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Rainier's Articles


'Atelier Iris 3: Grand Phantasm' (PS2) Announced - 60 New Screens

by Rainier on Feb. 27, 2007 @ 2:31 p.m. PST | Filed under News

Atelier Iris 3 brings new designs, characters, and an epic story with new systems. It will give players more control and enjoyable game play experience by featuring the Active Cost Card Battle System and the Symbol Encounter System, as well as a Synthesis that is interesting, creative and challenging than the last two titles in the series.

'Ghost Recon Advanced Warfighter 2' (ALL) Gets Original Music Score

by Rainier on Feb. 27, 2007 @ 1:44 p.m. PST | Filed under News

Composer and music producer Tom Salta, whose previous credits include the MTV VMA nominated original score for Tom Clancy’s GRAW, has written and recorded the dark and epic original score for Tom Clancy’s Ghost Recon Advanced Warfighter 2.

'Worms HD' Finally Passes Xbox Live Arcade Certification - Screens

by Rainier on Feb. 27, 2007 @ 12:25 p.m. PST | Filed under News

Team17's Creative Director Martyn 'Spadge' Brown passes on the good word that after many iterations, delays and going back and forth with Microsoft, Worms HD for Xbox Live Arcade has "passed certification and is good to go. We are now working with Microsoft with regards to finalising our release date. Thanks for everyone's patience. Not long to wait now."

Tuesday February 27, 2007 Shipping Announcements

by Rainier on Feb. 27, 2007 @ 10:58 a.m. PST | Filed under News

Another day, another batch of games shipped to stores. Instead of giving them all their own posts, we grouped them, and so far there are announcements for:

'S.T.A.L.K.E.R.: Shadow of Chernobyl' - 7 New Screens

by Rainier on Feb. 27, 2007 @ 10:48 a.m. PST | Filed under News

S.T.A.L.K.E.R. provides players with dynamic gameplay of fast and tough combats, where you are to oppose intelligent enemies, a diversety of weaponsy, possibility to control machinery, detailed and interactive game world, in a team based story-driven single player game, and multiplayer with numerous modes.

'The Golden Compass' (ALL) Game Details - Screens

by Rainier on Feb. 27, 2007 @ 10:11 a.m. PST | Filed under News

SEGA revealed details regarding the development of the video game adaptation of the theatrical movie release, The Golden Compass, based on the first book in the award-winning His Dark Materials trilogy, by British author Philip Pullman.

'Collapse' - 9 New Screens

by Rainier on Feb. 27, 2007 @ 10:03 a.m. PST | Filed under News

Dynamic action of Collapse immerses the player in an alternate future. 2096 A.D. The world we now is destroyed. Creatures from other dimension emerged over the old Europe, massacring and killing every life form they found on their way… That was one century ago.

'Second Life' Gets Voice Integration

by Rainier on Feb. 27, 2007 @ 9:56 a.m. PST | Filed under News

Vivox announced that it will provide Second Life creators Linden Lab with integrated voice communication for the Second Life Grid, allowing players to speak with one another simply by walking up to each other without the need for a separate application, download, or login.

'M.A.C.H.' (PSP) - 16 New Screens

by Rainier on Feb. 27, 2007 @ 9:51 a.m. PST | Filed under News

Revealed a while ago, Vivendi officially announced the PSP's first flight combat/racing game, M.A.C.H. (Modified Air Combat Heroes). Gamers will become outlaw pilots as they compete in deadly aerial contests of skill, speed and weaponry in this sky-high race to own the air.

Rockstar Games Integrates euphoria Engine Into Next-Gen Titles

by Rainier on Feb. 27, 2007 @ 9:49 a.m. PST | Filed under News

NaturalMotion announced a partnership with Rockstar Games to integrate NaturalMotion’s euphoria engine into upcoming next-generation Rockstar Games titles.