'Plunder' (PS3/X360/PC) Announced - Facts & Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Capcom Gamers' Day - Capcom Digital Day 2008

Plunder is a real-time multiplayer strategy game that puts players in command of a pirate ship with the goal of destroying your enemies, and capturing towns for your pirate faction.
“With Certain Affinity at the helm of the Xbox LIVE Arcade multiplayer functionality, Plunder has the makings to be an instant classic for the downloadable games market,” said Nique Fajors, Vice President of Marketing at Capcom Entertainment. “Plunder will engross players with its intuitive online multiplayer gameplay, captivating replayability, and a planned price point that will be lower than most MMO’s monthly dues.”
“Plunder goes beyond







Every significant game eventually breeds a series of imitators, and just as Resident Evil 4 helped beget Gears of War, Epic's smash shooter is paving the way for several other games, including D3Publisher of America's Dark Sector. Imitation is said to be the sincerest form of flattery, but the term carries with it an inherent negative connotation, as the imitator is perceived to be lacking in originality. But if a game can bring enough to the formula to truly set it apart from



If there is one game that we have to thank for first-person shooters, it is Wolfenstein 3D. Despite being by any modern standards an extremely archaic game, it is the first FPS of any note, and it introduced a lot of the staples of the genre in some form or another, from secret rooms to the never-ending fun of fighting supernatural Nazi creations. While the franchise never quite reached the same popularity as Doom, the original Wolfenstein 3D is still a fondly remembered game.





To call Civilization console-agnostic would be a misnomer. In actuality, it's just been a long damn time since Sid Meier's turn-based world-beating sim last made a console appearance. Almost a decade, in fact — Civilization II for PSone popped up in 1998 (following the original Civilization for Super Nintendo in 1994), and since then, the closest the series has come to escaping the clutches of computer gaming is an N-Gage version that quietly shipped early last year.


































