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Climax's E3 LineUp

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

The Climax Group, Europe's leading developer of interactive entertainment, today announced its impressive lineup of products to be showcased at the Electronic Entertainment Expo 2003. Climax' E3 2003 lineup features an exciting and diverse group of titles for multiple gaming platforms.

"Having just opened our first U.S. office in Southern California, we are extremely excited to continue the company's momentum by highlighting an amazing array of products at E3, " said Karl Jeffery, CEO of Climax. "We look forward to introducing our fans to the next generation of Climax games. "

Climax' games to be showcased at E3 include:

Sudeki (Microsoft booth): A

'Age of Mythology: The Titans' - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

The lost civilization of Atlantis returns in “Age of Mythology: The Titans,” Ensemble Studios’ expansion to the hugely popular title, “Age of Mythology.” The expansion pack includes a new single-player campaign, scores of new mythological units, the ability to promote units to heroes, and, of course, the opportunity to harness the awesome powers of the Titans. The battle for heaven and earth continues as the Atlanteans enter the “Age of Mythology.”

'Ninja Gaiden' (XB) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Features:

Xbox Live Compatible. Tecmo's "Team Ninja" development group has created a revolutionary new Xbox Live Compatible feature within Ninja Gaiden. This radical new feature is being developed specifically for Ninja Gaiden and is like nothing any gamer has experienced in an action game before it.

Increased skills and new weapons. Through the progression of the game the player's skill will increase, as this happens they will be rewarded with new weapons to fight their opponents with. As the

Black & White 2 (PC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th

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Cenega - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

Medal of Honor: Rising Sun (PS2/XB/NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th

Related articles, Click here!

Empire Interactive - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

TDK E3 Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - E3 2003 May 16th

Corvette: Zero to Gone (PC PS2 Xb)

Conan: The Dark Axe (GC PC PS2 Xb)

Dinotopia: The Sunstone Odyssey (GC Xb)

The Haunted Mansion (GC PS2 Xb)

'Rainbow Six 3: Athena Sword' Missionpack Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

"Rainbow Six fans have given high praises to Raven Shield and have named it an instant classic." said Alain Corre, Ubi Soft's Managing Director for Europe, the Asia Pacific region and South America. "With new missions, weapons, multiplayer modes, and multiplayer levels, Tom Clancy's Rainbow Six 3: Athena Sword will deliver more of what they crave - the action, the realism, and the thrill of fighting clusters of really deadly terrorists as a team."

Developed by Ubi Soft's Milan studio, Rainbow Six 3: Athena Sword boasts a host of standout features, including:

  • All-new, eight-mission campaign in locations including Italy,

Acclaim's E3 LineUp - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

1C Company - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

Majesco - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

PC

Xbox

'Carve' (Xbox) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Comic-styled characters have exactly that – character, each animated down to the individual finger bone. But there's nothing comic about the way they do battle with the player, pairing up in teams to deliver one of the freshest racing game AIs ever seen.

Its water technology is making waves too, leading to the most attractive recreation of the sloshing wet-stuff yet seen in a game. Highly optimised Environment-Mapped Bump-Mapping (EMBM) technology provides the sparkle and reflections, while physics leads to waves interacting in ways that deliver unique gameplay for every level and floating objects that react in a convincing

Baten Kaitos (NGC) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2004

The story of Baten Kaitos takes place at a time when lands exist in the sky. It is an era in which the once-vast oceans have become mere legend among men. This is the world in which Kalas and Xelha meet: A world in crisis, where a conspiracy for power may lead to its destruction. Players will control a spirit that guides and advises Kalas throughout his journey and

'Disney's Extreme Skate Adventure' (NGC/PS2) - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

NGC

PS2

TDK - E3 Screens Gallery Part 2

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

Pirates of the Caribbean: Curse of the Black Pearl (GBA)

'Extreme 4x4' - Trailer Available NOW

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Get the Extreme 4x4 trailer off Worthplaying (1min03/11mb)

Related articles, Click here!

'Futurama' (PS2/XB) - Features & Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

PS2

Xbox

FEATURES:

Four playable characters: Fry, Bender, Leela and Dr Zoidberg each with special moves to master

21 fantastic levels, both from the show and original environments

3 boss levels

Uniquely freakish enemies unique to Futurama

Puzzles and secrets galore

Variety of combat methods including shoot 'em up, beat 'em up and "Bender" 'em up!

The game begins when Professor Farnsworth sells Planet Express to the evil businesswoman Mom. She

DreamCatcher - E3 Screens Gallery

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Post - E3 2003

PainKiller

'Powerdrome' (PS2/XB) Announced - Screens

by Rainier on Jan. 1, 2006 @ 1:30 a.m. PST | Filed under E3 - Pre - E3 2003

Twelve champions from the far ends of the galactic hegemony compete for an interstellar trophy by racing their Blades - jet-engined, anti-gravity aircraft. The drama-filled competition is staged at break-neck speeds around spectacular tracks. The game features 24 circuits across 8 dramatic environments, ranging from a sub-tropical Ocean Dam to a race on and under a terraformed ring-world.

The original Powerdrome for the Amiga and the Atari ST was written by Michael Powell in 1988 and kicked-off the entire future-racing genre. Powell now heads the team developing the new Powerdrome