by Eric on March 12, 2004 @ 2:26 a.m. PST | Filed under
Previews
"Unreal Tournament 2004" builds on the success of past installments, taking the franchise to the next level with the introduction of the hyper-charged Onslaught mode, the return of the fan-favorite Assault mode, which last appeared in the original "Unreal Tournament," and the introduction of land-, air- and space-based vehicles. Expected in stores next week, we took it for a quick spin...
by Rainier on March 4, 2004 @ 9:26 a.m. PST | Filed under
News
Atari and Epic Games are pleased to announce that development is complete on Unreal Tournament 2004, the highly anticipated follow-up to last year’s smash Unreal Tournament 2003 and the third installment in the mega-selling Unreal Tournament franchise. The game is expected to be available at retail stores worldwide on March 15.
by Rainier on March 1, 2004 @ 2:35 a.m. PST | Filed under
News
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare." Check out some new screens ...
by Rainier on Feb. 21, 2004 @ 1:09 a.m. PST | Filed under
News
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare." Check out some new screens ...
by Rainier on Feb. 18, 2004 @ 8:21 a.m. PST | Filed under
News
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare." Check out some new screens ...
by Rainier on Feb. 11, 2004 @ 11:30 a.m. PST | Filed under
News
Epic has released the Unreal Tournament 2004 official demo includes five playable game modes, and offers fans their first taste of Unreal Tournament 2004’s two new game modes: the introduction of the hyper-charged Onslaught mode and the return of the fan-favorite Assault mode, which last appeared in the original Unreal Tournament. The demo also features established gametypes like Deathmatch, Capture the Flag and Bombing Run. Read more for download links ...
by Rainier on Jan. 29, 2004 @ 11:31 p.m. PST | Filed under
News
Beyond Unreal brought a chat log from 3DGPU's Unreal Tournament 2004 IRC chat online with, amongst many other people, Epic's Mark Rein. You can
check the entire chatlog right here, but the most interesting bit of the conversation was : "MarkRein[Epic] The demo will be out within two weeks." We had Far Cry demo, UT2004 is next, now all we need is a HL2 & Doom3 demo :)
by Rainier on Dec. 9, 2003 @ 1:33 a.m. PST | Filed under
News
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare." Check out some new screens ...
by Rainier on Nov. 11, 2003 @ 2:07 a.m. PST | Filed under
News
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare." Check out some new screens ...
by Rainier on Oct. 30, 2003 @ 11:47 a.m. PST | Filed under
News
Atari and Epic Games announced today that the release date for Unreal Tournament 2004, the highly anticipated follow-up to last year's smash Unreal Tournament 2003, has been moved to February 2004. The game was previously slated for release during the 2003 Holiday season.
by Rainier on Oct. 16, 2003 @ 9:44 a.m. PDT | Filed under
News
Atari and Epic Games have announced pricing and packaging details as well as a rebate program for Unreal Tournament 2004, the highly anticipated follow-up to last year's smash hit Unreal Tournament 2003, which has become the standard for competitive multiplayer gaming since it shipped in November 2002. Read more for details ...
by Thomas on Oct. 12, 2003 @ 8:56 a.m. PDT | Filed under
News
Reload, rev up and ride out. The new Tournament is faster, higher and meaner. Land and air based vehicles take combat to a new level; while an arsenal of new weaponry, daunting arenas and battlefields and the challenge of the Assault and Onslaught modes make the gladiator blood sport of the future a brand new experience... Atari now released the system requirements, can your computer handle it? Find out below!
by Rainier on Sept. 11, 2003 @ 12:29 p.m. PDT | Filed under
News
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare." Check out some new screens ...
by Rainier on Aug. 11, 2003 @ 3:39 p.m. PDT | Filed under
News
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare." Check out the first screens!
by Rainier on July 25, 2003 @ 2:33 p.m. PDT | Filed under
News
Noticed on
GameSpyDaily that Epic's Vice President Mark Rein has clarified UT2004's new Assault and Onslaught game modes on
the Atari community messageboard. Onslaught is a large scale, team and vehicle based game mode in which players battle for control of huge exterior settings. Assault is an objective/team based game mode in which two teams (attackers and defenders) battle each other in epic (and sometimes historical) battles taking place in the Unreal universe. If you are interested in more,
check out the forum post.
by Rainier on June 5, 2003 @ 11:13 a.m. PDT | Filed under
News
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare." Check out the first screens!
by Thomas on May 16, 2003 @ 1:48 p.m. PDT | Filed under
News
I saw on
VE3D that Andy tossed up info about a E3 footage of Unreal Tournament 2004 on E3 Insider (there's a glimpse of the title screen in there too). To check out this movie
click here, then 'Watch Floored' ..
Andy also let us know that
Beyond Unreal also has following comment from Mark Rein:
Sorry I have not been able to visit the forum sooner but we've been extremely busy showing off UT2004 during the day and then meeting with licensees and potential licensees at night.
The reception to UT2004 has been great which is especially gratifying considering how early everything is. There are so many cool things going into UT2004 that aren't in showable shape yet. But regardless of that people are really liking the parts they're seeing and we know they're going to be even more delighted in a few months when everything comes together.
I see many of you are discussing the topic of UT2004 pricing. Atari has not yet set the retail price of UT2004 however they have told us that all along they've been planning to have some sort of deal for existing UT2003 owners who buy UT2004. The game is still many months away so there's plenty of time to figure this out and let people know.
I have guests here in my suite and I need to get back to them now. I'll try (no promises) to post more tonight and possibly get on IRC again sometime in the next few hours to answer peoples' questions.
by Rainier on May 13, 2003 @ 3:22 p.m. PDT | Filed under
News
Atari is bringing Unreal Tournament 2004, the newest edition of the definitive virtual blood sport, to personal computers this Fall. Unreal Tournament 2004, like its predecessors, is being co-created by Epic Games Inc. and Digital Extremes. The game will be shown at the Electronic Entertainment Expo (E3) in Los Angeles, May 14 - 16, in Petree Hall, room 4003.
by Rainier on April 30, 2003 @ 11:36 a.m. PDT | Filed under
News
Just noticed on
VE3D that GameStop has updated their site today with a new game page. The addition is
Unreal Tournament 2004 and the game is listed as being released 18th November 2003. Can we expect announcement of this game at E3? It was stated before the release of Unreal Tournament 2003 that there would be a yearly update a la Fifa, so this could very well be!