVD, this game centers on the themes of temptation and moderation. Players will take control of LarryBoy, the caped cucumber crusader, and try to stop the evil Bad Apple from tempting several citizens of Bumblyburg. In order to do this, players will take on a series of time based platforming missions located in a variety of wild areas around the city, as they try to help LarryBoy track down tempted characters. Once they have found the

'Gun Club' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Gun Club is a non-violent arcade shooter for the PlayStataion®2 computer entertainment system. This non-violent target shooter allows gamers to enter the shooting range, steady their nerves, and take aim at the bull’s-eye. Experience the traditional 1st person shooter from a different perspective; Gun Club is void of blood and violence.

The game puts over one hundred faithfully recreated firearms in the hands of the player who can try his or her skill in a wide range of immersive 3D practice environments, from indoor ranges with paper bull’s eyes, to hillsides with targets or flying sporting clays. A certification

'Big Brain Academy' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

How much does your brain weigh? Find out with Big Brain Academy, the DS title that makes mental exercise incredibly fun.

  • Big Brain Academy is a series of minigames (called Activities) that are designed to exercise the brain. Players can "weigh" their brain in Test mode, earn medals for individual activities in Practice mode or play against friends and family in Versus mode.
  • Big Brain Academy's Test mode will quiz players in five areas: thinking, memorization, computation, analysis and identification. After taking the test, players will be told the "weight" of their brain and areas of strength or weakness –