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Rainier's Articles


'Guild Wars: Factions' - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Guild Wars Factions is the highly anticipated follow-up to Guild Wars®, the critically acclaimed online roleplaying game that revolutionized online gaming with its fresh design, innovative technology and no-subscription-fee pricing.

Developed by Seattle-based studio ArenaNet, Guild Wars Factions takes place on the Asian-inspired continent of Cantha, where new and existing Guild Wars players join an epic quest to defeat an ancient evil and save a war-torn empire.

Players create a character from eight distinct professions—including the newly created Assassin and Ritualist—and become embroiled in a brutal war of conquest between two warring factions, the Luxons and the Kurzicks.

New missions will

'Hard to be a God' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Hard to be a God trailer off WP (40mb)

The role-playing game Hard to Be a God is based on the book of the same name by the Strugatsky Brothers. The contradiction between Monks and The Grey grows into a total civil war where “everyone is in opposition to each other”. Arkanar separates from the Empire, which decides to alter the situation. For a start, it tries to ferret out the situation in Arkanar and sends spies there. The main character, a graduate of a secret elite school, is one of them. His task is to

'Hotel Dusk: Room 215' (NDS) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Los Angeles, 1979. Players take the role of Kyle Hyde, an ex-cop turned salesman trying to track down a missing friend. Clues lead to an eerie, old hotel rumored to have one very strange room – a room where wishes are granted. Players check in and get ready for a night of surprises as they meet a cast of unusual characters and try to unravel the mystery in Hotel Dusk: Room 215, a gritty new graphic adventure for the Nintendo DS.

  • Players hold their Nintendo DS like a book and use the touch screen to grill characters, search for

'Gene Troopers' (PS2/Xbox/PC) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Gene Troopers Trailer off WP (32mb)

The universe is entangled in the greatest conflict it ever witnessed. A terrifying elite battle force named Gene Troopers (GT) sets out to mercilessly fulfil its task: to find, gather and secure life forms. Genetic material is the new strategic resource. Gene transformation technology changes suitable individuals into loyal and powerful GT units. You didn't know anything about this. Nobody in your part of universe did. You still have nightmares about the day when you found out. They took away your body and your daughter, Mareen. But

'Radiata Stories' (PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

NGC/PS2/Xbox Preview - 'Crash Tag Team Racing'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Racing/3D Platformer
Publisher: Vivendi Universal
Developer: Radical Entertainment
Release Date: Fall 2005

We didn't go to the Vivendi Universal booth expecting to spend most of our time playing a Crash Bandicoot game. It just sort of... happened. Oh, we saw other games first, like F.E.A.R. and Incredible Hulk: Ultimate Destruction, and we'll talk about them elsewhere. But Crash was the game we got to sit down and play for a good long while, and the experience was too surprising not to write about.

Much like Jak X, Tag Team Racing mutates a platforming title into a racing game. Unlike

'Ghost Wars' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 19th

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PC Preview - 'The Elder Scrolls IV: Oblivion'

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2005

Genre: Role-Playing
Publisher: 2K Games
Developer: Bethesda Softworks
Release Date: Christmas 2005

The Elder Scrolls series is celebrating its tenth anniversary. Considering the fact that this latest installment took over three years to make, that's not all that surprising. Bethesda's design philosophy is to build each game from the ground up, and for this ten-year edition, they're pulling out all the stops.

The first thing everyone is going to notice is just how flat-out gorgeous this game looks. Seriously, this is some near virtual-reality stuff. The game starts you off in a prison, where everything looks amazingly solid; the solidity

'Desert Law' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Desert Law trailer off WP (35mb)

'Sniper' - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2005 May 20th

Get the Sniper trailer off WP (25mb)

1942. Stalingrad. The battle for Stalingrad is one of the key battles of World War II. Players will take the role of Vasiliy Zaytsev, one of the most famous sharpshooters of the Red Army. One will have to go all the way long from a recruit to a real old-timer that pushes the panic among enemies. 20 game missions include fierce assaults, capturing prisoners for interrogation, anti-tank missions, liberation of prisoners, escaping from enemy territory and, of course,