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Page 2 of 2 « First‹ Prev12

'Tribes: Vengeance' - Screens

by Rainier on Jan. 20, 2004 @ 10:35 a.m. PST | Filed under News

In Tribes: Vengeance's single-player campaign, gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of other, interrelated stories that are unfolding behind-the-scenes. In addition, gamers are given the opportunity to experience the full scope of the single-player story through multiple viewpoints and characters. Check out these new screens ...
Read More

'Tribes: Vengeance' - Screens

by Rainier on Jan. 9, 2004 @ 1:15 a.m. PST | Filed under News

In Tribes: Vengeance's single-player campaign, gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of other, interrelated stories that are unfolding behind-the-scenes. In addition, gamers are given the opportunity to experience the full scope of the single-player story through multiple viewpoints and characters. Check out these 20+ new screens ...
Read More

'Tribes: Vengeance' - Screens

by Rainier on Dec. 22, 2003 @ 6:55 p.m. PST | Filed under News

In Tribes: Vengeance's single-player campaign, gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of other, interrelated stories that are unfolding behind-the-scenes. In addition, gamers are given the opportunity to experience the full scope of the single-player story through multiple viewpoints and characters. Check out these new screens ...
Read More

'Tribes: Vengeance' - Screens

by Rainier on Dec. 16, 2003 @ 2:59 a.m. PST | Filed under News

In Tribes: Vengeance's single-player campaign, gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of other, interrelated stories that are unfolding behind-the-scenes. In addition, gamers are given the opportunity to experience the full scope of the single-player story through multiple viewpoints and characters. Powered by an enhanced version of the Unreal Engine, the world is brought to life with characters that have facial expressions and fully-realized personalities, vehicles that kick up dust as they pass by, and weapons that display spectacular effects. Check out these new screens ...
Read More

'Tribes: Vengeance' - Screens

by Rainier on Dec. 9, 2003 @ 9:02 a.m. PST | Filed under News

In Tribes: Vengeance's single-player campaign, gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of other, interrelated stories that are unfolding behind-the-scenes. In addition, gamers are given the opportunity to experience the full scope of the single-player story through multiple viewpoints and characters. Powered by an enhanced version of the Unreal Engine, the world is brought to life with characters that have facial expressions and fully-realized personalities, vehicles that kick up dust as they pass by, and weapons that display spectacular effects. Check out these new screens ...
Read More

'Tribes: Vengeance' - Screens

by Rainier on Oct. 15, 2003 @ 8:58 a.m. PDT | Filed under News

In Tribes: Vengeance's single-player campaign, gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of other, interrelated stories that are unfolding behind-the-scenes. In addition, gamers are given the opportunity to experience the full scope of the single-player story through multiple viewpoints and characters. Powered by an enhanced version of the Unreal Engine, the world is brought to life with characters that have facial expressions and fully-realized personalities, vehicles that kick up dust as they pass by, and weapons that display spectacular effects. Check out these 30+ new screens ...
Read More

'Tribes: Vengeance' - Details & Screens

by Thomas on Oct. 13, 2003 @ 5:37 a.m. PDT | Filed under News

In Tribes: Vengeance's single-player campaign, gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of other, interrelated stories that are unfolding behind-the-scenes. In addition, gamers are given the opportunity to experience the full scope of the single-player story through multiple viewpoints and characters... Today we received descriptions of the Supply Buggy and Rocket Pod additions, included is also some new screens!
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'Tribes: Vengeance' - Screens

by Rainier on Sept. 4, 2003 @ 1:24 a.m. PDT | Filed under News

In Tribes: Vengeance's single-player campaign, gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of other, interrelated stories that are unfolding behind-the-scenes. In addition, gamers are given the opportunity to experience the full scope of the single-player story through multiple viewpoints and characters. Powered by an enhanced version of the Unreal Engine, the world is brought to life with characters that have facial expressions and fully-realized personalities, vehicles that kick up dust as they pass by, and weapons that display spectacular effects. Check out the new screens ...
Read More

'Tribes: Vengeance' - Screens

by Rainier on June 16, 2003 @ 11:13 a.m. PDT | Filed under News

In Tribes: Vengeance's single-player campaign, gamers become immersed in a roiling galactic thriller. Throughout the game, the player catches glimpses of other, interrelated stories that are unfolding behind-the-scenes. In addition, gamers are given the opportunity to experience the full scope of the single-player story through multiple viewpoints and characters. Powered by an enhanced version of the Unreal Engine, the world is brought to life with characters that have facial expressions and fully-realized personalities, vehicles that kick up dust as they pass by, and weapons that display spectacular effects. Check out the new screens & art...
Read More

'Tribes: Vengeance' Announced

by Rainier on April 24, 2003 @ 1:20 p.m. PDT | Filed under News

Vivendi Universal Games today announced development of Tribes: Vengeance, the next installment in the world-renowned and award-winning Tribes videogame series. Due in late 2004 only for PCs, the game is being developed by Irrational Games, known for some of the game industry’s most respected and revered titles, including System Shock 2 and Freedom Force (thanks TribalWar). Read more for details ...
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Page 2 of 2 « First‹ Prev12
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