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PS3/X360/PC Preview - 'Borderlands'
by Chris "Atom" DeAngelus on Sept. 4, 2009 @ 4:57 a.m. PDT | Filed under Previews
'Borderlands' (ALL) Achievements Revealed
by Rainier on Aug. 25, 2009 @ 7:24 p.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) - New Screens
by Rainier on Aug. 18, 2009 @ 12:00 a.m. PDT | Filed under Gamescom - Gamescom 2009
PS3/X360/PC Preview - 'Borderlands'
by Chris "Atom" DeAngelus on Aug. 14, 2009 @ 9:00 a.m. PDT | Filed under E3 - Post - E3 2009
'Borderlands' (PS3/X360/PC) - New Screens
by Rainier on July 28, 2009 @ 11:12 a.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) Pins Down Release Dates
by Rainier on July 22, 2009 @ 2:53 p.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) Narrows Down Release Date - Screens & Trailer
by Rainier on June 3, 2009 @ 12:00 a.m. PDT | Filed under E3 - E3 2009 - June 3rd
Borderlands combines the best in first-person action with player customization and vehicular combat to deliver an exciting Role-Playing Shooter experience. The game features a groundbreaking content generation system allowing for near-endless variety in weapons and item drops. Borderlands allows for multiple players to share the same game experience simultaneously online in co-op gameplay.
'Borderlands' (PS3/X360/PC) - Screens
by Rainier on May 28, 2009 @ 10:53 a.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) - 6 New Screens
by Rainier on April 30, 2009 @ 1:24 p.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) Shows Off New Art Style - Screen
by Rainier on April 16, 2009 @ 2:50 p.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) Now Cel-Shaded?
by Rainier on April 9, 2009 @ 4:56 a.m. PDT | Filed under News
Take-Two Q1 2008 Financial Results Delays 'Borderlands', Confirms 'BioShock 2'
by Rainier on March 11, 2008 @ 1:47 p.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) - 7 New Screens
by Rainier on Nov. 15, 2007 @ 2:49 a.m. PST | Filed under News
'Borderlands' (PS3/X360/PC) - 13 New Screens
by Rainier on Oct. 17, 2007 @ 7:04 a.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) - 2 New Screens
by Rainier on Aug. 17, 2007 @ 2:07 a.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) Officially Announced
by Rainier on Aug. 16, 2007 @ 9:09 a.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) Revealed
by Rainier on Aug. 15, 2007 @ 1:47 a.m. PDT | Filed under News
'Borderlands' (PS3/X360/PC) - 9 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2008 - Day 2
'Borderlands' (PS3/X360/PC) - 3 New Screens
by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under Leipzig Games Convention - Leipzig Games Convention 2007 - Day 2
Gearbox Software has developed revolutionary new technology to create Borderlands’ incredible layers of gameplay depth. Borderlands features a groundbreaking content generation system allowing for near-endless variety in missions, environments, enemies, weapons, item drops and character customization.
"Borderlands represents an important evolutionary leap in game design and technology,” said Christoph Hartmann, President of 2K. “By utilizing revolutionary new technology to create thousands of unique, randomly generated missions, weapons and situations, Borderlands will raise the bar for next gen action games.”
Borderlands is an extraordinary cooperative experience, allowing for multiple players to share the same game experience simultaneously online. Players can freely join or