by Rainier on May 22, 2008 @ 8:52 a.m. PDT | Filed under
News
Bethesda announced a long-term development partnership with U.K. studio, Splash Damage, known for such titles as Wolfenstein: Enemy Territory and most recently Enemy Territory: QUAKE Wars. More details about the new title will be released at a later date.
by Rainier on May 4, 2008 @ 7:06 a.m. PDT | Filed under
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Earlier this week, Activision Blizzard revealed it would not be attending the E3 Media & Business Summit 2008 (nor renewing its ESA membership), and subsequently NCSoft and Foundation 9 confirmed they would not be participating either. While id Software's attendance is still up in the air, Warner Bros. Interactive Entertainment
issued a statement that it will be present, and in spite of not being on the exhibitors list, Bethesda confirmed it will be showing off Fallout 3 at the event.
by Rainier on April 28, 2008 @ 9:18 a.m. PDT | Filed under
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Bethesda parent company ZeniMax Media Inc. announced it has begun direct publishing operations in Asia through its Tokyo-based subsidiary, through which it will publish titles under the Bethesda brand, starting with Star Trek: Conquest, Star Trek: Legacy, and Fallout 3, as well as 3rd party games, including Bully (PS2), Bully SE (X360), and MLB 2K8.
by Rainier on Feb. 18, 2008 @ 9:08 a.m. PST | Filed under
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Bethesda Softworks' parent company ZeniMax Media announced it has begun direct publishing operations in Europe with the establishment of its London-based subsidiary, ZeniMax Europe Ltd.
by Rainier on Nov. 26, 2007 @ 9:52 a.m. PST | Filed under
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Simutronics announced today that ZeniMax Online Studios has licensed the Simutronics HeroEngine. ZeniMax Online will use HeroEngine in connection with their massively multiplayer game (MMO) project currently getting underway.
by Rainier on Oct. 25, 2007 @ 10:00 a.m. PDT | Filed under
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Bethesda's parent company ZeniMax Media Inc. announced the closing of a $300 million investment by Providence Equity Partners Inc, in order to fund future growth, increase game development and publishing, facilitate acquisitions, and finance MMOGs.
by Rainier on Aug. 1, 2007 @ 6:04 p.m. PDT | Filed under
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Bethesda Softworks parent company ZeniMax Media announced the creation of ZeniMax Online Studios. The division will be headed by Matt Firor, a well-known expert in the field of online gaming, and will focus on the MMO market segment.
by Rainier on July 24, 2007 @ 5:21 p.m. PDT | Filed under
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Since Bethesda
acquired the Star Trek license from CBS early 2006, it has released two titles, Star Trek: Legacy for PC & X360, and Star Trek: Tactical Assaults for PSP/NDS. Apparently that wasn't enough as
a product listing at online game rental outlet GameFly revealed the Wii is getting its share with Star Trek Conquest. Scheduled for November 2007, no further details were revealed and a Bethesda representative refused to comment, but now that the cat's out of the bag, a formal announcement will probably be coming soon ...
by Rainier on Oct. 24, 2006 @ 9:28 a.m. PDT | Filed under
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Ubisoft announced it has signed a publishing agreement with Bethesda to publish Star Trek: Legacy (X360/PC), Star Trek: Tactical Assault (NDS/PSP), and Star Trek: Encounters (PS2), all three titles are scheduled for a European launch in December.
by Rainier on Oct. 2, 2006 @ 5:59 a.m. PDT | Filed under
News
While we already revealed
Star Trek Encounters going gold a few days ago, Bethesda also announced the ship dates for Star Trek: Tactical Assault (October 24th, PSP and NDS), while Star Trek: Legacy is scheduled to be released on November 7th for the X360 and PC.
by Rainier on Aug. 16, 2006 @ 1:59 a.m. PDT | Filed under
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Bethesday, currenrly working on various Star Trek titles, is looking for new recruits and has updated its
job listings to include openings for a Sales Director, Project Manager, Associate Producer, and PR & Marketing Manager. In addition, it is also still hiring artists, programmers, and designers.
by Rainier on Aug. 4, 2006 @ 2:38 p.m. PDT | Filed under
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Bethesda announced today that Star Trek writer Dorothy "D.C." Fontana, with her partner, Derek Chester, have collaborated to write the scripts for its upcoming titles, Star Trek: Legacy and Star Trek: Tactical Assault. Fontana, a prominent creative force behind the Star Trek franchise since its inception in the 1960s, continues to contribute to its broad-based appeal with vibrant and innovative story lines.
by Rainier on May 16, 2006 @ 6:24 a.m. PDT | Filed under
News
Check out the following new screens from Bethesda's E3 2006 lineup:
by Rainier on Nov. 6, 2005 @ 4:32 a.m. PST | Filed under
News
Last week
Take 2's financial results revealed a substantial delay for Bethesda's RPG The Elder Scrolls IV: Oblivion. Over the weekend PR Manager Pete Hines posted a
community update giving more insight into the reason why: "In short, the game is coming out in early 2006 because it isn't done yet. We still have things that need to be done before the game is released. So we continue to optimize, test, balance, etc. We've already gone way beyond what we did in any game previously in playtesting and balancing this game. Way beyond. But there is work that needs to be done and so development continues to go on pretty much around the clock. We will not put out a more specific date until we are certain we will be ready then. "
by Rainier on May 24, 2005 @ 11:43 a.m. PDT | Filed under
News
Check out the following new screens from Bethesda's 2005 E3 lineup:
by Rainier on March 31, 2005 @ 8:21 a.m. PST | Filed under
News
Bethesda Softworks is looking for a Level Designer to join their team that is pushing the bleeding-edge of RPG development for the PC and future-generation consoles. Bethesda is looking for someone to design, create, build, and script levels for future Elder Scrolls and Fallout products. Includes working in our proprietary toolset to design, build, light, and script game areas. Interested parties should check the
Jobs section of the Bethesda Softworks web site.
by Judy on July 12, 2004 @ 1:44 p.m. PDT | Filed under
News
Bethesda Softworks announced today that it will develop and publish Fallout 3 -- a sequel to the highly popular Fallout role-playing game franchise.
by Rainier on June 16, 2004 @ 12:50 p.m. PDT | Filed under
News
Bethesda Softworks is looking for talented world artists and programmers to join their team that is pushing the bleeding-edge of RPG development for the PC and future-generation consoles. Interested parties should check the
Jobs section of the Bethesda Softworks web site.
by Rainier on April 5, 2004 @ 11:49 a.m. PDT | Filed under
News
Bethesda Softworks is proud to announce the 10th anniversary of its award-winning RPG series, The Elder Scrolls, and will be celebrating the event over the next month on the official Elder Scrolls web site: www.elderscrolls.com. The series, which began in 1994, helped usher in the resurgence of computer role-playing games and the series as a whole has been played by millions of gamers around the world and won hundred of awards.
by Rainier on May 7, 2003 @ 12:34 p.m. PDT | Filed under
News
Bethesda Softworks today announced that it will publish Call of Cthulhu - Dark Corners of the Earth, a first-person horror game for PC and Xbox. Developed by Headfirst Productions, Call of Cthulhu is a mix of horror, investigation, puzzle solving, exploration, and combat as you are faced with the seemingly impossible task of battling evil incarnate.
by Rainier on March 27, 2003 @ 12:01 p.m. PST | Filed under
News
Bethesda Softworks and Disney Interactive today announced that Bethesda Softworks will publish a Pirates of the Caribbean video game for the Xbox, PlayStation2, and PC. Inspired by one of this summer's most anticipated blockbusters, the game will bring swashbuckling adventures and rich worlds to Xbox and PC this June, and to PS2 at a later date. Read more for details and screens
by Thomas on Nov. 26, 2002 @ 8:04 p.m. PST | Filed under
News
Fans of The Elder Scrolls III: Morrowind now have much more to explore and do with The Elder Scrolls III: Tribunal, an expansion pack for Morrowind PC that is in stores just in time for the holidays. Both Morrowind and Tribunal were developed by Bethesda Softworks using NDL's 3D graphics engine and development toolkit, known for providing game developers with the tremendous flexibility they need to create environments unique to their games.