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Rainier's Articles


'Wolfenstein' (PS3/X360/PC) Multiplayer by Endrant Studios

by Rainier on July 16, 2008 @ 11:50 a.m. PDT | Filed under News

Set within a near-fictional, historical WWII setting, players take on the role of the heroic OSA agent BJ Blazkowicz as they are thrust into the unknown and unexpected to battle against combat troops, otherworldly forces, and the dark science created by a supernatural Nazi force hell-bent on world domination.

SCEA and THQ Using Xsens' Camera-less Motion Capture Solution

by Rainier on July 16, 2008 @ 11:48 a.m. PDT | Filed under News

Xsens Technologies announced that Sony's Guerrilla, known for Killzone, and THQ's Big Huge Games have signed on to use its camera-less motion capture solution Moven.

Activision's E3 2008 Lineup - Screens & Trailers

by Rainier on July 16, 2008 @ 4:04 a.m. PDT | Filed under News

Check out the following new screens from Activision's unofficial E3 2008 lineup:

Deep Shadows Adds Multi-core CPU Support to Its Titles

by Rainier on July 16, 2008 @ 4:00 a.m. PDT | Filed under News

Deep Shadows, known for Atari's Boiling Point, announced that it successfully implemented full-fledged support for multi-core processor systems, based on Intel Threading Building Blocks 2.0 (TBB), to its current multiplatform titles Precursors and White Gold.

Bungie's (Not So) Mystery Announcement

by Rainier on July 16, 2008 @ 2:00 a.m. PDT | Filed under News

The past few weeks Bungie teased its fans hinting that an announcement was coming soon, even putting up a teaser image and countdown clock on their website, indicating something was coming up for E3, but when push came to shove, nothing happened. Bungie's President Harold Ryan apologized saying, "We were looking forward to sharing that with our fan community during the week of E3. However, those plans were just changed by our publisher."

PS3/X360/PC Preview - 'Velvet Assassin'

by Rainier on July 16, 2008 @ 1:36 a.m. PDT | Filed under E3 - Post - E3 2008

Set in World War 2, Velvet Assassin is a 3rd person shooter combining intense battles with guerrilla missions, featuring extensive stealth elements and challenging puzzles.

'Jumpgate Evolution' Developer Q&A

by Rainier on July 16, 2008 @ 1:32 a.m. PDT | Filed under Interviews

Staying true to its early vision, NetDevil has improved upon the original Jumpgate in every way, with a complete graphics update, and the integration of advanced AI features to ensure unpredictable and compelling situations.

'Operation Flashpoint 2: Dragon Rising' (PS3/X360/PC) - New Screens & Trailer

by Rainier on July 16, 2008 @ 1:30 a.m. PDT | Filed under E3 - E3 2008 - July 16th

Operation Flashpoint 2 sees the most realistic modeling of conflict scenarios in a new contemporary theater of war. By offering a multitude of military disciplines, gameplay delivers warfare more realistic and intense then ever before, while an extensive multiplayer component creatse battles on an incredible scale.

'Bolt' (NDS/PS2/Wii/PS3/X360/PC) - 8 New Screens

by Rainier on July 16, 2008 @ 1:30 a.m. PDT | Filed under E3 - E3 2008 - July 16th

An action adventure game based on Walt Disney Pictures' feature animation film, Bolt tells the story of a canine TV star that is inadvertently shipped from Hollywood to New York City, where he begins a cross-country adventure home and makes the surprising discovery that the super powers he thought he had don’t work in the real world.

'Red Faction: Guerrilla' (ALL) - Screens

by Rainier on July 16, 2008 @ 1:30 a.m. PDT | Filed under E3 - E3 2008 - July 16th

Set 50 years after the climactic events of the original Red Faction, this third-person, open-world action-shooter will return to Mars and once again redefine the limits of destruction-based gameplay.