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Rainier's Articles


'Rainbow Six 3: Athena Sword' Missionpack Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

"Rainbow Six fans have given high praises to Raven Shield and have named it an instant classic." said Alain Corre, Ubi Soft's Managing Director for Europe, the Asia Pacific region and South America. "With new missions, weapons, multiplayer modes, and multiplayer levels, Tom Clancy's Rainbow Six 3: Athena Sword will deliver more of what they crave - the action, the realism, and the thrill of fighting clusters of really deadly terrorists as a team."

Developed by Ubi Soft's Milan studio, Rainbow Six 3: Athena Sword boasts a host of standout features, including:

  • All-new, eight-mission campaign in locations including Italy,

MicroSoft Pre-E3 Event (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

"Halo 2" is the sequel to the highly successful and critically acclaimed game "Halo: Combat Evolved." In "Halo 2," the saga continues as Master Chief, a genetically enhanced supersoldier, is the only thing standing between the relentless Covenant and the destruction of all humankind.

Pushing the Xbox hardware to its very limits and utilizing Xbox Live in a way that Bungie believes will redefine online play, "Halo 2" will expand on everything that made the original game great. At its heart a compelling and captivating story, "Halo 2" makes revolutionary advances in design and technology.

Released in November 2001, "Halo:

PS2/Xbox/PC Preview - 'Hitman: Blood Money'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Stealth/Action
Publisher: Eidos Interactive
Developer: Io Interactive
Release Date: Fall 2005

Eidos' showroom at E3 was small, quiet, and altogether more intimate than many of the experiences we had on the show floor. But this also meant it was absolutely packed with fans and journalists who were dying to get a closer look at the Eidos lineup. We did good to squeeze in a close look at Hitman: Blood Money, with the developers on hand to answer a lot of questions.

Hitman: Blood Money

Acclaim's E3 LineUp - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

X360 Preview - 'Kameo: Elements of Power'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Kameo: Elements of Power is an action-adventure game with role-playing elements for gamers of all ages and skill levels. From legendary game developer Rare, Kameo: Elements of Power sends players on a magical and epic journey full of intense combat, magnificent exploration and innovative morph-into-warrior action.

Shadow Ops: Red Mercury (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Using the latest Unreal Technology from Epic Games, developer Zombie Games is creating an ultra-realistic game world spanning Middle Eastern cities and towns to the secret military bases in the frozen backcountry of Russia to other global hotspots in the Philippines, Bosnia and Western Europe.

Game Features

  • Various single player gameplay challenges, such as hostage rescue, demolition and body guard
  • Fight alongside (and sometimes against) international special forces from the United States, the United Kingdom, Russia, France and Germany
  • Approximately 20

'Trinity' (Xbox) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

"TRINITY brings an all new intensity and cinematic quality to the first-person action genre," states Larry Goldberg, executive vice president, Activision Worldwide Studios. "Run-and-gun gameplay takes on a whole new dimension when players can warp around the map in the blink of an eye, see through walls and tackle enemies with deadly acrobatic manoeuvres."

As the "Nightstalker," players possess an incredible array of enhanced bio-technical and neurological abilities including special "Flash" powers that enable the character to jump, run and fight with

'The Y-Project' Canned, Long Live 'Das Reich 2005' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Thomas Schaefer, CEO JOYLABS

„Working on the Y-Project was fun till the end, but the sustainable perspectives could clearly be found in ´DAS REICH 2005´. Without telling too much I can say that this game will cause a sensation, both, from the visual and from the content point of view.”

JOYLABS presents a prototype of „DAS REICH 2005“ at the E3 expo (05/14-05/16, L.A.) to international publishers.

Related articles, Click here!

'Samurai Shodown V' (Xbox) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

Get the Samurai Showdown 5 trailer off WP (3mb)

'Carve' (Xbox) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Comic-styled characters have exactly that – character, each animated down to the individual finger bone. But there's nothing comic about the way they do battle with the player, pairing up in teams to deliver one of the freshest racing game AIs ever seen.

Its water technology is making waves too, leading to the most attractive recreation of the sloshing wet-stuff yet seen in a game. Highly optimised Environment-Mapped Bump-Mapping (EMBM) technology provides the sparkle and reflections, while physics leads to waves interacting in ways that deliver unique gameplay for every level and floating objects that react in a convincing