by Rainier on Nov. 6, 2024 @ 1:50 p.m. PST | Filed under
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Take-Two Interactive has sold its “Tales of the Shire” developer Private Division.
by Rainier on May 1, 2024 @ 3:03 p.m. PDT | Filed under
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As part of a restructuring effort, Take-Two Interactive is reportedly closing two of its development studios: Rollerdrome and OlliOlli developer Roll7 and Kerbal Space Program 2 developer Intercept Games.
by Rainier on March 27, 2024 @ 10:17 p.m. PDT | Filed under
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Embracer Group has entered into an agreement with Take-Two Interactive Software to divest Gearbox Entertainment for a consideration of $460 million.
by Rainier on May 23, 2022 @ 8:51 a.m. PDT | Filed under
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Take-Two Interactive Software announced the completion of its combination with Zynga Inc., known for FarmVille and dozens of other mobile titles.
by Rainier on Jan. 10, 2022 @ 8:27 a.m. PST | Filed under
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Take-Two Interactive and Zynga announced that they have entered into a definitive agreement, under which Take-Two will acquire all of the outstanding shares of Zynga in a cash and stock transaction.
by Rainier on Aug. 2, 2021 @ 2:33 p.m. PDT | Filed under
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Take-Two Interactive releases it's latest (First Quarter 2022) financial results, revealing better than expected results with $152 million in net income.
by Rainier on July 1, 2021 @ 9:34 a.m. PDT | Filed under
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Take-Two Interactive Software announced that it has acquired mo-cap and video-based facial animation creator Dynamixyz.
by Rainier on June 2, 2021 @ 8:40 a.m. PDT | Filed under
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Take-Two Interactive Software announced that it has acquired privately-held Nordeus for up to $378 million.
by Rainier on Jan. 13, 2021 @ 10:56 a.m. PST | Filed under
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Take-Two Interactive announced that following the earlier announcement by the Board of Codemasters that it had withdrawn its recommendation of its offer to acquire Codemasters, Take-Two has lapsed its offer.
by Rainier on Dec. 14, 2020 @ 12:00 a.m. PST | Filed under
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Last month Take-Two and Codemasters issued a joint statement regarding the acquisition of the UK-based publisher/developer, but Electronic Arts has now offered 6 times more $ and Codemasters only has eyes for the new offer.
by Rainier on Nov. 10, 2020 @ 8:15 a.m. PST | Filed under
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Last week Take-Two confirmed it made a proposal to acquire UK-based game publisher and developer Codemasters, and this week that offer has been accepted, paving the road for the acquisition.
by Rainier on Nov. 6, 2020 @ 11:12 a.m. PST | Filed under
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Take-Two Interactive Software confirmed an announcement made by the Board of Codemasters that the Company has made a proposal to acquire the entire issued share capital of the UK-based game publisher and developer.
by Rainier on Jan. 15, 2019 @ 3:06 p.m. PST | Filed under
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The National Basketball Association (NBA), National Basketball Players Association (NBPA) and Take-Two Interactive announced a significant, multiyear global partnership extension.
by Rainier on Dec. 14, 2017 @ 8:03 a.m. PST | Filed under
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Take-Two Interactive Software announced the formation of Private Division, a new publishing label comprised of proven games industry veterans that is dedicated to bringing titles from top independent developers to market
by Rainier on May 31, 2017 @ 8:58 a.m. PDT | Filed under
News
Create your own spacecraft, launch it into space to explore the galaxy, and visit a vast amount of planets; assuming you can get it off the ground!
by Rainier on Dec. 16, 2010 @ 4:15 p.m. PST | Filed under
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Take-Two announced financial results for the three and twelve months ended October 31, 201, revealing net revenue growth of 65% year-over-year, driven by Civilization V, Mafia II, and Red Dead Redemption which to date has sold nearly 8 million copies.
by Rainier on Sept. 2, 2010 @ 3:40 p.m. PDT | Filed under
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Take-Two announced financial results for its third quarter ended July 31, 2010, showing a massive net revenue increase (from last year's $94.9 million to $354.1 million this quarter) mainly due to strong Red Dead Redemption sales, which has now sold a whopping 6.9 million copies. Less positive news for L.A. Noire fans, as the title has once more been delayed, now expected first half of 2011.
by Rainier on March 3, 2010 @ 2:11 p.m. PST | Filed under
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Take-Two's Q1 2010 financial result reveals increased net revenue, driven by by Borderlands, NBA 2K10, GTA IV, GTA: Episodes from Liberty City and Carnival Games, while its net loss is down compared to last year. L.A. Noire, Mafia II, Max Payne 3 and Sid Meier’s Civilization V are all planned for release in the Q4, but one of those could get delayed, while Red Dead Redemption has been pushed (May 18/21, US/Europe), and Mafia II somewhere between Aug. 1 - Oct. 31, 2010.
by Rainier on Dec. 21, 2009 @ 2:45 p.m. PST | Filed under
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Take-Two Interactive has signed a definitive asset purchase agreement to sell its Jack of All Games distribution business to SYNNEX Corporation.
by Rainier on Aug. 3, 2009 @ 3:08 p.m. PDT | Filed under
News
SouthPeak Interactive announced that Paul Eibeler, former Take Two and Microsoft executive, has joined its Board of Directors.
by Rainier on May 26, 2009 @ 3:00 p.m. PDT | Filed under
News
Take Two released its Q2 2009 results revealing that net revenue for Q2 2009 dropped from last year's $539.8 million (release period of GTA IV) to $229.7 million, driven by GTA IV DLC, MLB 2K9, GTA IV and GTA: Chinatown Wars (NDS), while last year's $98.2 million income dwindled to a $10.1 million net loss. More importantly Take-Two revealed it will be delaying Mafia II and Red Dead Redemption until the second half of fiscal 2010 (Nov. 1, 2009 - Apr. 30, 2010) to allow more development time, while BioShock 2 is tentatively scheduled for Oct. 30 in Europe and Nov. 3, 2009 in North America.
by Judy on May 16, 2009 @ 12:21 p.m. PDT | Filed under
News
Hot on the heels of
3D Realms' sudden shutdown last week,
Take-Two has sued 3D Realms for failing to deliver Duke Nukem Forever. The associated case documents reveal that Take-Two is suing for the source code and has filed a restraining order to ensure that the code and assets remain secure and "unharmed" before the case goes to trial. Scott Miller, co-founder of 3D Realms, has
shot down the rumor that Take-Two offered to buy the Duke Nukem IP for the reported $30 million.
by Rainier on March 10, 2009 @ 4:12 p.m. PDT | Filed under
News
Net revenue for Q1 was $256.8 million, compared to last year's $240.4 million, driven by Grand Theft Auto IV, Carnival Games, NBA 2K9 and Midnight Club: Los Angeles. Net loss, however, rose from last year's $38 million to $50.4 million, due to higher marketing, legal, and research and development expenses. So far, GTA IV has sold 13 million units, while the next installment in the X360-exclusive DLC is expected before Oct. 31, 2009.
by Rainier on Dec. 17, 2008 @ 4:57 p.m. PST | Filed under
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Take-Two has signed a new incentive compensation program for its Rockstar Games label based on a profit sharing arrangement, and at the same time has entered into new long-term employment agreements with the creative team of its wholly-owned Rockstar Games publishing label until Jan. 31, 2012.
by Rainier on Oct. 2, 2008 @ 5:07 a.m. PDT | Filed under
News
Following discussions with various interested parties over the last five months, Take-Two’s Board of Directors has determined that it is in the best interests of stockholders to continue operating and building Take-Two as an independent company.