by Rainier on Dec. 19, 2019 @ 11:43 a.m. PST | Filed under
News
In PhysX 5.0 version, available soon in 2020, NVIDIA will be introducing support for a unified constrained particle simulation framework.
by Rainier on March 30, 2011 @ 8:50 a.m. PDT | Filed under
News
Age of Conan is an Online Action RPG, mixing a deep, story-driven single-player experience and a massive and brutal multiplayer end-game that brings forth the ultimate representation of the Age of Conan.
by Rainier on March 1, 2011 @ 6:55 p.m. PST | Filed under
News
NVIDIA and Epic Games are teaming up at this week's Game Developers Conference to showcase the latest advances in the Unreal Engine 3, which now offers even greater levels of interactivity and immersion with DirectX11 support
by Rainier on May 27, 2010 @ 4:42 a.m. PDT | Filed under
News
Mafia II immerses players in the mob underworld of a fictitious late 1940s-early 1950s scenario by fusing high-octane gunplay with white-knuckle driving and an engaging narrative. Players will easily become engaged in the game's cinematic Hollywood movie experience with strong, believable characters in a living, breathing city.
by Rainier on May 18, 2010 @ 9:20 a.m. PDT | Filed under
News
Mafia II immerses players in the mob underworld of a fictitious late 1940s-early 1950s scenario by fusing high-octane gunplay with white-knuckle driving and an engaging narrative. Players will easily become engaged in the game's cinematic Hollywood movie experience with strong, believable characters in a living, breathing city.
by Rainier on April 6, 2010 @ 4:59 a.m. PDT | Filed under
Patch
Batman: Arkham Asylum is a 3rd-person action game powered by the Unreal Engine 3, that exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum – Gotham's psychiatric hospital for the criminally insane.
by Rainier on March 9, 2010 @ 6:25 a.m. PST | Filed under
News
Dark Void is a highly innovative action title that will deliver a groundbreaking combination of fast-paced vertical combat mixed with mid-air and on-foot action.
by Rainier on Jan. 20, 2010 @ 7:45 a.m. PST | Filed under
News
Dark Void is a highly innovative action title that will deliver a groundbreaking combination of fast-paced vertical combat mixed with mid-air and on-foot action.
by Rainier on Sept. 1, 2009 @ 11:02 a.m. PDT | Filed under
News
Batman: Arkham Asylum is a 3rd-person action game powered by the Unreal Engine 3, that exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum – Gotham's psychiatric hospital for the criminally insane.
by Rainier on Aug. 6, 2009 @ 6:17 a.m. PDT | Filed under
News
Batman: Arkham Asylum is a 3rd-person action game powered by the Unreal Engine 3, that exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum – Gotham's psychiatric hospital for the criminally insane.
by Rainier on April 28, 2009 @ 3:19 a.m. PDT | Filed under
News
Dark Void is a highly innovative action title that will deliver a groundbreaking combination of fast-paced vertical combat mixed with mid-air and on-foot action. Capcom has adopted PhysX and APEX technologies to deliver stunning in-game physics effects.
by Rainier on April 2, 2009 @ 4:24 p.m. PDT | Filed under
News
In Underwater Wars is a near future sci-fi tactical shooter where you and your squad are members of US Navy elite division. Your mission, to protect freedom and to provide peace and the law and order on all planet.
by Rainier on March 9, 2009 @ 6:19 a.m. PDT | Filed under
News
Emergent Game Technologies and NVIDIA announced that they have integrated the Emergent Gamebryo game development platform and NVIDIA PhysX technology for Wii game development.
by Rainier on Jan. 27, 2009 @ 9:10 a.m. PST | Filed under
News
morpheme is robust animation middleware designed to give developers and animators intuitive, creative control over the look of their final in-game animation by allowing them to author and preview blends, blend trees and transition graphs in real time.
by Rainier on Dec. 9, 2008 @ 1:43 p.m. PST | Filed under
News
NVIDIA announced that Electronic Arts and Take Two have each licensed its PhysX acceleration technology as a development platform which will be available for their respective studios worldwide.
by Rainier on Sept. 22, 2008 @ 3:09 p.m. PDT | Filed under
News
Cryostasis is a first person horror/action game where you play a meteorologist caught inside the "North Wind," an old nuclear ice-breaker, frozen in the ice many years ago. This steel beast once fought for its country, but it fell into an ice trap as did every living thing onboard.
by Rainier on Aug. 26, 2008 @ 2:15 a.m. PDT | Filed under
News
Shattered Horizon is a multiplayer FPS where teams of players experience realistic zero gravity combat and fight to survive in the aftermath of a catastrophic Moon mining accident which throws billions of tons of rocky debris into near-Earth space.
by Rainier on Aug. 18, 2008 @ 9:20 a.m. PDT | Filed under
News
All Points Bulletin is an MMO freeform combat and driving-based game, designed by the creator of the original GTA franchise, bringing players into a living, breathing city where cash is king and territory equals respect. Realtime Worlds will take advantage of NVIDIA's PhysX technology to enhance the game’s free-form combat and real-time driving environments.
by Rainier on Aug. 12, 2008 @ 6:08 a.m. PDT | Filed under
News
As promised Nvidia has released new graphics drivers allowing owners of most GeForce 8, GeForce 9, and GeForce GTX 200-series cards to automatically use PhysX acceleration. Along with the drivers will come a PhysX software pack containing free UT 3 maps, the full version of NetDevil's Warmonger, a couple of Nvidia demos, and sneak peeks at Object Software's Metal Knight Zero and Nurien Software's Nurien social-networking service.
by Rainier on Aug. 11, 2008 @ 6:36 a.m. PDT | Filed under
News
Bionic Commando features Nathan Spencer (voiced by Faith No More's Mike Patton), a government operative who represents the ultimate fusion of man and machine. After distinguishing himself in a fierce conflict against the Imperials, Spencer is betrayed and falsely imprisoned by the very people he unquestioningly served. Bionic Commando will use GPU-accelerated NVIDIA PhysX technology to enhance the game's debris, smoke, dust, and weapon effects.
by Rainier on Aug. 6, 2008 @ 2:19 p.m. PDT | Filed under
News
On Aug. 12, Nvidia will release new graphics drivers that will allow owners of most GeForce 8, GeForce 9, and GeForce GTX 200-series cards to automatically use PhysX acceleration according to
Tech Report. Along with the drivers will come a PhysX software pack containing free UT 3 maps, the full version of NetDevil's Warmonger, a couple of Nvidia demos, and sneak peeks at Object Software's Metal Knight Zero and Nurien Software's Nurien social-networking service.
by Rainier on Jan. 7, 2008 @ 6:28 a.m. PST | Filed under
News
Backbreaker is taking sports video games to a place where the action is never the same and every hit looks and feels as realistic as a Sunday afternoon. Utilizing NaturalMotion’s euphoria motion synthesis engine, you’ll never see the same tackle again.
by Rainier on Nov. 21, 2007 @ 6:35 a.m. PST | Filed under
News
In UT3 you assume the role of a futuristic warrior engaged in contests of intense shooting battles against skilled opponents, controlled either by human contestants online or by A.I. In December AGEIA will release a PhysX UT3 Mod-Kit offering modders everything they need to create PhysX-powered content. In the meantime AGEIA has released two new PhysX enabled maps.
by Rainier on Nov. 7, 2006 @ 11:43 a.m. PST | Filed under
News
BioWare is integrating AGEIA PhysX technology into its next-generation Eclipse Engine for PCs and next-gen consoles because of its unmatched physics capabilities and its straightforward implementation across multiple platforms.
by Rainier on Oct. 3, 2006 @ 3:18 a.m. PDT | Filed under
News
AGEIA Technologies today announced availability of the AGEIA PhysX SDK v2.6, bringing new Deformable Objects features and Self-Collision Prevention capabilities to developers of games for Windows, next-gen consoles, as well as new added support for Windows Vista 64-bit & Linux environments.