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Rainier's Articles


'IGPX' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

In the year 2049, the most popular sport in the world combines high speed motor racing with 3 vs. 3 team battles. The Immortal Grand Prix pits teams of 3 players in IG Machines against each other at breakneck speeds of over 350 miles per hour, all while battling over 60 mile tracks that constantly change.

Players take control of Team Satomi to race and battle to become the best IGPX team in the world. With customizable IG Machines, team-based combination attacks, and a changing course that can be utilized to their advantage, players will experience a new type of racing

'Tabula Rasa' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

From the ashes of an ancient conflict, a cosmic war threatens all sentient beings with enslavement or extinction. As the Eloh and Bane amass their forces for the final battle, the galaxy’s last free sentient beings are the thin line between life and death, between good and evil. From lush forest planets to volcanic moons, the Allied Free Sentients are making their last desperate stand against the relentless Bane.

Join us and free the universe from the Bane’s brutal onslaught!

Only

'The Legend of Heroes II: Prophecy of the Moonlight Witch' (PSP) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 10th

A long time ago, a girl traveled around Tirasweel. Her silver hair shone even in the moonlight, and her eyes were clear as a fountain.

She could cast a glance into the future. When good things happened, people admired her. When bad things happened, people accused her. Some people called her the Moonlight Witch.

A long time ago, a Witch traveled around Tirasweel. She disappeared, leaving many questions behind...

FEATURES:

  • AI that “Picks

'XIII Century' - 20 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'.Hack//G.U.' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

The hit sci-fi fantasy video game and TV series is back to deliver an epic, immersive RPG experience on the PS2. What if what you do as a player in a game impacted your real world? What is reality? .hack® has pursued this innovative concept in the previous 4-part series where “The World” was ultimately destroyed. Years after the events of the first .hack series, “The World” was rebuilt.

As a new player, you are saved on your first day in “The World” from several PKs (Player Killers) by a mysterious man. From this day on, you have dedicated your time

'Kirby' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Kirby's back and ready for a bellyful of adventure.

  • When someone steals some strawberry shortcake, the pink powerhouse sets out after them, learning new skills.
  • Players can expect all the floating, jumping and battling of a classic Kirby game, but this time, Kirby's copy abilities have been massively boosted. Not only can players mix and match copy abilities by using the stylus to drag them together inside Kirby's copy center (located on the touch screen), but the powers themselves now have the ability to affect the environment, as well as foes. Burn trees and grasses with the Fire ability or

'DK: King of Swing DS' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Get back into the swing of things as Donkey Kong goes vertical.

  • King K. Rool is up to no good again, and it’s up to Donkey Kong to swing into action. Using the same simple control scheme that made the DK: King of Swing Game Boy Advance SP game so accessible and fun to play, players of all skill levels can swing and climb to new heights made possible by the dual screens of Nintendo DS.
  • Not only does Adventure mode feature Diddy Kong as a sub-character, but players can look forward to new moves, new items and a bunch

'Pokémon Mystery Dungeon: Blue/Red Rescue Team' (NDS/GBA) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

One day the player awakens to find that he or she has been turned into a Pokémon. The land is being ravaged by natural disasters so the player decides to form a rescue team with a partner Pokémon and an engrossing story of adventure, redemption and, most of all, friendship.

'Whirlwind of Vietnam' - 12 New Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2006

'Elite Beat Agents' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

In a jam? Well, all these guys DO is jam! Prepare to rock as these beat masters use their groovy moves to save the day.

  • As the music plays, players tap the screen, trace rhythmic patterns and keep the beat as the story unfolds on the top screen. • Every scene is accompanied by rump-shaking tunes, but players have to keep the Elite Beat Agents grooving. The worse players do, the worse the story might end up.
  • Rhythm games have come and gone, but no one has ever seen anything like the Elite Beat Agents. Whether they're helping a lost