Archives by Day

May 2026
SuMTuWThFSa
12
3456789
10111213141516
17181920212223
24252627282930
31

Advertising

As an Amazon Associate, we earn commission from qualifying purchases.





Rainier's Articles


'Lost Planet' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

Set within the merciless frozen tundra of a hostile planet, humans struggle for survival as conflicts arise between man, the surrounding indigenous creatures and the monstrous beings that have invaded. With a gripping single player campaign and numerous multiplayer modes, Lost Planet for Xbox 360 promises to deliver an intense cinematic gameplay experience when it is released.

In Lost Planet, human snow pirates navigate VS through hostile ice-covered environments, fighting against the indigenous Akrid creatures for the precious thermal energy they need to survive. For one such pilot named Wayne, death almost seemed imminent until he was fortunately rescued.

'DK Bongo Blast' (NGC) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

  • Donkey Kong and his pals have gotten their mitts on some high-powered Barrel Jets – incredible engines that boost when struck by a pilot. By beating on the DK Bongos controller, players can make their character swoop up, bank side to side and launch attacks on rivals. (The game also can be played using a Nintendo GameCube controller.)
  • Players challenge the Kremlings or up to three pals on five worlds, each boasting 3-D aerial maps filled with countless obstacles and powerful items. With four people beating the bongos as they battle for the skies, this game is more party

'Dead Rising' (X360) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

An action horror game that brings new meaning to the phrase "retail hell," Dead Rising follows the harrowing tale of Frank West, an overly zealous freelance photojournalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to a small suburban town only to find that it has become overrun by zombies. He escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It will be a true struggle to survive the endless stream of enemies, but

'Super DBZ' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

From the creators of the acclaimed Street Fighter II arcade game comes Super DBZ®, a new, highly intense DBZ fighting experience unlike any other Dragon Ball Z game. Super DBZ features an all new DBZ fighting system plus intense combos for super damage! With multiple unique special attacks and fighting styles for all 18 characters, Super DBZ gives players a more hard-core 3D fighting experience in the air or on the ground, complete with enough super-fast combination moves and dynamic battle scenes to satisfy any DBZ buff.

'Disaster: Day of Crisis' (Wii) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006

Survive nature's most devastating catastrophes in Disaster: Day of Crisis, a panic inducing survival game for Wii. In a devastatingly short period of time, an unprecedented wave of natural disasters has pummeled the United States. On top of this inexplicable series of disasters, a rogue special forces unit has taken advantage of the chaos and seized a nuclear weapon. Only Ray, a former member of an elite rescue task force, has decided to take a stand.

  • Cutting-edge physics and gripping visuals re-create the sheer terror of major catastrophes.
  • Players race a car down

'A.I.M. 2' - Features, Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the A.I.M. 2 trailer off WP (41mb)

A.I.M. 2 is the sequel to the epic science fiction first-person action RPG developed by SkyRiver Studios. Its compelling story and unique look lift off exactly where the original ended.

Changes in the control system have led to new opportunities for the inhabitants of the Polygon planet. Mechminds, advanced robots, opened new sectors and have started exploring them. With the course of time Mechminds and their culture have altered greatly with some old clans fading away as new

'God Hand' (PS2) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 11th

With great power comes great responsibility. Play as a drifter bestowed with supernatural-like abilities who must confront the fate and responsibilities inherent with this new found power. Hand-to-hand combat is at its best when gamers unleash the power of the God Hand to deliver righteous punishment onto worthy enemies.

Centuries ago, the world was in imminent doom until a man defeated Angra and sealed away his godly powers into his own arms. People feared and revered

'Alliance: Future Combat' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

'Neverwinter Nights 2' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Bards sing tales of heroes from ages past, but never have the Forgotten Realms so desperately needed a champion. Years have passed since the war between Luskan and Neverwinter, almost enough time for the wounds of war to heal. But the brief peace the Realms have known may be at an end. Tension growing between the mighty city-states means the Sword Coast again teeters on the edge of open war. Unnoticed, a greater danger stalks the City of Skilled Hands. Unbeknownst to the denizens of the North, deep in the Mere of Dead Men, dark forces from across

'Hot PXL' (PSP) - Screens & Trailer

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2006 May 12th

Get the Hot PXL trailer off WP (18mb)

HOT PXL is a myriad of mini-games (think Nintendo’s Wario Ware) aimed at a more mature, cultured crowd. The rapid fire game play requires players to draw on their reflexes and 2D gaming prowess to get through hundreds of inspired scenarios ? whether it’s blasting through an old-school Zaxxon-inspired game, busting tricks on a skateboard or a BMX, stage-diving at a pixellated concert or simply trying to cross the street. By playing through the main Story Mode, players unlock alternate versions of the mini games which add infinite replayability in