by Rainier on Oct. 16, 2003 @ 10:15 a.m. PDT | Filed under
News
Alter Int/Cenega have released the a new patch for their recently released 3D squad-based action game UFO: Aftermath. This update brings your retail game to v1.2 and address a few system issues, several in-game bugs, and makes various game tweaks/improvements. Read more for details and download links ...
by Rainier on Oct. 16, 2003 @ 3:44 a.m. PDT | Filed under
News
ALTAR Interactive/Cenega have released a demo for their recently released turn-based 3D action game UFO: Aftermath. This demo features a tutorial missions and 4 missions in the African / Middle-Eastern part of the globe. Read more for download links ...
by Thomas on Oct. 12, 2003 @ 9:02 a.m. PDT | Filed under
News
UFO: Aftermath is to invade UK TV. On the 5th November it will feature on Gamezville, a Sky One program that airs on satellite and digital television. The show goes out at 4:00pm (UK time) and is repeated at 8:00am the following day.
by Rainier on Oct. 6, 2003 @ 10:03 a.m. PDT | Filed under
News
Fresh out in stores and Altar/Cenega have already released the first patch for the UK version of their 3D squad-based tactical combat game UFO: Aftermath. This upgrade brings your retail game to v1.1a and addresses problems with game slowdowns, the director's cut feature and a few other minor things. Read more for details and download links ...
by Rainier on Sept. 23, 2003 @ 8:56 p.m. PDT | Filed under
News
UFO: Aftermath is a 3D isometric, turn-based strategy game (TBS) with a rich and compelling sci fi story. Combining global strategy with small squad tactical combat, the challenge offered is to fight against an alien invasion. Featuring run time generated tactical missions with innovative simultaneous combat action; the genre is also enhanced with strong RPG elements, offering a quite unique mix of strategic ideas. Check out these 8 new screens!
by Thomas on Sept. 22, 2003 @ 4:31 a.m. PDT | Filed under
News
Cenega UK today let us know that the eagerly awaited global strategy and tactical warfare PC game, UFO: Aftermath got a European release date of 3rd October settled ...
Combining global strategy with small squad tactical combat, the challenge offered is to fight against an alien invasion. Featuring run time generated tactical missions with innovative simultaneous combat action; the genre is also enhanced with strong RPG elements, offering a quite unique mix of strategic ideas.
by Rainier on Sept. 11, 2003 @ 6:28 p.m. PDT | Filed under
News
Noticed over on
Bluesnews that according to a
chatlog on UFOAftermath.co.uk their upcoming turn based strategy game 'UFO: Aftermath' has already gone Gold. In the log from a recent developers chat Cenega's Brian Faller revealed that the game has already gone gold and is on track for the 26th of September UK release date. Release dates for other countries are still unknown but are to be "within weeks of the UK date", so look for 'UFO: Aftermath' in stores soon ...
by Thomas on Sept. 10, 2003 @ 3:54 a.m. PDT | Filed under
News
Altar Interactive would like to invite you to third official chat with representatives of developer and publisher of upcoming tactical strategy UFO: Aftermath. Meet with Martin Klima and Robert Hoffmann from ALTAR interactive and with Ondrej Laba from Cenega Publishing and ask them whatever you like to know about the game itself, distribution channels, demo features or our favourite coffee brand! The chat takes time on Thursday, September 11th, at 19 o'clock (GMT +1, CET +0) at EnterTheGame.com.
More info about chat, time zones and using IRC channels
can be found here.
by Thomas on Aug. 8, 2003 @ 5:55 a.m. PDT | Filed under
News
The eagerly awaited global strategy and tactical warfare PC game, UFO: Aftermath is currently undergoing last minute improvements during BETA stage and is now scheduled for release on 26th September 2003.
by Rainier on July 29, 2003 @ 9:58 a.m. PDT | Filed under
News
UFO: Aftermath is a 3D isometric, turn-based strategy game (TBS) with a rich and compelling sci fi story. Combining global strategy with small squad tactical combat, the challenge offered is to fight against an alien invasion. Featuring run time generated tactical missions with innovative simultaneous combat action; the genre is also enhanced with strong RPG elements, offering a quite unique mix of strategic ideas. Check out these 8 new screens!
by Rainier on April 15, 2003 @ 5:56 p.m. PDT | Filed under
News
UFO: Aftermath is a 3D isometric, turn-based strategy game (TBS) with a rich and compelling sci fi story. Combining global strategy with small squad tactical combat, the challenge offered is to fight against an alien invasion. Featuring run time generated tactical missions with innovative simultaneous combat action; the genre is also enhanced with strong RPG elements, offering a quite unique mix of strategic ideas. Check out these 8 new screens!
by Rainier on March 20, 2003 @ 9:00 a.m. PST | Filed under
News
UFO: Aftermath is a 3D isometric, turn-based strategy game (TBS) with a rich and compelling sci fi story. Combining global strategy with small squad tactical combat, the challenge offered is to fight against an alien invasion. Featuring run time generated tactical missions with innovative simultaneous combat action; the genre is also enhanced with strong RPG elements, offering a quite unique mix of strategic ideas. Check out the new screens!
by Rainier on Feb. 24, 2003 @ 11:11 p.m. PST | Filed under
News
UFO: Aftermath is a 3D isometric, turn-based strategy game (TBS) with a rich and compelling sci fi story. Combining global strategy with small squad tactical combat, the challenge offered is to fight against an alien invasion. Featuring run time generated tactical missions with innovative simultaneous combat action; the genre is also enhanced with strong RPG elements, offering a quite unique mix of strategic ideas. Check out the new screens!
by Thomas on Dec. 18, 2002 @ 5:41 p.m. PST | Filed under
News
UFO: Aftermath combines global strategy with small squad tactical combat in the fight against an alien invasion. It features run-time generated tactical missions, completely in 3D, with innovative simultaneous action combat, strong RPG elements and strategy game on the planetary level... Check out latest features/screens and find out, who is new UFO: Aftermath publisher below!
by Thomas on Sept. 20, 2002 @ 8:06 a.m. PDT | Filed under
News
GGMania has posted an
edited chat log (colorized HTML version) from a recent ALTAR Interactive IRC chat. The chat log is quite lengthy as Jiri Rydl and Martin Klima answered tons of questions about UFO: Aftermath, their upcoming strategy game which should be a spiritual successor to the legendary X-COM. According to the chat, they are close to sign a contract with "yet-unknown" UK publisher. If you havent yet,
check out our new screens from earlier today...
by Rainier on Sept. 19, 2002 @ 7:14 p.m. PDT | Filed under
News
Altar Interactive is developing a PC game for which old school strategy fans are hungering. UFO: Aftermath combines small squad tactical combat and global strategy pitting the player against an alien threat. The game looks and feels similar to X-COM and Jagged Alliance, but also has interesting new features such as simultaneously planned turn-based combat, randomly generated tactical missions, strong role-playing elements, and an alien setting complete with powerful technologies and unique abilities. Check these 8 new screens!
by Rainier on Sept. 13, 2002 @ 12:05 a.m. PDT | Filed under
News
Official chat with ALTAR Interactive on September 19th! That's right! Thursday the 19th of September there will be an official chat with two representatives of ALTAR Interactive. Jiri Rydl and Martin Klima will join in the unofficial #UFO: AFTERMATH chat room. They will visit from 21-23 CET (+1 because of summer time). While there they will answer all reasonable questions about UFO: AFTERMATH, and any other questions you may have... If you want more info about the event
check this place...
by Rainier on June 28, 2002 @ 1:36 a.m. PDT | Filed under
News
Altar Interactive is developing a PC game for which old school strategy fans are hungering. UFO: Aftermath combines small squad tactical combat and global strategy pitting the player against an alien threat. The game looks and feels similar to X-COM and Jagged Alliance, but also has interesting new features such as simultaneously planned turn-based combat, randomly generated tactical missions, strong role-playing elements, and an alien setting complete with powerful technologies and unique abilities. Check these 8 new screens!
by Thomas on June 13, 2002 @ 9:50 p.m. PDT | Filed under
News
Today there is two new movies to grab. #1 is a
6MB small movie or
21MB high quality movie from ALTAR Interactive and their title, UFO: Aftermath. The second one #2 is from Tomb Raider: the Angel of Darkness, and its available in low rez.
7.7MB here and high rez.
19MB here!
by Rainier on May 30, 2002 @ 7:08 p.m. PDT | Filed under
News
Altar Interactive is developing a PC game for which old school strategy fans are hungering. UFO: Aftermath combines small squad tactical combat and global strategy pitting the player against an alien threat. The game looks and feels similar to X-COM and Jagged Alliance, but also has interesting new features such as simultaneously planned turn-based combat, randomly generated tactical missions, strong role-playing elements, and an alien setting complete with powerful technologies and unique abilities. Check the first 8 screens!
by Thomas on May 26, 2002 @ 10:52 a.m. PDT | Filed under
News
The new
UFO: Aftermath website is now online! The site contains artwork, fan corner, developer's diary, discussion board and much more including screenshots! "UFO: Aftermath combines global strategy with small squad tactical combat in the fight against an alien invasion. It features run-time generated tactical missions, completely in 3D, with innovative simultaneous action combat; strong RPG elements and strategy game on the planetary level. "
by Rainier on March 26, 2002 @ 10:55 a.m. PST | Filed under
News
Welcome, dear reader, to this first installment of the developer's diary for UFO: Aftermath. I hope that you will find it both enlightening and light-hearted; I abhor the dreary dullness of the hype-filled marketing-made buy-this-game "diaries" just as the self-indulged ego-trips of the developers who believe anybody is at all interested in their minutest whims. As a result I am not going to talk much about my work as such but rather about the game we are working on; and I will try not to hide from you any doubts, sacrifices, dubious decisions and the like as they happen along the way. This is not to say that I will not be holding anything back, but I will try to be as honest and open as possible, under the circumstances. Thanks to Altar's Jiri for passing this on!