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PS2/Xbox Review - 'Sonic Riders'
by Geson Hatchett on March 26, 2006 @ 2:22 a.m. PST | Filed under Reviews
'Sonic Riders' (NGC/PS2/Xbox) Slides Into Stores
by Rainier on Feb. 21, 2006 @ 6:23 p.m. PST | Filed under News
PS2/Xbox Multiplayer Preview - 'Sonic Riders'
by Geson Hatchett on Feb. 13, 2006 @ 12:31 a.m. PST | Filed under Previews
'Sonic Riders' (NGC/PS2/Xbox) Goes Gold - Screens
by Rainier on Feb. 10, 2006 @ 12:56 p.m. PST | Filed under News
'Sonic Mega Collection Plus' And 'Billy Hatcher and The Giant Egg' Coming to PC
by Rainier on Feb. 7, 2006 @ 2:42 a.m. PST | Filed under News
'Sonic Riders' (NGC/PS2/Xbox) - 10 Screens
by Rainier on Feb. 4, 2006 @ 4:04 a.m. PST | Filed under News
PS2/Xbox Preview - 'Sonic Riders'
by Geson Hatchett on Feb. 3, 2006 @ 7:32 p.m. PST | Filed under Previews
'Sonic the Hedgehog' (PS3/X360) - 25 New Screens
by Rainier on Feb. 2, 2006 @ 4:06 p.m. PST | Filed under News
'Sonic Riders' (NGC/PS2/Xbox) - 10 New Screens & Trailer
by Rainier on Jan. 27, 2006 @ 5:13 p.m. PST | Filed under News
'Sonic Riders' (NGC/PS2/Xbox) - Screens & Trailer
by Rainier on Jan. 20, 2006 @ 5:28 p.m. PST | Filed under News
'Sonic Riders' (NGC/PS2/Xbox) - 10 New Screens
by Rainier on Jan. 13, 2006 @ 1:58 p.m. PST | Filed under News
NDS Review - 'Dragon Ball Z: Supersonic Warriors 2'
by Geson Hatchett on Jan. 11, 2006 @ 1:18 a.m. PST | Filed under Reviews
'Sonic Rivals 2' (PSP) - Trailer
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1
Get the Sonic Rivals 2 [PSP] Trailer off WP (80mb)
The sequel to Sonic’s 2D action platformer, exclusively developed for the PSP system, features a revamped rival “jostling” gameplay system for tighter head-to-head competition. A brand new Battle mode allows two players to jump into six different multiplayer challenges by sharing just one disc using the PSP system’s Wi-Fi function. Rivalry is even further improved with upgraded power-ups and range weapons allowing players to attack or defend themselves regardless of their position.
Miles “Tails” Prower and other new characters have been added to the mix and players can now enjoy each
'Sonic Chronicles: The Dark Brotherhood' (NDS) - 36 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2008 - July 15th
Sonic and his friends have banded together with leading RPG developer BioWare (Mass Effect, Star Wars: Knights of the Old Republic) to create a stylish blend of strategy and speed for Sonic’s first RPG, Sonic Chronicles: The Dark Brotherhood. Exclusively for the Nintendo DS, Sonic Chronicles mixes a rich story, hand-painted visuals, fast-paced team combat, and wireless collectible trading into a uniquely compelling adventure.
Players will customize their party and characters, choosing from Sonic, Tails, Amy Rose, Knuckles, Shadow, Rouge, and more, and prepare to defeat a menacing new enemy. Rhythmically tapping and dragging with the stylus in Sonic-style
'Sonic the Hedgehog' (PS3/X360) - 8 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2006
'Sonic and The Secret Rings' (Wii) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Tokyo Game Show - Tokyo Game Show 2006 Day 2
Sonic's new adventure unfolds from a storybook of the classic tale, Arabian Nights, the last several pages from the book have gone missing, and it's up to Sonic to re-create the story. The vibrant environments provide for a refreshingly new look to the franchise filled with brightly colored mosaic tiles, glistening oases, swaying palm trees, and crumbling stone columns. Sonic activates specific areas in the prismatic environment to pull off new tricks and stunts, in addition to interacting head-on with various obstacles by jumping, dodging, and dashing.
NDS Preview - 'Sonic Chronicles: The Dark Brotherhood'
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2008
Genre: Role-Playing
Publisher: Sega
Developer: Bioware
Release Date: Q4 2008
When Mario first stepped into the RPG genre, it by all rights should have been a terrible idea. Taking a character like Mario, who is known for his jumping and platforming skills, and placing him in a turn-based combat system? Why? Nintendo proved us wrong by giving the creation of the game over to Square-Enix (then just Squaresoft), who provided us with Mario RPG, not only one of the most enjoyable RPGs on the Super Nintendo, but a flat-out fantastic Mario game. History has a way
'Sonic Rush Adventure' (NDS) - Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2007 - July 13th
Sonic returns to the NDS with all the classic 2D, dual screen action the fans loved in Sonic Rush, as well as a new high-seas adventure where he clashes with ruthless pirates. As Sonic, players will set off from Windmill Village to explore seven action-packed levels featuring the classic 2D gameplay that the Sonic series is known for. Now players will get to explore the action stages to uncover valuable items and materials which allow Tails to build new ships that help Sonic explore the high-seas. With a fleet of up to five ships, including a submarine, water bike, and
'Mario & Sonic at the Olympic Games' - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 1
Two of the biggest icons in the entertainment industry, Mario and Sonic, are joining forces to star in Mario & Sonic at the Olympic Games. Developed exclusively for the Wii and the NDS, this momentous agreement marks the first time these two renowned stars have appeared together in a game.
Featuring an all-star cast of characters from the amazing worlds of both Mario and Sonic, players will be able to compete as or against a range of familiar characters including Mario, Sonic, Luigi, Knuckles, Yoshi, Tails and more. Innovative usage of the Wii and DS control systems to maneuver your favorite
'Sonic Chronicles: The Dark Brotherhood' (NDS) - Facts, Features & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Nintendo Gamers' Day - Nintendo Media Summit 2008
Sonic and his friends have banded together with leading RPG developer BioWare (Mass Effect, Star Wars: Knights of the Old Republic) to create a stylish blend of strategy and speed for Sonic’s first RPG, Sonic Chronicles: The Dark Brotherhood™. Exclusively for the Nintendo DS, Sonic Chronicles mixes a rich story, hand-painted visuals, fast-paced team combat, and wireless collectible trading into a uniquely compelling adventure.
Players will customize their party and characters, choosing from Sonic, Tails, Amy Rose, Knuckles, Shadow, Rouge, and more, and prepare to defeat a menacing new enemy. Rhythmically tapping and dragging with the stylus in Sonic-style
'Sonic Adventure DX' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
'Sonic Heroes' (NGC) - Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003
SEGA’s legendary mascot Sonic The Hedgehog® makes his historic multi-platform debut and embarks on his biggest adventure ever, with his trademark blazing speed and a new gameplay twist in “Sonic Heroes.” Sonic and his friends have evolved, adopting a configuration feature that lets gamers control three playable characters simultaneously, using Sonic’s speed, Knuckles’ power, and Tails’ ability to fly, to conquer massive worlds. This team-based gameplay marks the next evolution in Sonic’s gaming career, taking platform gaming to a completely new level. Using the three formations and the powerful moves that each team member has, Sonic and his friends combine