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Rainier's Articles


'Left 4 Dead' Coming to the Xbox 360

by Rainier on June 5, 2007 @ 7:10 a.m. PDT | Filed under News

Left 4 Dead, developed by Counter-Strike makers Turtle Rock Studios, is a co-op multiplayer action game, using the Source Engine, and also introducing Turtle Rock's v2.0 A.I. technology. In a recent interview, Turtle Rock president Michael Booth revealed it is bringing Left 4 Dead to the X360, although no timeframe was provided.

Tuesday, June 5, 2007 Shipping Announcements

by Rainier on June 5, 2007 @ 6:55 a.m. PDT | Filed under News

Another day, another batch of games shipped to stores. Instead of giving them all their own posts, we grouped them, and so far there are announcements for:

'Army of Two' (PS3/X360) - 9 New Screens

by Rainier on June 5, 2007 @ 6:50 a.m. PDT | Filed under News

Army of Two will throw gamers into hot spots ripped from current day headlines where they will utilize unique TWO man strategies and tactics while seamlessly transitioning between playing with intelligent Partner AI (PAI) and a live player.

10Tacle Studios Acquires Stormregion

by Rainier on June 5, 2007 @ 6:45 a.m. PDT | Filed under News

Significantly expanding its in-house development capacity 10Tacle Studios today announced it acquired a 100% stake in Budapest based developer Stormregion, known for the Codename Panzers RTS franchise, currently employing a staff of 95.

'X Motor Racing' - v0.9 Beta Demo Available NOW

by Rainier on June 5, 2007 @ 2:50 a.m. PDT | Filed under News

X Motor Racing is an arcade racing game with next generation physics model, including all classes of cars from old RWD to modern sports cars, physics, and various graphical features. This updated demo includes 3 tracks (highway, off-road and testing area) and one car with some physics profiles to highway, off-road race and drifting.

'Silverfall' (PSP) Developer Diary - Screens

by Rainier on June 5, 2007 @ 2:18 a.m. PDT | Filed under News

Set in an amazing fantasy world, this action/RPG features expansive worlds filled with different creatures. Players must take sides between the two great powers in a world where forces of nature and technology collide. Throughout the adventure, the player makes choices that directly affect his or her destiny.

'Zack & Wiki: Quest for Barbaros' Treasure' (Wii) - 10 New Screens

by Rainier on June 5, 2007 @ 1:51 a.m. PDT | Filed under News

Zack & Wiki: Quest for Barbaros' Treasure is a puzzle adventure game that utilizes the control mechanics of the Wii Remote and allows player to explore a variety of wondrous environments and stages, solve puzzles and interact with the world in search of a legendary pirate ship and the ultimate pursuit of becoming the greatest pirate ever.

Monolith Wants You to Name F.E.A.R. Sequel

by Rainier on June 5, 2007 @ 1:42 a.m. PDT | Filed under News

After Vivendi released its 2005 horror/FPS FEAR, it had a falling out with developer Monolith, who was acquired by Warner Bros. in mid-development. A sequel was announced by both parties, but since Vivendi owns the franchise rights, Monolith's product obviously cannot be called F.E.A.R. 2. It has therefore started a contest to get the community involved in finding a suitable name. The "Name the sequel to F.E.A.R." contest is now open until June 22, after which judges will select 3 titles and put them online for gamers to vote for their favorite.

'Upshift StrikeRacer' Announced - Screens & Trailer

by Rainier on June 5, 2007 @ 1:30 a.m. PDT | Filed under News

Gala-Net announced Upshift StrikeRacer, a free-to-play online car racing and combat game, blending nerve-wracking high speed car races with explosive online player-versus-player combat as multiple gamers enter deadly matches for bragging rights and reputation.

'Ricochet Infinity' Announced - Screens

by Rainier on June 5, 2007 @ 1:03 a.m. PDT | Filed under News

Ricochet Infinity introduces a new way to play the game by putting the player in direct control of the ball. Instead of waiting for the ball to return to the paddle, with 'Recall' players can at any time, change the ball's direction, giving the player full control over the action during every second of the game, and not just when the ball hits the paddle.